Dungeon Crawl Stone Soup version 0.31-a0-845-g9abc20d24f (webtiles) character file. Game seed: 6998231824507534936 94 Sheldon the Ruffian (level 4, -2/40 HPs) Began as a Draconian Monk on Oct 2, 2023. Slain by Terence ... wielding a +0 flail (7 damage) ... on level 3 of the Dungeon. The game lasted 00:33:42 (2137 turns). Sheldon the Ruffian (Draconian Monk) Turns: 2137, Time: 00:33:43 Health: -2/40 AC: 5 Str: 14 XL: 4 Next: 38% Magic: 0/0 EV: 13 Int: 12 God: Gold: 106 SH: 0 Dex: 13 Spells: 2/3 levels left rFire . . . d - +2 dagger (freeze) rCold . . . b - orb {light} rNeg . . . (body armour unavailable) rPois + (helmet restricted) rElec + (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + h - ring of Lamp {Fly rElec rPois MP-9 Stlth+} HPRegen 0.26/turn (no ring) MPRegen 0.07/turn %: no passive effects @: flying, glowing A: AC +5, unfitting armour, cold-blooded a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 106 gold pieces. Inventory: Hand Weapons d - a +2 dagger of freezing (weapon) Missiles c - 30 stones Armour b - an orb of light (worn) q - an orb of energy Jewellery h - the ring of Lamp (left hand) {Fly rElec rPois MP-9 Stlth+} (You found it on level 2 of the Dungeon) [ring of flight] rElec: It insulates you from electricity. rPois: It protects you from poison MP-9: It affects your magic capacity (-9). Fly: It grants you flight. Stlth+: It makes you more stealthy. Talismans f - a serpent talisman k - a serpent talisman Scrolls e - a scroll of fog {unknown} g - a scroll of vulnerability {unknown} i - 2 scrolls of enchant armour {unknown} j - 3 scrolls of identify {unknown} Potions a - 2 potions of ambrosia l - a potion of degeneration {unknown} m - a potion of might {unknown} n - 2 potions of enlightenment {unknown} o - a potion of mutation {unknown} p - a potion of lignification {unknown} Skills: + Level 3.8 Fighting + Level 0.5 Short Blades + Level 3.4 Dodging + Level 0.3 Stealth + Level 4.1 Unarmed Combat You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Necrotise Necr 0% 1d4 32% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sandblast Erth 0% 2d4 32% 1 Passwall Tmut/Erth 0% N/A 45% 2 Static Discharge Conj/Air 0% 2-2/arc 45% 2 Stone Arrow Conj/Erth 0% 3d7 69% 3 Vampiric Draining Necr 0% 2d6 69% 3 Airstrike Air 0% 2d(0-16) 97% 4 Brom's Barrelling Bould Conj/Erth 0% 2d3 97% 4 Summon Lightning Spire Summ/Air 0% N/A 97% 4 Agony Necr 0% N/A 100% 5 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:3 Terence Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +5) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History Terence is heavily wounded. Terence closely misses you. You hit Terence. You freeze Terence. Terence is heavily wounded. Terence misses you. You hit Terence but do no damage. Your tail-slap misses Terence. Terence is heavily wounded. Terence closely misses you. You hit Terence but do no damage. Terence is heavily wounded. Terence misses you. You barely miss Terence. Terence is heavily wounded. Terence hits you with a +0 flail! You hit Terence but do no damage. Terence is heavily wounded. You hit Terence but do no damage. You tail-slap Terence, but do no damage. Terence is heavily wounded. Terence hits you with a +0 flail! * * * LOW HITPOINT WARNING * * * You hit Terence but do no damage. Terence is heavily wounded. Terence barely misses you. You hit Terence but do no damage. Terence is heavily wounded. Terence barely misses you. You hit Terence. You freeze Terence. Terence is severely wounded. Terence closely misses you. You hit Terence but do no damage. Terence is severely wounded. Terence completely misses you. You hit Terence but do no damage. Terence is severely wounded. Terence barely misses you. You hit Terence but do no damage. Terence is severely wounded. Terence hits you with a +0 flail! You die... #.#...#.# #.#.#.#.## .# # #.#.#.#..# .# #+ #.#...#.#..# ## .# ... #.#####.#..# .# .# ...[ #..........## .##.# ..... ###.........# ..#.## ......####...######.# .....+ ......@@......### #.# .<..## ......####......# #.# .#### .?... ##.###.###.# ## .... #.........# #### ... #####.##### ...# #+# #.# ##.##### #.# #.# .......# #.# ###.# ##.###.###.## #...# You could see Terence. Vanquished Creatures Natasha (D:2) 2 adders (D:2) A worm (D:2) A dart slug (D:2) An orc (D:3) 5 endoplasms A giant cockroach (D:1) 6 goblins 6 hobgoblins A quokka (D:1) 5 ball pythons 5 bats 4 frilled lizards 3 kobolds (D:1) 2 rats A spectral kobold (D:2) 45 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Sheldon the Draconian Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 19/19 MP: 1/1 187 | D:1 | Reached XP level 2. HP: 15/26 MP: 2/2 453 | D:1 | Learned a level 1 spell: Necrotise 1014 | D:2 | Reached XP level 3. HP: 30/31 MP: 3/3 1066 | D:2 | Identified the ring of Lamp {Fly rElec rPois MP-9 Stlth+} 1356 | D:2 | Found a faded altar of an unknown god. 1531 | D:2 | Noticed Natasha 1539 | D:2 | Killed Natasha 1540 | D:2 | Reached skill level 4 in Unarmed Combat 1540 | D:2 | Reached XP level 4. HP: 25/40 MP: 0/4 2101 | D:3 | Noticed Terence 2137 | D:3 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: lordsloth_arrival_two_stooges, layout_loops_corners D:2: layout_basic, dreamdust_ecumenical_altar_drowned_temple, uniq_natasha D:3: layout_loops_corners, grunt_temple_overflow_octagram, roderic_lattice_a, uniq_grinder, uniq_terence, uniq_sigmund, uniq_crazy_yiuf_cottage Skill XL: | 1 2 3 | ---------------+----------+----- Dodging | 3 | 3.4 Unarmed Combat | 4 | 4.1 Fighting | | 3.8 Short Blades | | 0.5 Stealth | | 0.3 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 23 | || 23 Tailslap | 14 | 8 || 22 Dagger | 55 | 49 || 104 Armour: Skin | 27 | 13 || 40 Dodge: Dodged | 35 | 32 || 67 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2133 | 578 | 1555 | 192 | 0 | 3 | 711.0 | Dungeon | 2133 | 578 | 1555 | 192 | 0 | 3 | 711.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 973 daAuts D:2: 717 daAuts D:3: 442 daAuts