Crash caused by signal #11: Segmentation fault Version: Dungeon Crawl Stone Soup 0.32-a0-1096-gd1626824a6 Platform: unix Bits: 64 Game mode: normal Tiles: online Seed: 15537530082105981752, deterministic pregen: 1 Command line: /usr/games/crawl-git-d1626824a6 -name ShinQuickMan -rc /dgldir/rcfiles/crawl-git/ShinQuickMan.rc -macro /dgldir/rcfiles/crawl-git/ShinQuickMan.macro -webtiles-socket /crawl-master/webserver/sockets/ShinQuickMan:dcss-git.sock -morgue /dgldir/morgue/ShinQuickMan/ RC options: restart_after_game = false Crash caused by signal #11: Segmentation fault Obtained 13 stack frames. /usr/games/crawl-git-d1626824a6(_Z17write_stack_traceP8_IO_FILE+0x3f) [0x5592429cf30f]: write_stack_trace(_IO_FILE*) /usr/games/crawl-git-d1626824a6(_Z13do_crash_dumpv+0x418) [0x5592429d9798]: do_crash_dump() /usr/games/crawl-git-d1626824a6(_Z20crash_signal_handleri+0x1fa) [0x5592429cf79a]: crash_signal_handler(int) /lib/x86_64-linux-gnu/libc.so.6(+0x46210) [0x7f4653659210]: /usr/games/crawl-git-d1626824a6(+0x7d5669) [0x559242d13669]: /usr/games/crawl-git-d1626824a6(_Z19handle_monster_moveP7monster+0xd80) [0x559242d16c50]: handle_monster_move(monster*) /usr/games/crawl-git-d1626824a6(_Z15handle_monstersb+0xb62) [0x559242d19152]: handle_monsters(bool) /usr/games/crawl-git-d1626824a6(_Z12world_reactsv+0x13d) [0x5592430a7b2d]: world_reacts() /usr/games/crawl-git-d1626824a6(+0xb6b075) [0x5592430a9075]: /usr/games/crawl-git-d1626824a6(+0xb6bf35) [0x5592430a9f35]: /usr/games/crawl-git-d1626824a6(main+0x1ab) [0x559242919f3b]: /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0xf3) [0x7f465363a0b3]: /usr/games/crawl-git-d1626824a6(_start+0x2e) [0x55924291ab0e]: gdb not executable. Compilation info: <<<<<<<<<<< Compiled with GCC 9.4.0 Build platform: x86_64-linux-gnu Platform: x86_64-linux-gnu CFLAGS: -O2 -pipe -DUSE_TILE -DUSE_TILE_WEB -Wall -Wformat-security -Wundef -Wextra -Wno-missing-field-initializers -Wno-implicit-fallthrough -Wno-type-limits -Wno-uninitialized -Wno-array-bounds -Wno-format-zero-length -Wmissing-declarations -Wredundant-decls -Wno-parentheses -Wwrite-strings -Wshadow -pedantic -Wuninitialized -Iutil -I. -isystem /usr/include/lua5.1 -g -DWIZARD -DASSERTS -DREGEX_PCRE -DCLUA_BINDINGS -DDGAMELAUNCH -DSAVE_DIR_PATH="/crawl-master/crawl-git-d1626824a6/saves" -DSHARED_DIR_PATH="/crawl-master/crawl-git/saves" -DDATA_DIR_PATH="/crawl-master/crawl-git-d1626824a6/data/" -DWEB_DIR_PATH="/crawl-master/crawl-git-d1626824a6/data/web/" -D_DEFAULT_SOURCE -D_XOPEN_SOURCE=600 LDFLAGS: -rdynamic -fuse-ld=gold -O2 >>>>>>>>>>> Place info: branch = 5, depth = 5 Level id: Lair:5 Level build method = random_map_for_place, level layout type = city, absdepth0 = 14 Level vaults: hellmonk_lair_end_abyssal_woods layout_regular_city lemuel_fruit_tree Markers: <<<<<<<<<<<<<<<<<<<<<< Marker #0, type 9 at (26, 16): Terrain change marker (33->30, 140) Marker #1, type 9 at (26, 17): Terrain change marker (33->30, 130) Marker #2, type 9 at (26, 18): Terrain change marker (33->30, 120) Marker #3, type 9 at (26, 19): Terrain change marker (33->30, 110) Marker #4, type 9 at (26, 20): Terrain change marker (33->30, 100) Marker #5, type 9 at (26, 21): Terrain change marker (33->30, 90) Marker #6, type 9 at (26, 22): Terrain change marker (33->30, 80) >>>>>>>>>>>>>>>>>>>>>> Messages: <<<<<<<<<<<<<<<<<<<<<< A yak comes into view. Casting: Iskenderun's Mystic Blast (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Unknown command. Casting: Iskenderun's Mystic Blast (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! Bitter cold erupts, blasting rock from the ceiling! The mass of rock hits the cane toad!! The cane toad is heavily wounded. Piercing cold boils outward! The piercing cold hits the cane toad!! You kill the cane toad! Vehumet accepts your kill. You feel your power returning. You hear a croak. Casting: Permafrost Eruption (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The spell is quite dangerous to miscast (45% risk of failure)! Continue anyway? Aiming: Hellfire Mortar (quite dangerous; 45% risk of failure) Press: ? - help, Shift-Dir - straight line You miscast Hellfire Mortar. You are blasted with searing flames!! There is a stone staircase leading up here. Casting: Hellfire Mortar (quite dangerous; 45% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The spell is quite dangerous to miscast (45% risk of failure)! Continue anyway? Aiming: Hellfire Mortar (quite dangerous; 45% risk of failure) Press: ? - help, Shift-Dir - straight line With a deafening crack, the ground splits apart in the path of your chthonic artillery! You hear a bellow! x2 Your hellfire mortar blasts a torrent of magma at the polar bear. The bolt of magma hits the yak!! The bolt of magma hits the polar bear! Your hellfire mortar blasts a torrent of magma at the yak. The bolt of magma hits the yak! The bolt of magma hits the polar bear!! The polar bear dies! Vehumet accepts your kill. Your hellfire mortar blasts a torrent of magma at the yak. The bolt of magma hits the yak!! The yak dies! Vehumet accepts your kill. Your Fire