Dungeon Crawl Stone Soup version 0.32-a0-918-g0f22ef8d61 (webtiles) character file. Game seed: 557492819744418293 638 Shayle the Apothecary (level 7, -1/52 HPs) Began as a Coglin Alchemist on Apr 10, 2024. Slain by an ogre ... wielding a +0 giant club (24 damage) ... on level 4 of the Dungeon on Apr 11, 2024. The game lasted 00:10:14 (3828 turns). Shayle the Apothecary (Coglin Alchemist) Turns: 3828, Time: 00:10:19 Health: -1/52 AC: 3 Str: 8 XL: 7 Next: 50% Magic: 8/12 EV: 12 Int: 16 God: Gold: 184 SH: 0 Dex: 15 Spells: 8/12 levels left rFire . . . e - +0 short sword {Li} rCold . . . t - +1 dagger (vamp) {Shi} rNeg . . . a - +0 robe rPois . (no helmet) rElec . l - +0 cloak rCorr . (no gloves) SInv . (no boots) Will ..... (amulet unavailable) Stlth ++ (ring unavailable) HPRegen 0.28/turn (ring unavailable) MPRegen 0.13/turn (no gizmo) %: no passive effects @: no status effects A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 184 gold pieces. Inventory: Hand Weapons e - a +0 short sword (weapon) {Li} t - a +1 vampiric dagger (offhand) {Shi} x - the +9 bardiche "Wuostreze" {venom, rN+ Will- Str-3 Dex+5} (You found it on level 4 of the Dungeon) Str-3: It affects your strength (-3). Dex+5: It affects your dexterity (+5). rN+: It protects you from negative energy. Will-: It decreases your willpower. Missiles r - 3 boomerangs (quivered) Armour a - a +0 robe (worn) l - a +0 cloak (worn) Wands w - a wand of iceblast (7) Scrolls c - a scroll of enchant weapon {unknown} d - 4 scrolls of poison {unknown} f - a scroll of amnesia {unknown} g - a scroll of butterflies {unknown} k - a scroll of fog {unknown} m - 3 scrolls of teleportation {unknown} p - a scroll of vulnerability {unknown} q - 5 scrolls of identify {unknown} u - a scroll of revelation {unknown} Potions b - a potion of magic h - 2 potions of enlightenment {unknown} i - a potion of attraction {unknown} j - 2 potions of curing {unknown} n - a potion of lignification {unknown} o - a potion of mutation {unknown} s - a potion of berserk rage {unknown} v - a potion of brilliance {unknown} z - a potion of invisibility {unknown} A - a potion of resistance {unknown} Skills: + Level 3.2 Fighting + Level 3.5 Dodging - Level 1.5 Stealth + Level 3.3 Spellcasting + Level 3.1 Conjurations + Level 5.0 Alchemy You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sting Conj/Alch 60% 1d6 3% 1 b - Mephitic Cloud Conj/Alch/Air 11% N/A 17% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Kiss of Death Conj/Necr 28% 2d7 10% 1 Mercury Vapours Alch/Air 20% N/A 10% 2 Summon Small Mammal Summ 8% N/A 19% 1 Olgreb's Toxic Radiance Alch 18% N/A 22% 4 Dazzling Flash Conj/Hex 14% N/A 28% 3 Call Canine Familiar Summ 2% N/A 47% 3 Confusing Touch Hex 2% N/A 47% 3 Sticky Flame Fire/Alch 10% 2d5 54% 4 Dispel Undead Necr 2% 3d7 87% 4 Summon Blazeheart Golem Fire/Summ 2% N/A 87% 4 Starburst Conj/Fire 3% 6d3 100% 6 Maxwell's Capacitive Co Air 1% ∞ 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Cheibriados Kikubaaqudgha Makhleb Okawaru Qazlal Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a +0 giant club (lightly wounded, poisoned, 88% to hit) Okay, then. There is a stone staircase leading up, spattered with blood here. Casting: Sting (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a +0 giant club (lightly wounded, poisoned, 88% to hit) The sting misses the ogre. Casting: Sting (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a +0 giant club (lightly wounded, poisoned, 88% to hit) The sting hits the ogre but does no damage. The ogre looks even sicker. The ogre is lightly wounded. The ogre hits you with a +0 giant club!! Ouch! That really hurt! You climb upwards. There is a stone staircase leading down here. Casting: Sting (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - ogre Aim: an ogre, wielding a +0 giant club (lightly wounded, very poisoned, 88% to hit) The sting hits the ogre. The ogre looks even sicker. The ogre is moderately wounded. Casting: Sting (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a +0 giant club (moderately wounded, very poisoned, 88% to hit) The sting hits the ogre. The ogre looks as sick as possible! The ogre is heavily wounded. The ogre hits you with a +0 giant club!! You die... ..