Dungeon Crawl Stone Soup version 0.31-a0-1074-g0b22e4e0f1 (webtiles) character file. Game seed: 695536946273937572 48 SheepSpotted the Conjurer (level 3, -1/19 HPs) Began as a Deep Elf Conjurer on Dec 1, 2023. Was a Follower of Vehumet. Killed by divine providence ... invoked by an orc priest (10 damage) ... on level 3 of the Dungeon. The game lasted 00:14:11 (1681 turns). SheepSpotted the Conjurer (Deep Elf Conjurer) Turns: 1681, Time: 00:14:12 Health: -1/19 AC: 2 Str: 4 XL: 3 Next: 50% Magic: 4/9 EV: 12 Int: 24 God: Vehumet [*.....] Gold: 91 SH: 0 Dex: 13 Spells: 1/8 levels left rFire + . . f - +0 dagger rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... l - amulet of magic regeneration Stlth ++ g - ring of protection from fire HPRegen 0.23/turn (no ring) MPRegen 0.51/turn %: no passive effects @: very slightly contaminated A: no striking features a: Renounce Religion You were on level 3 of the Dungeon. You worshipped Vehumet. Vehumet was aware of your devotion. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 91 gold pieces. Inventory: Hand Weapons f - a +0 dagger (weapon) Missiles c - a boomerang (quivered) Armour a - a +0 robe (worn) Jewellery g - a ring of protection from fire (left hand) l - an amulet of magic regeneration (around neck) Talismans k - a serpent talisman Scrolls d - 3 scrolls of identify {unknown} e - a scroll of enchant weapon {unknown} j - a scroll of fear {unknown} n - a scroll of vulnerability {unknown} Potions b - a potion of magic h - 2 potions of attraction {unknown} i - a potion of curing {unknown} m - a potion of haste {unknown} Skills: + Level 1.5 Throwing + Level 2.4 Dodging + Level 2.6 Stealth + Level 3.1 Spellcasting + Level 5.2 Conjurations You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Shock Conj/Air 64% 1d7 3% 1 c - Necrotise Necr 12% 1d4 11% 1 d - Summon Small Mammal Summ 12% N/A 11% 1 e - Apportation Tloc 6% N/A 11% 1 f - Searing Ray Conj 58% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 32% N/A 11% 3 Fulminant Prism Conj/Hex 8% 3d7 34% 4 Iskenderun's Mystic Bla Conj/Tloc 16% 2d5 34% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Vehumet Message History Confirm with . or Enter, or press ? or * to list all spells. Your kobold skeleton hits the orc. The gnoll hits your kobold skeleton with a +0 flail! Your kobold skeleton is destroyed! The orc closely misses your bat. Casting: Summon Small Mammal (safe; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc priest Aim: an orc priest, wielding a +0 dagger and wearing a +0 chain mail (85% to hit) The searing ray hits your bat. You kill your bat! Your bat's corpse disappears in a puff of smoke! The searing ray misses the gnoll. The searing ray hits the orc priest! The orc priest is severely wounded. (Press . to maintain the ray.) The orc priest invokes the aid of Beogh against you. Beogh smites you! Ouch! That really hurt! Your bat barely misses the gnoll. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc priest Aim: an orc priest, wielding a +0 dagger and wearing a +0 chain mail (severely wounded, 85% to hit) The searing ray hits your bat. You kill your bat! Your bat's corpse disappears in a puff of smoke! The searing ray hits the gnoll. The gnoll is heavily wounded. The searing ray hits the orc! You kill the orc! Vehumet accepts your kill. The searing ray hits the orc priest but does no damage. The orc priest is severely wounded. (Press . to maintain the ray.) The orc priest calls down the wrath of Beogh upon you. Beogh smites you! Ouch! That really hurt! You die... #### # ######..# ... .......<##og... .......@g.)o... ############... You could see an orc priest, 2 gnolls and an orc. Vanquished Creatures 2 dart slugs (D:1) An orc (D:3) 2 ball pythons (D:2) 2 endoplasms (D:2) 4 giant cockroaches 6 goblins 4 hobgoblins 3 quokkas 4 bats 3 frilled lizards (D:1) 6 kobolds 4 rats 41 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | SheepSpotted the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 111 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 196 | D:1 | Reached skill level 5 in Conjurations 769 | D:1 | Reached XP level 3. HP: 19/19 MP: 9/9 1266 | D:2 | Reached skill level 1 in Throwing 1291 | D:2 | Found a faded altar of an unknown god. 1314 | D:2 | Prayed at the altar of an unknown god. 1314 | D:2 | Became a worshipper of Vehumet 1314 | D:2 | Reached * piety under Vehumet 1314 | D:2 | Offered knowledge of Shock by Vehumet. 1324 | D:2 | Learned a level 1 spell: Shock 1326 | D:2 | Learned a level 1 spell: Necrotise 1328 | D:2 | Learned a level 1 spell: Summon Small Mammal 1330 | D:2 | Learned a level 1 spell: Apportation 1333 | D:2 | Learned a level 2 spell: Searing Ray 1681 | D:3 | Killed from afar by an orc priest Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_tiny_f, layout_basic D:2: layout_rooms, ebering_ecumenical_altar_abandoned D:3: layout_loops_ring, fedhas_altar_4, nicolae_uskayaw_suspiria, vehumet_crystals, grunt_ministairs_6, minmay_checkerbox Skill XL: | 1 2 3 | ---------------+----------+----- Conjurations | 5 | 5.2 Throwing | 1 | 1.5 Dodging | | 2.4 Stealth | | 2.6 Spellcasting | | 3.1 Action || total ---------------------------++------- Melee: Unarmed || 4 Throw: Boomerang || 53 Cast: Magic Dart || 25 Shock || 12 Summon Small Mamm || 3 Searing Ray || 2 Necrotise || 1 Armour: Robe || 11 Dodge: Dodged || 19 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1694 | 186 | 1508 | 0 | 0 | 3 | 564.7 | Dungeon | 1694 | 186 | 1508 | 0 | 0 | 3 | 564.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1203 daAuts D:2: 484 daAuts D:3: 6 daAuts