Dungeon Crawl Stone Soup version 0.32-a0-868-g153ae1a8d6 (webtiles) character file. Game seed: 15526936757133810000 249 Shayle the Apothecary (level 6, -11/41 HPs) Began as a Coglin Alchemist on Mar 28, 2024. Mangled by a sleepcap (12 damage) ... on level 5 of the Dungeon. The game lasted 00:08:46 (3446 turns). Shayle the Apothecary (Coglin Alchemist) Turns: 3446, Time: 00:08:47 Health: -11/41 AC: 3 Str: 5 (8) XL: 6 Next: 12% Magic: 10/10 EV: 2 Int: 14 (17) God: Gold: 242 SH: 0 Dex: 11 (14) Spells: 10/11 levels left rFire + . . t - +2 sling (freeze) {Jia} rCold + . . n - +0 sling {Marisol} rNeg . . . a - +0 robe rPois + u - +0 helmet rElec + (no cloak) rCorr + (no gloves) SInv . (no boots) Will +.... (amulet unavailable) Stlth ++ (ring unavailable) HPRegen 0.26/turn (ring unavailable) MPRegen 0.12/turn (no gizmo) %: no passive effects @: brilliant, resistant, sleeping, attractive, enlightened, flying, revving A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 242 gold pieces. Inventory: Hand Weapons n - a +0 sling (offhand) {Marisol} r - a +1 dagger of speed t - a +2 sling of freezing (weapon) {Jia} Armour a - a +0 robe (worn) u - a +0 helmet (worn) Talismans b - a talisman of death Wands s - a wand of quicksilver (4) Scrolls d - a scroll of teleportation {unknown} e - 5 scrolls of identify {unknown} f - 2 scrolls of immolation {unknown} i - a scroll of enchant weapon {unknown} j - 2 scrolls of amnesia {unknown} k - 2 scrolls of fear {unknown} q - a scroll of noise {unknown} Potions c - a potion of cancellation {unknown} o - a potion of attraction p - a potion of might {unknown} Skills: + Level 2.0 Ranged Weapons - Level 1.7 Dodging - Level 1.5 Stealth + Level 3.0 Spellcasting + Level 2.7 Conjurations + Level 4.7 Alchemy You had 10 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sting Conj/Alch 76% 1d7 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Vapours Alch/Air 26% N/A 12% 2 Mephitic Cloud Conj/Alch/Air 13% N/A 22% 3 Olgreb's Toxic Radiance Alch 23% N/A 30% 4 Sticky Flame Fire/Alch 13% 2d5 63% 4 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Vehumet Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History You shoot a sling bullet. The sling bullet hits the sleepcap but does no damage. You shoot a sling bullet. The sling bullet hits the sleepcap. The sling bullet freezes the sleepcap. The sleepcap is lightly damaged. You shoot a sling bullet. The sling bullet hits the sleepcap. The sling bullet freezes the sleepcap. The sleepcap is lightly damaged. You shoot a sling bullet. The sling bullet hits the sleepcap. The sleepcap is moderately damaged. The sleepcap releases spores at you but does no damage. The sleepcap releases spores at you. It was a potion of resistance. You feel protected. The sleepcap releases spores at you. You are engulfed in a cloud of soporific spores! You fall asleep. The sleepcap releases spores at you. You wake up. * * * LOW HITPOINT WARNING * * * You are engulfed in a cloud of soporific spores! You are unaffected. It was a potion of brilliance. You feel clever all of a sudden. The sleepcap barely misses you. It was a potion of enlightenment. You feel very buoyant. You fly up into the air. The sleepcap releases spores at you! * * * LOW HITPOINT WARNING * * * It was a potion of attraction. You feel attractive to monsters. The sleepcap misses you. It was a potion of degeneration. There was something very wrong with that liquid. You feel weakened. You feel dopey. You feel clumsy. The sleepcap releases spores at you. * * * LOW HITPOINT WARNING * * * You are engulfed in a cloud of soporific spores! You fall asleep. The sleepcap releases spores at you! You die... ...... ...#. .... ... .######.## .........# . #<.# ....#####f.# ........)@## ....####### . You could see a sleepcap. Vanquished Creatures A scorpion (D:4) A hound (D:4) 2 gnolls 6 adders 2 ribbon worms (D:2) 3 dart slugs An orc (D:3) 6 endoplasms A giant cockroach (D:2) 5 hobgoblins 11 jackals 2 quokkas 7 ball pythons 3 bats 7 frilled lizards 5 goblins 6 kobolds 3 rats 72 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Shayle the Coglin Alchemist began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 51 | D:1 | Reached skill level 1 in Conjurations 127 | D:1 | Reached XP level 2. HP: 19/19 MP: 3/5 764 | D:1 | Reached XP level 3. HP: 24/24 MP: 3/6 836 | D:1 | Found a faded altar of an unknown god. 1472 | D:2 | Reached skill level 4 in Alchemy 1640 | D:2 | Reached XP level 4. HP: 10/30 MP: 3/7 2352 | D:2 | Reached skill level 1 in Ranged Weapons 2608 | D:3 | Found a radiant altar of Vehumet. 3075 | D:4 | Reached XP level 5. HP: 35/35 MP: 8/8 3382 | D:4 | Reached XP level 6. HP: 41/41 MP: 10/10 3430 | D:5 | Entered Level 5 of the Dungeon 3445 | D:5 | HP: 1/41 [sleepcap (2)] 3446 | D:5 | Mangled by a sleepcap Illustrated notes Levels and vault maps discovered: D:1: roderic_dead_forest, layout_basic, hellmonk_ecumenical_altar_inner_sanctum D:2: layout_basic D:3: layout_basic, mainiacjoe_overflow_concentric_impassable D:4: layout_basic, serial_shops, shop, uniq_edmund D:5: layout_loops_ring, nicolae_qazlal_scattered_showers, mainiacjoe_overflow_alcove_2, portal_sewer_entry_a, uniq_menkaure, uniq_ijyb, uniq_eustachio Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Conjurations | 1 2 | 2.7 Spellcasting | 2 3 | 3.0 Alchemy | 4 | 4.7 Ranged Weapons | 1 2 | 2.0 Dodging | | 1.7 Stealth | | 1.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 6 | || 6 Short sword | 7 | || 7 Fire: Sling | 68 | 188 || 256 Cast: Sting | 44 | 20 || 64 Use: Potion | 1 | 5 || 6 Armour: Robe | 42 | 34 || 76 Dodge: Dodged | 38 | 28 || 66 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3489 | 3299 | 190 | 305 | 2333 | 5 | 697.8 | Dungeon | 3489 | 3299 | 190 | 305 | 2333 | 5 | 697.8 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1230 daAuts D:1: 1196 daAuts D:3: 676 daAuts D:4: 369 daAuts D:5: 16 daAuts