Dungeon Crawl Stone Soup version 0.31-a0-986-g5e6e4ef867 (webtiles) character file. Game seed: 2845711338698056826 196 Sheldon the Conjurer (level 6, -1/41 HPs) Began as a Human Conjurer on Nov 19, 2023. Succumbed to a scorpion's poison ... on level 3 of the Dungeon. The game lasted 00:40:22 (3707 turns). Sheldon the Conjurer (Human Conjurer) Turns: 3707, Time: 00:40:23 Health: -1/41 AC: 3 Str: 9 XL: 6 Next: 4% Magic: 5/11 EV: 12 Int: 19 God: Gold: 86 SH: 0 Dex: 11 Spells: 8/11 levels left rFire . . . p - +3 quarterstaff (chaos) rCold . . . (shield currently unavailable) rNeg . . . a - +0 robe rPois . (no helmet) rElec . q - +0 cloak rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.26/turn (no ring) MPRegen 0.12/turn %: no passive effects @: lethally poisoned (-1 -> -23), very slightly contaminated A: no striking features a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 86 gold pieces. Inventory: Hand Weapons g - a +0 whip k - a +0 short sword p - a +3 quarterstaff of chaos (weapon) Missiles j - 18 stones Armour a - a +0 robe (worn) q - a +0 cloak (worn) Scrolls f - a scroll of poison {unknown} h - a scroll of identify {unknown} i - a scroll of torment {unknown} l - a scroll of enchant weapon {unknown} m - a scroll of revelation {unknown} n - a scroll of amnesia {unknown} o - a scroll of teleportation {unknown} r - 2 scrolls of acquirement {unknown} s - a scroll of brand weapon {unknown} Potions b - a potion of magic c - a potion of degeneration {unknown} d - a potion of haste {unknown} e - a potion of heal wounds {unknown} Skills: + Level 2.2 Dodging + Level 2.5 Stealth + Level 3.4 Spellcasting + Level 5.6 Conjurations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 96% 1d7 1% 1 b - Searing Ray Conj 48% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Slow Hex 12% N/A 14% 1 Dazzling Flash Conj/Hex 28% N/A 14% 3 Confusing Touch Hex 3% N/A 41% 3 Sigil of Binding Hex 3% N/A 41% 3 Vampiric Draining Necr 3% 2d6 41% 3 Fulminant Prism Conj/Hex 7% 3d7 41% 4 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 41% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Message History Press: ? - help, Shift-Dir - straight line, f - scorpion Aim: a scorpion (79% to hit) The searing ray hits the scorpion. The scorpion is lightly wounded. (Press . to maintain the ray.) The scorpion stings you. The searing ray hits the scorpion. The scorpion is heavily wounded. The scorpion stings you. The searing ray misses the scorpion. The scorpion closely misses you. The scorpion misses you. The searing ray hits the scorpion. The scorpion is heavily wounded. You finish channelling your searing ray. The scorpion stings you. The scorpion closely misses you. The scorpion barely misses you. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - scorpion Aim: a scorpion (heavily wounded, 79% to hit) You miscast Searing Ray. You are very lightly contaminated with residual magic. Nothing appears to happen. The scorpion stings you. You are poisoned. The scorpion poisons you! You feel sick. The scorpion stings you but does no damage. The scorpion stings you. You feel sick. The scorpion stings you. You are lethally poisoned! The scorpion poisons you! * * * LOW HITPOINT WARNING * * * You feel very sick. The scorpion stings you! * * * LOW HITPOINT WARNING * * * You are more poisoned. The scorpion poisons you! You die... 8###......... . ............... .. #8 #............... .. #.##................... ....................... ####.................... .....$s.......>......... ....$..@..........^..... ......[.$............... ####.....†.............. #....................... #....................... ........................ ......................... ..:...................... ...##.................... You could see a scorpion. Vanquished Creatures Crazy Yiuf (D:2) Natasha (thrice) (D:2) 3 gnolls (D:3) An adder (D:3) 3 worms (D:2) An orc (D:3) 9 bats 2 endoplasms 3 giant cockroaches A goblin (D:1) 3 hobgoblins 4 kobolds A quokka (D:2) 8 ball pythons 3 frilled lizards 8 rats 54 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Sheldon the Human Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 279 | D:1 | Reached XP level 2. HP: 19/19 MP: 1/5 854 | D:1 | Found a faded altar of an unknown god. 1032 | D:1 | Reached XP level 3. HP: 24/24 MP: 4/6 1217 | D:2 | Learned a level 2 spell: Searing Ray 1995 | D:2 | Noticed Natasha 2003 | D:2 | Killed Natasha 2004 | D:2 | Reached skill level 5 in Conjurations 2004 | D:2 | Reached XP level 4. HP: 23/30 MP: 2/7 2381 | D:2 | Found a runed translucent door. 2382 | D:2 | Noticed Crazy Yiuf 2388 | D:2 | Killed Crazy Yiuf 2442 | D:2 | Noticed Natasha 2447 | D:2 | Killed Natasha 2448 | D:2 | Reached XP level 5. HP: 31/35 MP: 3/9 3113 | D:2 | Noticed Natasha 3120 | D:2 | Killed Natasha 3501 | D:3 | Reached XP level 6. HP: 41/41 MP: 6/11 3707 | D:3 | Succumbed to a scorpion's poison Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_rooms_c, layout_loops_cross, ebering_ecumenical_altar_petrified D:2: layout_basic, minmay_statues_item, fountainhead, nicolae_figureground_sparkle, uniq_natasha, uniq_crazy_yiuf_cottage D:3: layout_basic, small_statue_intersection, uniq_pargi Skill XL: | 1 2 3 4 | ---------------+-------------+----- Conjurations | 5 | 5.6 Spellcasting | 3 | 3.4 Dodging | | 2.2 Stealth | | 2.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Whip | 4 | || 4 Quarterstaff | | 13 || 13 Throw: Stone | 1 | || 1 Cast: Magic Dart | 64 | 4 || 68 Searing Ray | 3 | 10 || 13 Armour: Robe | 4 | 27 || 31 Dodge: Dodged | 4 | 21 || 25 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3725 | 2114 | 1611 | 1767 | 0 | 3 | 1241.7 | Dungeon | 3725 | 2114 | 1611 | 1767 | 0 | 3 | 1241.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 2040 daAuts D:1: 1150 daAuts D:3: 534 daAuts