Magic skill increases to level 2! Your hellfire mortar collides with a floor and sinks back into the magma. Your hellfire mortar is destroyed! Your body shudders with the violent release of wild energies! You feel weaker. You feel less contaminated with magical energies. You climb upwards. There is a stone staircase leading down here. There is a stone staircase leading down here. Welcome back, ShinQuickMan the Human Conjurer. Vehumet says: Let it end in hellfire! Welcome back, ShinQuickMan the Human Conjurer. Vehumet says: Let it end in hellfire! Welcome back, ShinQuickMan the Human Conjurer. Vehumet says: Let it end in hellfire! Welcome back, ShinQuickMan the Human Conjurer. Vehumet says: Let it end in hellfire! Welcome back, ShinQuickMan the Human Conjurer. Vehumet says: Let it end in hellfire! Press ? for a list of commands and other information. Unknown command. You're wearing all the rings you can. Remove which one? (? for menu, Esc to cancel) < or h - a ring of magical power; > or K - a ring of ice You remove your ring of ice. t - a ring of wizardry (right hand) G - 5 amethyst potions (gained 1) Your magical contamination has completely faded away. A skyshark comes into view. Cast which spell? (? or * to list) Okay, then. Cast which spell? (? or * to list) The spell is quite dangerous to miscast (19% risk of failure)! Continue anyway? Aiming: Hellfire Mortar (quite dangerous; 19% risk of failure) Press: ? - help, Shift-Dir - straight line With a deafening crack, the ground splits apart in the path of your chthonic artillery! You hear a bellow! You hear a bark! You hear a bleat! x3 Your hellfire mortar blasts a torrent of magma at the skyshark. The bolt of magma hits the skyshark!! Your hellfire mortar blasts a torrent of magma at the skyshark. The bolt of magma hits the skyshark! Your hellfire mortar blasts a torrent of magma at the skyshark. The bolt of magma hits the skyshark!!! The skyshark dies! Vehumet accepts your kill. Your hellfire mortar blasts a torrent of magma at the plant. Save game and exit? Welcome back, ShinQuickMan the Human Conjurer. Vehumet says: Let it end in hellfire! Welcome back, ShinQuickMan the Human Conjurer. Vehumet says: Let it end in hellfire! Press ? for a list of commands and other information. Unknown command. Magic restored. A dream sheep comes into view. The dream sheep bleats! You hear a bleat! x2 A dream sheep comes into view. x2 Cast which spell? (? or * to list) The spell is quite dangerous to miscast (17% risk of failure)! Continue anyway? Aiming: Hellfire Mortar (quite dangerous; 17% risk of failure) Press: ? - help, Shift-Dir - straight line You miscast Hellfire Mortar. You are very lightly contaminated with residual magic. Nothing appears to happen. The dream sheep ruffle their wool and motes of dream dust sparkle, to no effect. A dream sheep comes into view. Casting: Hellfire Mortar (quite dangerous; 17% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The spell is quite dangerous to miscast (17% risk of failure)! Continue anyway? Aiming: Hellfire Mortar (quite dangerous; 17% risk of failure) Press: ? - help, Shift-Dir - straight line You miscast Hellfire Mortar. Nothing appears to happen. The dream sheep are wreathed in dream dust. You feel drowsy... You fall asleep. A dream sheep comes into view. x2 Something headbutts the fungus. The fungus begins to die. Something headbutts the fungus. The dream sheep headbutts the fungus! The fungus begins to die. The dream sheep headbutts you! You wake up. Unknown command. Unknown command. Casting: Hellfire Mortar (quite dangerous; 17% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freezing Cloud (dangerous; 1% risk of failure) Press: ? - help, Dir - move target The fungus is engulfed in freezing vapours. Something headbutts the fungus. The dream sheep is engulfed in freezing vapours. x2 Something headbutts the fungus! The fungus begins to die. The dream sheep barely misses you. There are monsters nearby! The fungus is engulfed in freezing vapours. Something headbutts the fungus! The dream sheep attacks as it pursues you! The dream sheep closely misses you. The dream sheep is engulfed in freezing vapours. You kill the dream sheep! Vehumet accepts your kill. You feel your power returning. Something headbutts the fungus. The dream sheep headbutts you. Casting: Freezing Cloud (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the fungus! The fungus begins to die. The fungus is lightly damaged. The mystic blast hits the dream sheep! The dream sheep is severely wounded. The dream sheep is knocked back by the mystic blast. The mystic blast hits the dream sheep! You kill the dream sheep! Vehumet accepts your kill. You feel your power returning. The mystic blast hits the dream sheep! The dream sheep is heavily wounded. The dream sheep is knocked back by the mystic blast. The dream sheep slams into the rock wall! The dream sheep is almost dead. The fungus is engulfed in freezing vapours. Something headbutts the fungus. Something headbutts the fungus! The dream sheep is engulfed in freezing vapours. The dream sheep headbutts you but does no damage. Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the fungus. The fungus is lightly damaged. The mystic blast hits the dream sheep! You kill the dream sheep! Vehumet accepts your kill. You feel your power returning. A nearby fungus withers and dies. The fungus is engulfed in freezing vapours. Something headbutts the fungus. The dream sheep is engulfed in freezing vapours. You kill the dream sheep! Vehumet accepts your kill. You feel your power returning. The fungus is engulfed in freezing vapours. A nearby fungus withers and dies. You see here a dream sheep corpse. A nearby fungus withers and dies. Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freezing Cloud (dangerous; 1% risk of failure) Press: ? - help, Dir - move target, f - dream sheep Aim: a dream sheep A nearby fungus withers and dies. The dream sheep is engulfed in freezing vapours. The dream sheep is engulfed in freezing vapours. You kill the dream sheep! Vehumet accepts your kill. The dream sheep ruffles its wool and motes of dream dust sparkle, to no effect. You see here a dream sheep corpse. Casting: Freezing Cloud (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - dream sheep Aim: a dream sheep (freezing vapour, 83% to hit) The searing ray hits the dream sheep. The dream sheep is moderately wounded. (Press . to maintain the ray.) The dream sheep is engulfed in freezing vapours. The dream sheep headbutts you. The searing ray hits the dream sheep! You kill the dream sheep! Vehumet accepts your kill. Your magical contamination has completely faded away. Your Fire Magic skill increases to level 3! HP restored. You see here a dream sheep corpse. Save game and exit? Welcome back, ShinQuickMan the Human Conjurer. Vehumet says: Let it end in hellfire! Welcome back, ShinQuickMan the Human Conjurer. Vehumet says: Let it end in hellfire! Press ? for a list of commands and other information. A water moccasin comes into view. Cast which spell? (? or * to list) The spell is quite dangerous to miscast (14% risk of failure)! Continue anyway? Aiming: Hellfire Mortar (quite dangerous; 14% risk of failure) Press: ? - help, Shift-Dir - straight line With a deafening crack, the ground splits apart in the path of your chthonic artillery! The water moccasin hisses angrily. You hear a bellow! x2 Your hellfire mortar blasts a torrent of magma at the water moccasin. The bolt of magma hits the water moccasin!! The water moccasin dies! Vehumet accepts your kill. You see here a water moccasin corpse. Save game and exit? Welcome back, ShinQuickMan the Human Conjurer. Vehumet says: Let it end in hellfire! Press ? for a list of commands and other information. Your hellfire mortar sinks back into the magma. Your hellfire mortar is destroyed! A yak comes into view. Cast which spell? (? or * to list) The spell is quite dangerous to miscast (14% risk of failure)! Continue anyway? Aiming: Hellfire Mortar (quite dangerous; 14% risk of failure) Press: ? - help, Shift-Dir - straight line With a deafening crack, the ground splits apart in the path of your chthonic artillery! You hear a bellow! Your hellfire mortar blasts a torrent of magma at the yak. The bolt of magma hits the yak! Your hellfire mortar blasts a torrent of magma at the yak. The bolt of magma hits the yak! A yak comes into view. Your hellfire mortar blasts a torrent of magma at the yak. The bolt of magma hits the yak!! The yak dies! Vehumet accepts your kill. Your hellfire mortar blasts a torrent of magma at the yak. The bolt of magma hits the yak!! Your hellfire mortar blasts a torrent of magma at the yak. The bolt of magma misses the yak. A yak comes into view. Your hellfire mortar blasts a torrent of magma at the yak. The bolt of magma hits the yak!! Your hellfire mortar blasts a torrent of magma at the yak. The bolt of magma hits the yak!! The yak dies! Vehumet accepts your kill. Your hellfire mortar collides with a floor and sinks back into the magma. Your hellfire mortar is destroyed! You hear a bellow! Casting: Hellfire Mortar (quite dangerous; 14% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Bitter cold erupts, blasting rock from the ceiling! The mass of rock hits the yak!! The yak is almost dead. Piercing cold boils outward! The piercing cold hits the yak! You kill the yak! Vehumet accepts your kill. You feel your power returning. Found a stone and a scroll labelled WAL IZOFERUFY. Found a wand of roots (4). Found a stone. Found a stone. You see here a yak corpse. Found a ring mail. You see here a yak corpse. Save game and exit? Welcome back, ShinQuickMan the Human Conjurer. Vehumet says: Let it end in hellfire! Press ? for a list of commands and other information. You see here a yak corpse. Your pack is full. You see here a scroll labelled WAL IZOFERUFY. Your pack is full. You see here a scroll labelled WAL IZOFERUFY. Could not pick up a scroll labelled WAL IZOFERUFY here; ([A]lways) ignore it? Okay, then. (D) Dungeon (T) Temple (L) Lair (S) Swamp (P) Snake Pit (M) Slime Pits (O) Orcish Mines Where to? (? - help) Okay, then. Unknown