Dungeon Sprint DCSS version 0.32.1 (webtiles) character file.

Game seed: 3306381805022596889

0 SheepSpotted the Sneak (level 1, 0/10 HPs)
             Began as a Kobold Enchanter on Oct 4, 2024.
             Succumbed to a merfolk siren's poison
             ... in the Dungeon (Sprint II: "The Violet Keep of Menkaure").
             The game lasted 00:00:29 (9 turns).

SheepSpotted the Sneak (Kobold Enchanter)              Turns: 9, Time: 00:00:29

Health: 0/10       AC:  2    Str:  5    XL:     1   Next: 0%
Magic:  3/3        EV: 14    Int: 16    God:    
Gold:   0          SH:  0    Dex: 15    Spells: 4/4 levels left

rFire   . . .        a - +1 dagger
rCold   . . .        (no shield)
rNeg    . . .        b - +0 robe
rPois   .            (no helmet)
rElec   .            (no cloak)
rCorr   .            (no gloves)
SInv    .            (no boots)
Will    .....        (no amulet)
Stlth   ++++         (no ring)
HPRegen 0.21/turn    (no ring)
MPRegen 0.08/turn

%: no teleportation
@: lethally poisoned (0 -> -15), mesmerised
A: small, no large weapons, nightstalker 3
a: no special abilities


You were in the Dungeon.
You visited 1 branch
Inventory:

Hand Weapons
 a - a +1 dagger (weapon)
Armour
 b - a +0 robe (worn)
Scrolls
 i - a scroll of blinking
Potions
 c - 2 potions of invisibility
 d - a potion of curing
 e - a potion of heal wounds
 f - a potion of haste
 g - 2 potions of magic
 h - a potion of berserk rage


   Skills:
 + Level 1.3 Short Blades
 + Level 2.4 Dodging
 * Level 4.0 Stealth
 + Level 2.1 Spellcasting
 + Level 3.0 Hexes


You had 4 spell levels left.
You didn't know any spells.
Your spell library contained the following spells:

 Spells                   Type           Power      Damage    Failure   Level
 Ensorcelled Hibernation  Hex/Ice        12%        N/A       17%         2
 Confusing Touch          Hex            11%        N/A       19%         3
 Tukima's Dance           Hex            11%        N/A       19%         3
 Dazzling Flash           Hex/Fire       12%        N/A       32%         3


Dungeon Overview and Level Annotations

Branches:
Dungeon (1/1)             

Altars:


Innate Abilities, Weirdness & Mutations

You are small and have problems with some larger weapons.
You are completely attuned to the shadows.

Message History

Welcome, SheepSpotted the Kobold Enchanter. [Dungeon Sprint]
Press ? for a list of commands and other information.
Found a staircase leading out of the dungeon.
You open the door.
4 weeping skulls come into view.
The weeping skull gives a chilling moan. x3
Found 243 gold pieces.
You close the door.
You open the door.
A merfolk siren comes into view. It is wielding a +2 spear of venom.
There is an open door here.
Found 243 gold pieces.
The merfolk siren shouts!
The merfolk siren chants a haunting song.
You are mesmerised by the merfolk siren!
You barely miss the merfolk siren.
The merfolk siren chants its luring song.
You closely miss the merfolk siren.
The merfolk siren hits you with a +2 spear of venom!
Ouch! That really hurt!
* * * LOW HITPOINT WARNING * * *
You are lethally poisoned!
You barely miss the merfolk siren.
You die...

##. .##
 .z#.○
  zzz  ##
  #+###.##
 ##.##...#
 +.<.'.#$+
 ##.##@m.#
  #+###.##
       ##


You could see a merfolk siren (mesmerising).


Notes
Turn   | Place    | Note
-------+----------+-------------------------------------------
     0 | D        | SheepSpotted the Kobold Enchanter began the quest for the
                  | Orb.
     0 | D        | Reached XP level 1. HP: 10/10 MP: 3/3
     1 | D        | Noticed a weeping skull
     1 | D        | Noticed a weeping skull
     1 | D        | Noticed a weeping skull
     1 | D        | Noticed a weeping skull
     4 | D        | Noticed a merfolk siren
     9 | D        | Succumbed to a merfolk siren's poison

Illustrated notes

Levels and vault maps discovered:
D:        the_violet_keep_of_menkaure [sprint2_stairs_cluster_1,
          sprint2_shoproom, sprint2_temple, sprint2_basic_supplies,
          sprint2_obstacle_6, sprint2_obstacle_3, sprint2_obstacle_4,
          sprint2_obstacle_2, sprint2_obstacle_1, sprint2_timed_cluster_1,
          sprint2_smallroom_cluster_1, sprint2_smallroom_final_cluster_1,
          sprint2_transparent_cluster_1, sprint2_second_timed_cluster_1,
          sprint2_sniper_area_1, sprint2_heavy_combat_area_1,
          sprint2_mutation_trap_area_1, sprint2_forest_area_1,
          sprint2_light_combat_area_1, sprint2_behind_water_1,
          sprint2_near_end_vault_1]

Action                     || total
---------------------------++-------
  Melee: Dagger            ||     3
 Armour: Robe              ||     1