Dungeon Crawl Stone Soup version 0.31-a0-1074-g0b22e4e0f1 (webtiles) character file. Game seed: 5737244429065111188 86 SheepSpotted the Conjurer (level 4, -19/34 HPs) Began as a Draconian Conjurer on Nov 30, 2023. Demolished by an ogre ... wielding a +0 giant club (23 damage) ... on level 3 of the Dungeon. The game lasted 00:20:15 (1891 turns). SheepSpotted the Conjurer (Draconian Conjurer) Turns: 1891, Time: 00:20:15 Health: -19/34 AC: 5 Str: 9 XL: 4 Next: 26% Magic: 0/7 EV: 12 Int: 20 God: Gold: 130 SH: 0 Dex: 10 Spells: 1/7 levels left rFire . . . e - staff of earth rCold + . . i - orb {light} rNeg + . . (body armour unavailable) rPois . (helmet restricted) rElec . o - scarf {repulsion} rCorr . (no gloves) SInv . (no boots) Will ..... f - amulet of guardian spirit Stlth + h - ring of positive energy HPRegen 0.25/turn p - ring of protection from cold MPRegen 0.10/turn %: repel missiles, guardian spirit @: glowing A: AC +5, unfitting armour, cold-blooded a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 130 gold pieces. Inventory: Hand Weapons b - a +1 dagger of venom l - a +0 great sword n - a +0 quarterstaff Missiles g - 6 boomerangs (quivered) Armour c - a +0 robe i - an orb of light (worn) j - the +1 robe of the Earth {Rampage rElec rPois Stlth-} (You found it on level 2 of the Dungeon) rElec: It insulates you from electricity. rPois: It protects you from poison Rampage: It bestows one free step when moving towards enemies. Stlth-: It makes you less stealthy. o - a scarf of repulsion (worn) Magical Staves e - a staff of earth (weapon) k - a staff of cold Jewellery f - an amulet of guardian spirit (around neck) h - a ring of positive energy (left hand) p - a ring of protection from cold (right hand) Scrolls m - a scroll of identify Potions a - a potion of magic d - a potion of ambrosia Skills: + Level 0.5 Fighting + Level 0.7 Short Blades + Level 0.3 Staves + Level 2.1 Dodging + Level 2.3 Stealth + Level 2.3 Spellcasting + Level 4.9 Conjurations You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 88% 1d7 1% 1 b - Searing Ray Conj 44% 2d6 3% 2 c - Dazzling Flash Conj/Hex 24% N/A 17% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Hex 6% 3d6 50% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 50% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +5) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History You hit the goblin. The goblin is severely wounded. The goblin hits you with a +0 dagger. The goblin hits you but does no damage. You hit the goblin but do no damage. The goblin is severely wounded. The goblin hits you with a +0 dagger. You hit the goblin. You kill the goblin! You hit the goblin. The goblin is almost dead. The goblin hits you but does no damage. You barely miss the goblin. The goblin is almost dead. The goblin misses you. You hit the goblin. You kill the goblin! The ogre misses you. You hit the ogre. The ogre is moderately wounded. You hit the ogre. The ogre is heavily wounded. The ogre closely misses you. You hit the ogre. You tail-slap the ogre, but do no damage. The ogre is heavily wounded. The ogre hits you with a +0 giant club! You hit the ogre. The ogre is severely wounded. The ogre closely misses you. You hit the ogre but do no damage. You tail-slap the ogre. The ogre is severely wounded. You hit the ogre but do no damage. The ogre is severely wounded. The ogre hits you with a +0 giant club!! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * The ogre attacks as it pursues you! The ogre hits you with a +0 giant club!! Ouch! That really hurt! You die... #######......# #...# ......######.###### #...# ......# #......###...##### ......######.####...........# ..).......##.#............... ......##...†...##...........# ......###.##.####.###...##### ......# ####.####.# #...# ####### ##....@.# #...# ##### ##.#.#O### #...# ....# #.####)# ##.## ###.# ##.##ggg .# .##.# ##.#.).# ....########.#().# ###..........##### ###.########.# ....# #.# You could see an ogre and 2 goblins. Vanquished Creatures 2 adders 2 dart slugs 4 ball pythons (D:1) 4 endoplasms 2 giant cockroaches 10 hobgoblins 3 quokkas A bat (D:1) 5 frilled lizards 13 goblins 6 kobolds 6 rats 58 creatures vanquished. Vanquished Creatures (others) A goblin (D:3) 1 creature vanquished. Grand Total: 59 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | SheepSpotted the Draconian Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 225 | D:1 | Reached XP level 2. HP: 16/20 MP: 0/5 447 | D:1 | Reached XP level 3. HP: 26/26 MP: 1/6 725 | D:1 | Learned a level 1 spell: Magic Dart 728 | D:1 | Learned a level 2 spell: Searing Ray 732 | D:1 | Learned a level 3 spell: Dazzling Flash 1027 | D:2 | Identified the +1 robe of the Earth {Rampage rElec rPois | Stlth-} 1706 | D:3 | Reached XP level 4. HP: 29/34 MP: 4/7 1872 | D:3 | Noticed an ogre 1891 | D:3 | Demolished by an ogre Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_shelter, layout_loops_ring D:2: layout_basic D:3: layout_loops_cross, shapermc_ecumenical_altar_flowoftime, minmay_ogre_servants Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 2 | 2.3 Dodging | 2 | 2.1 Fighting | | 0.5 Short Blades | | 0.7 Staves | | 0.3 Spellcasting | | 2.3 Conjurations | | 4.9 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 59 | || 59 Tailslap | 10 | 2 || 12 Punch | 1 | || 1 Staff | 45 | 16 || 61 Cast: Magic Dart | 50 | 7 || 57 Dazzling Flash | | 1 || 1 Searing Ray | | 1 || 1 Use: Scroll | 5 | || 5 Potion | 1 | || 1 Stab: Sleeping | 2 | || 2 Distracted | 1 | || 1 Armour: Skin | 64 | 12 || 76 Dodge: Dodged | 65 | 7 || 72 Repelled | | 1 || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1902 | 447 | 1455 | 0 | 49 | 3 | 634.0 | Dungeon | 1902 | 447 | 1455 | 0 | 49 | 3 | 634.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 808 daAuts D:1: 787 daAuts D:3: 306 daAuts