Dungeon Crawl Stone Soup version 0.32-a0-871-ge202e49faa (webtiles) character file. Game seed: 13515721241952276905 5 Shayle the Apothecary (level 1, 0/13 HPs) Began as a Coglin Alchemist on Mar 28, 2024. Slain by a jackal (1 damage) ... on level 1 of the Dungeon on Mar 29, 2024. The game lasted 00:01:46 (130 turns). Shayle the Apothecary (Coglin Alchemist) Turns: 130, Time: 00:01:47 Health: 0/13 AC: 2 Str: 8 XL: 1 Next: 80% Magic: 0/3 EV: 11 Int: 14 God: Gold: 15 SH: 0 Dex: 14 Spells: 2/3 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (amulet unavailable) Stlth ++ (ring unavailable) HPRegen 0.22/turn (ring unavailable) MPRegen 0.08/turn (no gizmo) %: no passive effects @: revving A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 15 gold pieces. Inventory: Armour a - a +0 robe (worn) Skills: - Level 1.7 Dodging - Level 1.5 Stealth - Level 1.7 Spellcasting + Level 1.1 Conjurations + Level 0.3 Air Magic + Level 3.4 Alchemy You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sting Conj/Alch 28% 1d4 10% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Vapours Alch/Air 12% N/A 17% 2 Mephitic Cloud Conj/Alch/Air 5% N/A 36% 3 Olgreb's Toxic Radiance Alch 10% N/A 52% 4 Sticky Flame Fire/Alch 6% 2d4 75% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History The jackal bites you but does no damage. The jackal bites you. The jackal barely misses you. x2 The jackal closely misses you. Unknown command. Magic courses through your body. The jackal misses you. The jackal bites you. The jackal misses you. The jackal bites you but does no damage. Casting: Sting (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 10% risk of failure) Press: ? - help, Shift-Dir - straight line, f - jackal, p - jackal Aim: a jackal (almost dead, 60% to hit) The sting hits the jackal. The jackal is poisoned. You kill the jackal! The jackal closely misses you. The jackal bites you. Casting: Sting (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 10% risk of failure) Press: ? - help, Shift-Dir - straight line, f - jackal Aim: a jackal (60% to hit) The sting hits the jackal. The jackal is poisoned. The jackal is moderately wounded. The jackal closely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * The rat barely misses you. The jackal closely misses you. The jackal barely misses you. Casting: Sting (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 10% risk of failure) Press: ? - help, Shift-Dir - straight line, f - jackal, p - jackal Aim: a jackal (60% to hit) The sting hits the jackal. The jackal is poisoned. The jackal is moderately wounded. The rat barely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal misses you. You hit the jackal but do no damage. The jackal is heavily wounded. The jackal bites you. You die... §§§§§...........##............ ~§§..∩..........##............ ~~~§..........⌠.##...††....# ~§§.............##....####...# ~§§...♣..........#....#### . §§§..............#.......# ~~..<............'.......# ~§.............hrh†......# ~~....♣.........@#####...# ~~..♣............# #.....# ≈~§§............## #.....# ≈~§§∩.........⌠.# #.....# ≈~~§............# #.....# ≈~§§..∩.........# #............ ≈≈~§............# ####.....r..# ≈§§§~..........## #........# #≈~§§.♣........# ##.......# You could see 2 jackals and a rat. Vanquished Creatures 2 jackals (D:1) 3 ball pythons (D:1) A rat (D:1) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Shayle the Coglin Alchemist began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 47 | D:1 | Reached skill level 1 in Conjurations 69 | D:1 | Upgraded the game from 0.32-a0-868-g153ae1a8d6 to | 0.32-a0-871-ge202e49faa 130 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: tekkud_arrival_beachfront_property, layout_basic Skill XL: | 1 | ---------------+----+----- Conjurations | 1 | 1.1 Dodging | | 1.7 Stealth | | 1.5 Spellcasting | | 1.7 Air Magic | | 0.3 Alchemy | | 3.4 Action || total ---------------------------++------- Melee: Unarmed || 5 Cast: Sting || 10 Use: Potion || 1 Armour: Robe || 20 Dodge: Dodged || 17 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 130 | 130 | 0 | 44 | 43 | 1 | 130.0 | Dungeon | 130 | 130 | 0 | 44 | 43 | 1 | 130.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 130 daAuts