Seeded DCSS version 0.32.1 (webtiles) character file. Game seed: 3485712405507303626 (custom seed) 24 SheepSpotted the Conjurer (level 2, 0/20 HPs) Began as a Draconian Conjurer on Oct 1, 2024. Slain by an adder (1 damage) ... on level 2 of the Dungeon. The game lasted 00:03:11 (989 turns). SheepSpotted the Conjurer (Draconian Conjurer) Turns: 989, Time: 00:03:12 Health: 0/20 AC: 4 Str: 9 XL: 2 Next: 79% Magic: 0/5 EV: 11 Int: 18 God: Gold: 29 SH: 0 Dex: 9 Spells: 5/6 levels left rFire . . . g - +0 sling rCold . . . (no shield) rNeg . . . (body armour unavailable) rPois . (helmet restricted) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: lethally poisoned (0 -> -1) A: AC +4, unfitting armour, cold-blooded a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 29 gold pieces. Inventory: Hand Weapons c - a +0 short sword g - a +0 sling (weapon) Scrolls b - a scroll of revelation {unknown} d - a scroll of teleportation {unknown} f - a scroll of summoning {unknown} h - a scroll of identify {unknown} Potions a - a potion of magic e - a potion of ambrosia {unknown} Skills: + Level 2.1 Dodging + Level 2.1 Stealth * Level 2.5 Spellcasting + Level 4.1 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 68% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 34% 2d5 4% 2 Volatile Blastmotes Fire/Tloc 4% 2d10 45% 3 Fulminant Prism Conj/Alch 4% 3d5 58% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 (+2d1 58% 4 Vhi's Electric Charge Tloc/Air 4% N/A 86% 4 Gell's Gavotte Tloc 1% 2d(11-17) 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +4) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (moderately wounded, 100% to hit) The magic dart hits the adder. The adder is severely wounded. You feel sick. The adder bites you but does no damage. You shoot a sling bullet. The sling bullet closely misses the adder. You feel sick. You are no longer poisoned. The adder bites you but does no damage. The adder bites you. You shoot a sling bullet. The sling bullet closely misses the adder. The adder bites you. You are poisoned. The adder poisons you! You shoot a sling bullet. The sling bullet barely misses the adder. * * * LOW HITPOINT WARNING * * * You feel very sick. The adder bites you but does no damage. The adder barely misses you. You shoot a sling bullet. The sling bullet barely misses the adder. You feel sick. The adder barely misses you. The adder bites you. * * * LOW HITPOINT WARNING * * * You shoot a sling bullet. The sling bullet closely misses the adder. * * * LOW HITPOINT WARNING * * * You feel sick. The adder bites you but does no damage. x2 Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (heavily wounded, 100% to hit) The magic dart hits the adder. The adder is almost dead. * * * LOW HITPOINT WARNING * * * You feel sick. The adder bites you. You die... ~~~~P.. .# P~~~P.. ..# ~~~~... ..# ~~~~... #.# P~~~... #.# ~~~P... #.# ~PP~P.S###.#+### P~~~P..@.......# P~PP~..###..[..# P~~P~.....<....# ##.....#####+### ....... .....## ..... ..... You could see an adder. Vanquished Creatures 2 endoplasms (D:1) A giant cockroach (D:1) 3 goblins (D:1) 4 hobgoblins (D:1) 2 quokkas (D:1) 3 ball pythons (D:1) 2 bats (D:1) 2 kobolds (D:1) 4 rats (D:1) 23 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | SheepSpotted the Draconian Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 194 | D:1 | Reached XP level 2. HP: 20/20 MP: 1/5 989 | D:2 | HP: 1/20 [poisoned by an adder] 989 | D:2 | Slain by an adder Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_underground_garden, layout_rooms, minmay_tromino_mix6 D:2: layout_basic, serial_bayou, serial_bayou_shore_b, serial_bayou_lake_a, serial_bayou_ford_a, serial_bayou_crossing, serial_bayou_shore_a, serial_bayou_pond_e, uniq_jessica, uniq_terence, uniq_crazy_yiuf_cottage Skill XL: | 1 2 | ---------------+-------+----- Stealth | 2 | 2.1 Dodging | 2 | 2.1 Spellcasting | | 2.5 Conjurations | | 4.1 Action || total ---------------------------++------- Melee: Unarmed || 34 Tailslap || 6 Short sword || 13 Fire: Sling || 5 Cast: Magic Dart || 42 Armour: Skin || 60 Dodge: Dodged || 73