Dungeon Crawl Stone Soup version 0.32-a0-918-g0f22ef8d61 (webtiles) character file. Game seed: 11588812257719584032 17 Shayle the Apothecary (level 2, 0/20 HPs) Began as a Coglin Alchemist on Apr 10, 2024. Slain by a gnoll ... wielding a +0 spear (9 damage) ... on level 2 of the Dungeon. The game lasted 00:02:55 (1177 turns). Shayle the Apothecary (Coglin Alchemist) Turns: 1177, Time: 00:02:55 Health: 0/20 AC: 2 Str: 8 XL: 2 Next: 62% Magic: 2/5 EV: 11 Int: 14 God: Gold: 73 SH: 0 Dex: 14 Spells: 4/5 levels left rFire . . . e - +0 short sword {Leticia} rCold . . . f - +0 dagger {Publius} rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (amulet unavailable) Stlth ++ (ring unavailable) HPRegen 0.23/turn (ring unavailable) MPRegen 0.09/turn (no gizmo) %: no passive effects @: revving A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 73 gold pieces. Inventory: Hand Weapons e - a +0 short sword (weapon) {Leticia} f - a +0 dagger (offhand) {Publius} Armour a - a +0 robe (worn) Scrolls d - a scroll of identify {unknown} h - 2 scrolls of fog {unknown} i - a scroll of vulnerability {unknown} j - 2 scrolls of blinking {unknown} l - a scroll of enchant armour {unknown} Potions b - 2 potions of magic c - a potion of degeneration {unknown} g - a potion of curing {unknown} k - a potion of attraction {unknown} Skills: + Level 0.8 Fighting + Level 2.0 Dodging - Level 1.5 Stealth + Level 2.0 Spellcasting - Level 0.8 Conjurations + Level 3.5 Alchemy You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sting Conj/Alch 28% 1d4 10% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Vapours Alch/Air 12% N/A 17% 2 Mephitic Cloud Conj/Alch/Air 5% N/A 36% 3 Olgreb's Toxic Radiance Alch 11% N/A 47% 4 Maxwell's Portable Pile Tloc 1% 2d(5-13) 56% 3 Sticky Flame Fire/Alch 6% 2d4 75% 4 Arcjolt Conj/Air 1% 1d11 99% 5 Maxwell's Capacitive Co Air 0% ∞ 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History Aim: a rat (68% to hit) The sting hits the rat. The rat is poisoned. The rat is heavily wounded. Casting: Sting (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 10% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - rat Aim: a rat (heavily wounded, poisoned, 68% to hit) The sting hits the rat. The rat looks even sicker. You kill the rat! Magic restored. A bat and 3 gnolls come into view. Found a scale mail. A gnoll is nearby! Casting: Sting (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 10% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 spear (72% to hit) The sting misses the gnoll. Casting: Sting (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 10% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 spear (72% to hit) The sting hits the gnoll. The gnoll is poisoned. The gnoll is lightly wounded. Casting: Sting (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 10% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 spear (moderately wounded, poisoned, 72% to hit) The sting hits the gnoll. The gnoll looks even sicker. The gnoll is moderately wounded. The gnoll hits you from afar with a +0 spear! The gnoll hits you with a +0 spear. You hit the gnoll but do no damage. The gnoll is severely wounded. You hit the gnoll with your +0 dagger. The gnoll hits you with a +0 spear! You die... ########## .........# ########.# #.# #.######### #.#.......# ## #.#.#####.# #...##.#.# #@# #...>....# #g# #....#.#.# #.# ##.#.#.#.#####.# # # #.#.......# #.##...#### #.#.... .#...... #........ You could see a gnoll (very poisoned). Vanquished Creatures A dart slug (D:1) An endoplasm (D:1) A giant cockroach (D:1) 2 goblins (D:1) 2 hobgoblins (D:1) 2 bats A frilled lizard (D:1) 3 kobolds (D:1) 2 rats 15 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Shayle the Coglin Alchemist began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 197 | D:1 | Reached XP level 2. HP: 20/20 MP: 2/4 1177 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_water_temple_mockup, layout_loops_ring D:2: layout_loops_ring, nicolae_ecumenical_snake_handling, chequers_jeans, hex_medium Skill XL: | 1 2 | ---------------+-------+----- Dodging | 2 | 2.0 Spellcasting | 2 | 2.0 Fighting | | 0.8 Stealth | | 1.5 Conjurations | | 0.8 Alchemy | | 3.5 Action || total ---------------------------++------- Melee: Unarmed || 3 Short sword || 2 Dagger || 3 Cast: Sting || 27 Armour: Robe || 7 Dodge: Dodged || 5 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1176 | 1129 | 47 | 132 | 801 | 2 | 588.0 | Dungeon | 1176 | 1129 | 47 | 132 | 801 | 2 | 588.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1063 daAuts D:2: 113 daAuts