Dungeon Crawl Stone Soup version 0.32-a0-928-g1cae6b7ea0 (webtiles) character file. Game seed: 14344872928427377630 28 Shayle the Apothecary (level 3, 0/26 HPs) Began as a Coglin Alchemist on Apr 13, 2024. Slain by Terence ... wielding a +0 mace (11 damage) ... on level 2 of the Dungeon. The game lasted 00:04:00 (1105 turns). Shayle the Apothecary (Coglin Alchemist) Turns: 1105, Time: 00:04:00 Health: 0/26 AC: 2 Str: 8 XL: 3 Next: 12% Magic: 5/6 EV: 11 Int: 16 God: Gold: 34 SH: 0 Dex: 14 Spells: 5/6 levels left rFire . . . g - +0 falchion {Prasit} rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (amulet unavailable) Stlth ++ (ring unavailable) HPRegen 0.24/turn (ring unavailable) MPRegen 0.10/turn (no gizmo) %: no passive effects @: revving A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 34 gold pieces. Inventory: Hand Weapons g - a +0 falchion (weapon) {Prasit} Missiles e - 2 boomerangs (quivered) Armour a - a +0 robe (worn) Scrolls c - a scroll of vulnerability {unknown} h - a scroll of butterflies {unknown} i - a scroll of enchant armour {unknown} j - a scroll of fear {unknown} Potions d - a potion of resistance {unknown} f - a potion of mutation {unknown} Skills: + Level 1.0 Fighting + Level 2.1 Dodging - Level 1.5 Stealth + Level 2.0 Spellcasting + Level 1.3 Conjurations + Level 3.5 Alchemy You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sting Conj/Alch 36% 1d5 8% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Vapours Alch/Air 14% N/A 16% 2 Mephitic Cloud Conj/Alch/Air 6% N/A 32% 3 Olgreb's Toxic Radiance Alch 13% N/A 43% 4 Sticky Flame Fire/Alch 7% 2d4 69% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History Found a scroll labelled COIWYU IWKEENT. Terence shouts! You hear an angry hiss. You see here a scroll labelled TOMUDUNL RUIM. Casting: Sting (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 8% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Terence Aim: Terence, wielding a +0 mace, wearing a +0 chain mail and carrying a wand of flame (77% to hit) The sting hits Terence but does no damage. Terence is poisoned. Casting: Sting (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 8% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 mace, wearing a +0 chain mail and carrying a wand of flame (lightly wounded, poisoned, 77% to hit) The sting misses Terence. Terence zaps a wand. The puff of flame hits you! Casting: Sting (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 8% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 mace, wearing a +0 chain mail and carrying a wand of flame (lightly wounded, poisoned, 77% to hit) The sting hits Terence but does no damage. Terence looks even sicker. Terence is lightly wounded. Terence zaps a wand. The puff of flame hits you! You aren't carrying any items that you can evoke. Magic courses through your body. Casting: Sting (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 8% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 mace, wearing a +0 chain mail and carrying a wand of flame (moderately wounded, very poisoned, 77% to hit) The sting hits Terence but does no damage. Terence looks even sicker. Terence is moderately wounded. You hit Terence. Terence is heavily wounded. Terence hits you with a +0 mace! You die... Terence says, "That felt goooood." ###### #....# #.##.# #.##.# #.##.# ########.##.### #...?@@.......##### .......#######........ .###.#.######......... .. .>....#.#.#.##.## #.# .#. #.....#.##.# # #.#. ###.###.##.# . #. ##....##<# ## #? #######.##.# .(.........# You could see Terence (very poisoned). Vanquished Creatures 3 bats (D:1) 3 endoplasms 2 giant cockroaches (D:1) 3 goblins (D:1) A hobgoblin (D:1) 2 jackals (D:1) A kobold (D:1) 3 quokkas (D:1) 2 ball pythons (D:1) 2 frilled lizards (D:1) 22 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Shayle the Coglin Alchemist began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 80 | D:1 | Reached skill level 1 in Conjurations 162 | D:1 | Reached XP level 2. HP: 20/20 MP: 0/4 719 | D:1 | Reached XP level 3. HP: 25/25 MP: 3/6 856 | D:1 | Reached skill level 1 in Fighting 1097 | D:2 | Noticed Terence 1105 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: scummos_arrival_forest, layout_basic D:2: layout_loops_ring, uniq_terence Skill XL: | 1 2 3 | ---------------+----------+----- Conjurations | 1 | 1.3 Dodging | 2 | 2.1 Spellcasting | 2 | 2.0 Fighting | 1 | 1.0 Stealth | | 1.5 Alchemy | | 3.5 Action || total ---------------------------++------- Melee: Unarmed || 15 Falchion || 18 Throw: Boomerang || 33 Cast: Sting || 25 Use: Potion || 1 Armour: Robe || 35 Dodge: Dodged || 57 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1119 | 1107 | 12 | 67 | 813 | 2 | 559.5 | Dungeon | 1119 | 1107 | 12 | 67 | 813 | 2 | 559.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1089 daAuts D:2: 30 daAuts