command. (D) Dungeon (T) Temple (L) Lair (S) Swamp (P) Snake Pit (M) Slime Pits (O) Orcish Mines Where to? (? - help) Okay, then. (D) Dungeon (T) Temple (L) Lair (S) Swamp (P) Snake Pit (M) Slime Pits (O) Orcish Mines Where to? (? - help) What level of the Dungeon? (default 9, ? - help) There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. You see here a +0 leather armour. You see here a blink frog skeleton. There is a staircase back to the Dungeon here. You climb upwards. Welcome back to the Dungeon! There is a staircase to the Lair here. Things that are here: a +0 orcbow; a centaur skeleton Cast which spell? (? or * to list) Okay, then. Cast which spell? (? or * to list) The spell is quite dangerous to miscast (14% risk of failure)! Continue anyway? Aiming: Hellfire Mortar (quite dangerous; 14% risk of failure) Press: ? - help, Shift-Dir - straight line With a deafening crack, the ground splits apart in the path of your chthonic artillery! The hornet buzzes angrily. Your hellfire mortar blasts a torrent of magma at the hornet. The bolt of magma hits the hornet! The hornet stings your hellfire mortar! The hornet stings your hellfire mortar but does no damage. Your hellfire mortar blasts a torrent of magma at the hornet. The bolt of magma hits the hornet!! The hornet dies! Vehumet accepts your kill. (D) Dungeon (T) Temple (L) Lair (S) Swamp (P) Snake Pit (M) Slime Pits (O) Orcish Mines Where to? (Tab/Enter - D:12, ? - help) You see here a +0 short sword. You see here a +0 spear. You see here 4 stones. Magic restored. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. There is an open door here. There is a stone staircase leading down here. There is an escape hatch in the floor here. You slide downwards. The hatch slams shut behind you. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. Things that are here: a +0 dagger; a kobold skeleton Things that are here: a +0 club; a kobold skeleton You see here a +0 dagger. You see here a +0 club. Things that are here: a +0 robe; a +0 dagger You see here 4 stones. You see here a +0 falchion. You see here a manticore skeleton. There is a stone staircase leading up here. Items here: ( ) // = ?????. Assign waypoint to what number? (0-9) Waypoint 1 assigned to D:12. You drop a +0 robe of willpower. You drop 13 poisoned darts. You drop a +2 short sword of draining. You drop a +4 long sword. You drop a ring of protection from cold. You drop a ring of magical power. You drop a scroll of brand weapon. You drop a wand of mindburst (25). You drop a scroll of enchant weapon. As you read the scroll of identify, it crumbles to dust. M - a scroll of summoning As you read the scroll of identify, it crumbles to dust. d - 3 potions of heal wounds As you read the scroll of identify, it crumbles to dust. G - 5 potions of might You drop 8 potions of attraction. You drop 3 scrolls of silence. You drop 5 potions of might. (D) Dungeon (T) Temple (L) Lair (S) Swamp (P) Snake Pit (M) Slime Pits (O) Orcish Mines Where to? (* - list waypoints, Tab/Enter - D:12 @ (x,y), ? - help) What level of the Lair of Beasts? (default 1, ? - help) Okay, then. (D) Dungeon (T) Temple (L) Lair (S) Swamp (P) Snake Pit (M) Slime Pits (O) Orcish Mines Where to? (* - list waypoints, Tab/Enter - D:12 @ (x,y), ? - help) What level of the Lair of Beasts? (default 1, ? - help) There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. You see here a yak skeleton. There is a stone staircase leading up here. You see here a troll skeleton. You climb upwards. There is a stone staircase leading down here. There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. There is a staircase to the Lair here. You climb downwards. Welcome back to the Lair of Beasts! There is a staircase back to the Dungeon here. There is a stone staircase leading down here. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. Save game and exit? Welcome back, ShinQuickMan the Human Conjurer. Vehumet says: Let it end in hellfire! Press ? for a list of commands and other information. Found a shortbow. 2 blink frogs come into view. Cast which spell? (? or * to list) The spell is quite dangerous to miscast (14% risk of failure)! Continue anyway? Aiming: Hellfire Mortar (quite dangerous; 14% risk of failure) Press: ? - help, Shift-Dir - straight line With a deafening crack, the ground splits apart in the path of your chthonic artillery! The blink frog croaks. x2; You hear a loud, deep croak! You hear an angry hiss. x2 You hear a croak. x3 The blink frog blinks! Your hellfire mortar blasts a torrent of magma at the blink frog. The bolt of magma hits the blink frog!! The tree burns like a torch! Your hellfire mortar blasts a torrent of magma at the blink frog. The bolt of magma misses the blink frog. The blink frog hits your hellfire mortar! The blink frog blinks! A basilisk comes into view. Your hellfire mortar blasts a torrent of magma at the blink frog. The bolt of magma hits the blink frog!! You smell burning wood. Your hellfire mortar blasts a torrent of magma at the blink frog. The bolt of magma