#.##.>......##...# ..#...........##.#.# ..####........##.#.# ..####.............# .........(...###.### ...############.#.## ##.# #.###.# ##.### ##### ##)#O## .....###...# #.@## .###.......####.## .# #.#.......##.# .###............# .....#.......#### #.#####....### #..........# ############ # You could see an ogre (extremely poisoned). Vanquished Creatures A water moccasin (D:5) An ogre (D:4) 2 black bears A phantom (D:5) A scorpion (D:4) 4 gnolls (D:5) 3 adders 5 dart slugs 2 orcs 4 ball pythons 4 endoplasms 3 giant cockroaches 5 goblins 5 hobgoblins 2 jackals (D:3) 11 kobolds 2 quokkas (D:2) 5 bats 5 frilled lizards 7 rats 73 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Shayle the Coglin Alchemist began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 54 | D:1 | Reached skill level 1 in Conjurations 124 | D:1 | Reached XP level 2. HP: 20/20 MP: 0/4 558 | D:1 | Reached XP level 3. HP: 19/25 MP: 6/6 572 | D:1 | Reached skill level 1 in Fighting 672 | D:1 | Found a faded altar of an unknown god. 1273 | D:2 | Found an ancient bone altar of Kikubaaqudgha. 1361 | D:3 | Reached XP level 4. HP: 32/32 MP: 4/7 1391 | D:3 | Found a snail-covered altar of Cheibriados. 1810 | D:3 | Found a burning altar of Makhleb. 2341 | D:3 | Found a stormy altar of Qazlal. 2553 | D:4 | Noticed a scorpion 2559 | D:4 | Killed a scorpion 2560 | D:4 | Reached skill level 4 in Alchemy 2560 | D:4 | Reached XP level 5. HP: 23/38 MP: 3/8 2675 | D:4 | Learned a level 3 spell: Mephitic Cloud 2724 | D:4 | Noticed a black bear 2762 | D:4 | Killed a black bear 2763 | D:4 | Reached XP level 6. HP: 45/45 MP: 0/10 2998 | D:4 | Identified the +9 bardiche "Wuostreze" {venom, rN+ Will- | Str-3 Dex+5} 3231 | D:4 | Found an iron altar of Okawaru. 3364 | D:5 | Entered Level 5 of the Dungeon 3378 | D:5 | Noticed a black bear 3395 | D:5 | Killed a black bear 3506 | D:4 | Reached XP level 7. HP: 47/51 MP: 7/11 3686 | D:5 | Reached skill level 5 in Alchemy 3828 | D:4 | Slain by an ogre Illustrated notes Levels and vault maps discovered: D:1: scummos_arrival_hexagon, layout_loops_ring, basic_ecumenical_altar D:2: layout_basic, basic_altar, minmay_small_reverse_x D:3: layout_rooms, mainiacjoe_overflow_boulevard, mainiacjoe_overflow_swirl, serial_co_window_serial, co_window_cross_1, co_window_corner_a, co_window_of_opportunity_a, co_window_paths_a, co_window_paths_b, co_window_2corner, co_window_broadway_b, co_window_broadway_a, co_window_of_opportunity_c, co_window_corner_b, co_window_corner_b, glass_columns_a, glass_columns_c D:4: layout_loops_cross, mainiacjoe_overflow_six_doors_small, eino_small_chamber_without_monster D:5: layout_rooms Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Conjurations | 1 2 3 | 3.1 Dodging | 2 3 | 3.5 Spellcasting | 2 3 | 3.3 Fighting | 1 2 3 | 3.2 Alchemy | 4 5 | 5.0 Stealth | | 1.5 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Unarmed | 3 | | || 3 Short sword | 47 | 31 | 16 || 94 Dagger | 41 | 30 | 17 || 88 Throw: Boomerang | | 10 | 5 || 15 Cast: Sting | 33 | 41 | 9 || 83 Mephitic Cloud | | 2 | || 2 Evoke: Wand | | | 3 || 3 Stab: Sleeping | 1 | 1 | || 2 Armour: Robe | 42 | 20 | 11 || 73 Dodge: Dodged | 34 | 37 | 12 || 83 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3833 | 3719 | 114 | 435 | 2540 | 5 | 766.6 | Dungeon | 3833 | 3719 | 114 | 435 | 2540 | 5 | 766.6 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 1196 daAuts D:4: 941 daAuts D:1: 756 daAuts D:2: 599 daAuts D:5: 339 daAuts