Seeded DCSS version 0.30.2 (webtiles) character file. Game seed: 7229806256980976716 (custom seed) 39 SheepSpotted the Grave Robber (level 3, -2/24 HPs) Began as a Demonspawn Necromancer on Feb 13, 2024. Splashed by a jelly's acid (5 damage) ... on level 2 of the Dungeon. The game lasted 00:03:29 (1072 turns). SheepSpotted the Grave Robber (DsNe) Turns: 1072, Time: 00:03:30 Health: -2/24 AC: -6 Str: 8 XL: 3 Next: 26% Magic: 0/6 EV: 12 Int: 18 God: Gold: 50 SH: 5 Dex: 17 Spells: 5/6 levels left rFire . . . h - +0 whip rCold . . . (no shield) rNeg . . . a - +0 robe rPois + (helmet restricted) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... e - amulet of Gomego {Reflect rPois Dex+4 SH+5} Stlth ++ f - ring of wizardry HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: reflection, wizardry (x1) @: corroded A: horns 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 50 gold pieces. Inventory: Hand Weapons h - a +0 whip (weapon) Missiles c - a throwing net n - 3 poisoned darts Armour a - a +0 robe (worn) Jewellery e - the amulet of Gomego (around neck) {Reflect rPois Dex+4 SH+5} (You acquired it on level 1 of the Dungeon) [amulet of reflection] It reflects blocked missile attacks. Dex: It affects your dexterity (+4). rPois: It protects you from poison. SH: It affects your SH (+5). f - a ring of wizardry (left hand) Scrolls d - 2 scrolls of amnesia {unknown} g - a scroll of teleportation {unknown} i - a scroll of enchant armour {unknown} k - a scroll of blinking {unknown} l - 2 scrolls of identify {unknown} Potions b - a potion of might {unknown} j - a potion of mutation {unknown} m - 2 potions of curing {unknown} Skills: + Level 2.2 Dodging + Level 2.3 Stealth + Level 2.4 Spellcasting + Level 4.7 Necromancy You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Necrotise Necr 76% 1d7 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Vampiric Draining Necr 19% 2d7 3% 3 Cigotuvi's Dreadful Rot Necr/Pois/Air 14% N/A 6% 2 Animate Dead Necr 19% N/A 10% 4 Ignite Poison Fire/Tmut/Pois 2% N/A 21% 3 Agony Necr 19% N/A 26% 5 Freezing Cloud Conj/Ice/Air 1% 6-21 86% 5 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You have a pair of small horns on your head. Message History You block the adder's attack. Your jackal skeleton closely misses the adder. The adder closely misses you. Your rat skeleton bites the adder. You miss the adder. The adder is almost dead. Your jackal skeleton bites the adder. The adder dies! The jelly hits you but does no damage. You swap places. Your jackal skeleton crumbles into dust! The jelly hits your rat skeleton. Your rat skeleton is splashed with acid. Your rat skeleton is destroyed! You see here an adder corpse. Casting: Necrotise (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Necrotise (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - jelly Aim: a jelly (chance to affect: 84%) The jelly writhes in agony. Your magical contamination has completely faded away. You hit the jelly but do no damage. Your hands burn! The jelly is moderately wounded. The jelly hits you. The acid corrodes you! You are splashed with acid! You hit the jelly. Your hands burn! * * * LOW HITPOINT WARNING * * * You headbutt the jelly. The jelly is heavily wounded. The jelly closely misses you. You hit the jelly but do no damage. The acid corrodes you! Your hands burn! * * * LOW HITPOINT WARNING * * * The jelly is heavily wounded. The jelly closely misses you. You hit the jelly but do no damage. Your hands burn! * * * LOW HITPOINT WARNING * * * You headbutt the jelly, but do no damage. The jelly is heavily wounded. The jelly completely misses you. You hit the jelly but do no damage. Your hands burn! You die... ...... ... ........ ....... ...Z. ..#.# ######.#.##### #....#........ ##.J@....... ..... #........... .........#....##### #...####.#..### #...######..# #...+.......## ######.?.######...# #........# #...# #........######...# You could see a jelly. Vanquished Creatures 3 bats (D:1) An endoplasm (D:2) 2 giant cockroaches (D:1) A goblin (D:1) 2 hobgoblins (D:1) 6 jackals 2 quokkas (D:1) 3 ball pythons A frilled lizard (D:1) 2 rats 23 creatures vanquished. Vanquished Creatures (collateral kills) An adder (D:2) A jackal (D:1) 2 creatures vanquished. Grand Total: 25 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | SheepSpotted the Demonspawn Necromancer began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 93 | D:1 | Identified 3 scrolls of acquirement 93 | D:1 | Acquired the amulet of Gomego {Reflect rPois Dex+4 SH+5} 94 | D:1 | Acquired a ring of wizardry 95 | D:1 | Acquired a Trismegistus Codex 226 | D:1 | Gained mutation: You have a pair of small horns on your | head. [demonic ancestry] 226 | D:1 | Reached XP level 2. HP: 19/19 MP: 3/5 1049 | D:2 | Reached XP level 3. HP: 24/24 MP: 3/6 1072 | D:2 | Splashed by a jelly's acid Illustrated notes Levels and vault maps discovered: D:1: spicycebolla_arrival_ecumenical, layout_loops_ring D:2: layout_basic Skill XL: | 1 | ---------------+----+----- Dodging | 2 | 2.2 Stealth | 2 | 2.3 Spellcasting | | 2.4 Necromancy | | 4.7 Action || total ---------------------------++------- Melee: Whip || 33 Unarmed || 1 Headbutt || 6 Cast: Necrotise || 31 Use: Scroll || 3 Potion || 1 Armour: Robe || 6 Dodge: Dodged || 30 Block: Other || 12