hits the blink frog!! The blink frog dies! Vehumet accepts your kill. The tree burns like a torch! The blink frog is engulfed in a forest fire. The blink frog dies! Vehumet accepts your kill. Your hellfire mortar blasts a torrent of magma at the basilisk. The bolt of magma hits the basilisk!! The forest fire spreads! Your hellfire mortar blasts a torrent of magma at the basilisk. The bolt of magma misses the basilisk. You smell burning wood. The forest fire spreads! The basilisk bites your hellfire mortar. Your hellfire mortar blasts a torrent of magma at the basilisk. The bolt of magma hits the basilisk!! The basilisk dies! Vehumet accepts your kill. The forest fire spreads! Your hellfire mortar collides with a tree and sinks back into the magma. Your hellfire mortar is destroyed! The forest fire spreads! x2 The forest fire spreads! x4 Save game and exit? Welcome back, ShinQuickMan the Human Conjurer. Vehumet says: Let it end in hellfire! Press ? for a list of commands and other information. A basilisk comes into view. The forest fire spreads! The forest fire spreads! The basilisk is engulfed in a forest fire. The basilisk is engulfed in blazing flames. The forest fire spreads! x3 The basilisk is engulfed in blazing flames. The basilisk dies! Vehumet accepts your kill. A blink frog comes into view. The forest fire spreads! The blink frog gives a loud, deep croak! You hear an angry hiss. The blink frog is engulfed in a forest fire. The blink frog blinks! The forest fire spreads! Cast which spell? (? or * to list) The spell is quite dangerous to miscast (13% risk of failure)! Continue anyway? Aiming: Hellfire Mortar (quite dangerous; 13% risk of failure) Press: ? - help, Shift-Dir - straight line You miscast Hellfire Mortar. You are very lightly contaminated with residual magic. Sparks fly from your hands. You resist. The forest fire spreads! Casting: Hellfire Mortar (quite dangerous; 13% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the blink frog. The blink frog is almost dead. The blink frog is knocked back by the mystic blast. A water moccasin comes into view. The blink frog blinks! The forest fire spreads! Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The spell is quite dangerous to miscast (13% risk of failure)! Continue anyway? Aiming: Hellfire Mortar (quite dangerous; 13% risk of failure) Press: ? - help, Shift-Dir - straight line With a deafening crack, the ground splits apart in the path of your chthonic artillery! You hear a croak. You hear a horrible gurgling sound! You hear a loud, deep croak! Your hellfire mortar blasts a torrent of magma at the water moccasin. The bolt of magma hits the water moccasin!! Your hellfire mortar blasts a torrent of magma at the blink frog. The bolt of magma misses the blink frog. The tree burns like a torch! The forest fire spreads! Your hellfire mortar blasts a torrent of magma at the blink frog. The bolt of magma hits the blink frog!!! The blink frog dies! Vehumet accepts your kill. Your hellfire mortar blasts a torrent of magma at the water moccasin. The bolt of magma hits the water moccasin!! The water moccasin dies! Vehumet accepts your kill. You smell burning wood. The forest fire spreads! Vehumet accepts your kill. Vehumet offers you knowledge of Plasma Beam. You feel a bit more experienced. The forest fire spreads! Why would you want to do that? A blink frog comes into view. x2 The forest fire spreads! x2 The blink frog is engulfed in blazing flames. x2 Your hellfire mortar collides with a tree and sinks back into the magma. Your hellfire mortar is destroyed! The blink frog is engulfed in blazing flames. x2 The forest fire spreads! The blink frog is engulfed in blazing flames. The blink frog dies! Vehumet accepts your kill. The blink frog is engulfed in blazing flames. The blink frog dies! Vehumet accepts your kill. The forest fire spreads! x2 Your Fire Magic skill increases to level 4! The forest fire spreads! x3 The forest fire spreads! The forest fire spreads! x2 The forest fire spreads! The forest fire spreads! x2 The forest fire spreads! The forest fire spreads! A blink frog comes into view. The blink frog blinks! The blink frog moves out of view. Your magical contamination has completely faded away. The forest fire spreads! The forest fire spreads! x2 The blink frog is engulfed in blazing flames. Casting: Hellfire Mortar (dangerous; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Hellfire Mortar (dangerous; 12% risk of failure) Press: ? - help, Shift-Dir - straight line With a deafening crack, the ground splits apart in the path of your chthonic artillery! You hear a horrible gurgling sound! You hear a faint skittering sound. You hear a horrible gurgling sound! You hear a loud, deep croak! You hear a croak. The blink frog is engulfed in a forest fire. The blink frog blinks! The forest fire spreads! Your hellfire mortar blasts a torrent of magma at the blink frog. The bolt of magma misses the blink frog. The forest fire spreads! The blink frog blinks! The blink frog hits you! The blink frog blinks! Your hellfire mortar collides with a tree and sinks back into the magma. Your hellfire mortar is destroyed! The blink frog blinks! The blink frog blinks! A blink frog comes into view. Casting: Hellfire Mortar (dangerous; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Hellfire Mortar (dangerous; 12% risk of failure) Press: ? - help, Shift-Dir - straight line, f - you With a deafening crack, the ground splits apart in the path of your chthonic artillery! The blink frog gives a loud, deep croak! The blink frog blinks! Your hellfire mortar blasts a torrent of magma at the blink frog. The bolt of magma hits the blink frog! The blink frog dies! Vehumet accepts your kill. The blink frog is engulfed in blazing flames. The blink frog is engulfed in blazing flames. x2 The blink frog blinks! Your hellfire mortar collides with a tree and sinks back into the magma. Your hellfire mortar is destroyed! Casting: Hellfire Mortar (dangerous; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - blink frog Aim: a blink frog (almost dead, 70% to hit) The searing ray misses the blink frog. (Press . to maintain the ray.) A small abomination comes into view. The blink frog blinks! The blink frog is engulfed in blazing flames. The blink frog dies! Vehumet accepts your kill. A chaos spawn comes into view. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Hellfire Mortar (dangerous; 12% risk of failure) Press: ? - help, Shift-Dir - straight line With a deafening crack, the ground splits apart in the path of your chthonic artillery! You hear a loud, deep croak! You hear a loud squeak. Your hellfire mortar blasts a torrent of magma at the small abomination. The bolt of magma hits the small abomination!! Your hellfire mortar blasts a torrent of magma at the chaos spawn. The bolt of magma hits the small abomination!! The small abomination is destroyed! Vehumet accepts your kill. Your hellfire mortar blasts a torrent of magma at the chaos spawn. The bolt of magma misses the chaos spawn. Your hellfire mortar blasts a torrent of magma at the chaos spawn. The bolt of magma hits the chaos spawn!! A brain worm comes into view. Your hellfire mortar blasts a torrent of magma at the chaos spawn. The bolt of magma hits the chaos spawn!! The chaos spawn dies! Vehumet accepts your kill. The chaos spawn degenerates into a cloud of primal chaos! Your hellfire mortar blasts a torrent of magma at the brain worm. The brain worm's bulging head throbs. Something gnaws on your mind! You feel your power leaking away. You see here a basilisk corpse. The brain worm's bulging head throbs. Something gnaws on your mind! You feel your power leaking away. A cyan ugly thing comes into view. The brain worm's bulging head throbs. Something gnaws heavily on your mind! You feel your power leaking away. Your hellfire mortar sinks back into the magma. Your hellfire mortar is destroyed! The brain worm's throbbing head pulsates. Something gnaws heavily on your mind! You feel your power leaking away. A chaos spawn comes into view. The brain worm's throbbing head pulsates. Something gnaws heavily on your mind! You feel your power leaking away. You see here a +0 shortbow. Aiming: Gell's Gravitas Press: ? - help, Dir - move target You rattle the tambourine. Waves of gravity draw inward. The brain worm is pinned by gravity. The cyan ugly thing is pinned by gravity. The chaos spawn's pages rustle loudly. A blink frog comes into view. The brain worm's throbbing head pulsates. Something gnaws heavily on your mind! The brain worm's bulging head throbs. Something gnaws heavily on your mind! * * * LOW HITPOINT WARNING * * * You feel your power leaking away. As you read the scroll of teleportation, it crumbles to dust. You feel strangely unstable. The blink frog gives a loud, deep croak! Aiming: Gell's Gravitas Press: ? - help, Dir - move target Okay, then. Aiming: Fastroot Press: ? - help, Shift-Dir - straight line, f - blink frog Aim: a blink frog The roots erupt in riotous growth! Roots grab the blink frog. Roots grab the chaos spawn. The grasping roots constrict the blink frog! The grasping roots constrict the chaos spawn! The blink frog struggles to escape constriction. The chaos spawn struggles to escape constriction. The grasping roots constrict the blink frog. The grasping roots constrict the chaos spawn! The blink frog struggles to escape constriction. The chaos spawn escapes! The brain worm's throbbing head pulsates. Something gnaws heavily on your mind! * * * LOW HITPOINT WARNING * * * You feel your power leaking away. The blink frog escapes! Aiming: Gell's Gravitas Press: ? - help, Dir - move target, p - blink frog You rattle the tambourine. Waves of gravity draw inward. The brain worm is pinned by gravity. The blink frog is pinned by gravity. You kill the blink frog! Vehumet accepts your kill. You feel your power returning. The cyan ugly thing is pinned by gravity. The chaos spawn is pinned by gravity. Your surroundings suddenly seem different. A blink frog comes into view. Casting: Hellfire Mortar (dangerous; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freezing Cloud (dangerous; 1% risk of failure) Press: ? - help, Dir - move target The blink frog croaks. The blink frog is engulfed in freezing vapours. x2 The blink frog seems to slow down. An ogre comes into view. Found a robe and a wolf skeleton. The blink frog is engulfed in freezing vapours. The blink frog seems to slow down. You kill the blink frog! Vehumet accepts your kill. You feel your power returning. A small abomination comes into view. The small abomination moves out of view. Casting: Freezing Cloud (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Hellfire Mortar (dangerous; 12% risk of failure) Press: ? - help, Shift-Dir - straight line With a deafening crack, the ground splits apart in the path of your chthonic artillery! You hear a bark! You hear a croak. You hear a horrible gurgling sound! You hear an angry squeal. You hear a roar! x2; You hear a shout! You hear a bellow! You hear a loud, deep croak! You hear a bark! A small abomination and a chaos spawn come into view. Your hellfire mortar blasts a torrent of magma at the small abomination. The bolt of magma hits the small abomination!! The small abomination is destroyed! Vehumet accepts your kill. Your hellfire mortar blasts a torrent of magma at the ogre. The bolt of magma hits the ogre!! The tree burns like a torch! You see here a +0 robe. Found a ring mail. Your hellfire mortar blasts a torrent of magma at the ogre. The bolt of magma hits the ogre! The ogre dies! Vehumet accepts your kill. Your hellfire mortar blasts a torrent of magma at the small abomination. The bolt of magma hits the small abomination! Your hellfire mortar blasts a torrent of magma at the small abomination. The bolt of magma hits the small abomination! The demonic tree burns, releasing chaotic energy. Your hellfire mortar blasts a torrent of magma at the chaos spawn. The bolt of magma hits the chaos spawn!! The chaos spawn dies! Vehumet accepts your kill. The chaos spawn degenerates into a cloud of primal chaos! Your hellfire mortar blasts a torrent of magma at the small abomination. The bolt of magma hits the small abomination!! The small abomination is destroyed! Vehumet accepts your kill. The tree burns like a torch! A ynoxinul comes into view. Found 7 gold pieces. Your hellfire mortar blasts a torrent of magma at the ynoxinul. The bolt of magma hits the ynoxinul!! Your hellfire mortar blasts a torrent of magma at the ynoxinul. The bolt of magma hits the ynoxinul!! The ynoxinul dies! Vehumet accepts your kill. The tree burns like a torch! Your hellfire mortar sinks back into the magma. Your hellfire mortar is destroyed! The forest fire spreads! The forest fire spreads! x2 The forest fire spreads! You now have 555 gold pieces (gained 7). A small abomination comes into view. Casting: Hellfire Mortar (dangerous; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Hellfire Mortar (dangerous; 11% risk of failure) Press: ? - help, Shift-Dir - straight line You miscast Hellfire Mortar. You are very lightly contaminated with residual magic. You feel a surge of energy from the ground. Casting: Hellfire Mortar (dangerous; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Hellfire Mortar (dangerous; 11% risk of failure) Press: ? - help, Shift-Dir - straight line With a deafening crack, the ground splits apart in the path of your chthonic artillery! You hear a croak. You hear a shout! You hear a bark! You hear a bellow! You hear a bark! You hear a roar! x2 The small abomination hits your hellfire mortar. x2 Your hellfire mortar blasts a torrent of magma at the small abomination. The bolt of magma misses the small abomination. The tree burns like a torch! Your hellfire mortar blasts a torrent of magma at the small abomination. The bolt of magma hits the small abomination! You smell burning wood. You hear a loud, deep croak! You hear a shout! A spriggan comes into view. It is wielding a +3 rapier of speed. Your hellfire mortar blasts a torrent of magma at the spriggan. The bolt of magma misses the spriggan. The demonic tree burns, releasing chaotic energy. Your hellfire mortar blasts a torrent of magma at the small abomination. The bolt of magma misses the small abomination. You smell burning wood. The spriggan is engulfed in a forest fire. The spriggan dies! Vehumet accepts your kill. Your hellfire mortar blasts a torrent of magma at the small abomination. The bolt of magma hits the small abomination!! The small abomination is destroyed! Vehumet accepts your kill. You smell burning wood. A blink frog comes into view. The blink frog is engulfed in blazing flames. The blink frog dies! Vehumet accepts your kill. x2 You feel a bit more experienced. The forest fire spreads! Vehumet accepts your kill. You feel a bit more experienced. The forest fire spreads! Found a runed rapier and a lumpy blue potion. The forest fire spreads! Your magical contamination has completely faded away. The forest fire spreads! The forest fire spreads! The forest fire spreads! The forest fire spreads! The forest fire spreads! The forest fire spreads! The forest fire spreads! You see here a +0 ring mail. The forest fire spreads! There are no items here. Unknown command. Unknown command. Unknown command. A large abomination comes into view. Casting: Hellfire Mortar (dangerous; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freezing Cloud (dangerous; 1% risk of failure) Press: ? - help, Dir - move target, f - large abomination Aim: a large abomination (wandering, fast, hasn't noticed you) The large abomination is engulfed in freezing vapours. Press: ? - help, v - describe, . - travel Here: a large abomination (freezing vapour, lightly damaged, fast) The floor. The large abomination is engulfed in freezing vapours. The large abomination is engulfed in blazing flames. The large abomination is engulfed in blazing flames. The large abomination hits you. The large abomination is engulfed in blazing flames. The large abomination closely misses you. Casting: Freezing Cloud (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the large abomination but does no damage. The large abomination is severely damaged. The large abomination is engulfed in blazing flames. The large abomination hits you but does no damage. Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the large abomination! You destroy the large abomination! Vehumet accepts your kill. You feel your power returning. Your Fire Magic skill increases to level 5! Your Earth Magic skill increases to level 14! Things that are here: a +1 rapier of distortion; a spriggan corpse a - a lumpy blue potion A large abomination comes into view. Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Hellfire Mortar (dangerous; 10% risk of failure) Press: ? - help, Shift-Dir - straight line With a deafening crack, the ground splits apart in the path of your chthonic artillery! You hear a bark! You hear a loud, deep croak! You hear a bellow! You hear a horrible gurgling sound! You hear a roar! x2 The large abomination is engulfed in freezing vapours. Your hellfire mortar blasts a torrent of magma at the large abomination. The bolt of magma misses the large abomination. The tree burns like a torch! Your hellfire mortar blasts a torrent of magma at the large abomination. The bolt of magma hits the large abomination! The tree burns like a torch! Your hellfire mortar blasts a torrent of magma at the large abomination. The bolt of magma hits the large abomination! Your hellfire mortar blasts a torrent of magma at the large abomination. The bolt of magma hits the large abomination!! The tree burns like a torch! The forest fire spreads! x2 Your hellfire mortar blasts a torrent of magma at the large abomination. The bolt of magma hits the large abomination! The forest fire spreads! Your hellfire mortar blasts a torrent of magma at the large abomination. The bolt of magma hits the large abomination but does no damage. The forest fire spreads! Your hellfire mortar blasts a torrent of magma at the large abomination. The bolt of magma hits the large abomination! Your hellfire mortar sinks back into the magma. Your hellfire mortar is destroyed! Casting: Hellfire Mortar (dangerous; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Bitter cold erupts, blasting rock from the ceiling! The mass of rock hits the large abomination! You destroy the large abomination! Vehumet accepts your kill. Piercing cold boils outward! You hear a roar! The forest fire spreads! Things that are here: a +1 rapier of distortion; a spriggan corpse The forest fire spreads! A cane toad comes into view. The forest fire spreads! Casting: Permafrost Eruption (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Hellfire Mortar (dangerous; 10% risk of failure) Press: ? - help, Shift-Dir - straight line, f - you Okay, then. Casting: Hellfire Mortar (dangerous; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freezing Cloud (dangerous; 1% risk of failure) Press: ? - help, Dir - move target That beam is likely to hit you. Continue anyway? The cane toad gives a loud, deep croak! You hear a bellow! The cane toad is engulfed in freezing vapours. x2 The cane toad is engulfed in freezing vapours. The cane toad seems to slow down. The forest fire spreads! The cane toad is engulfed in blazing flames. The forest fire spreads! The cane toad is engulfed in blazing flames. The cane toad dies! Vehumet accepts your kill. The forest fire spreads! Press: ? - help, v - describe, . - travel The floor. There is a cloud of spreading flames here. Press: ? - help, v - describe, . - travel The floor. There is a cloud of freezing vapour here. You now have 578 gold pieces (gained 23). You see here a +3 rapier of speed. Magic restored. Found a war axe. k - a wand of mindburst (6) You see here a +0 war axe. The chaos spawn's human head shouts! Casting: Freezing Cloud (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Hellfire Mortar (dangerous; 9% risk of failure) Press: ? - help, Shift-Dir - straight line With a deafening crack, the ground splits apart in the path of your chthonic artillery! You hear a horrible gurgling sound! You hear a bellow! You hear a bark! You hear a roar! Your hellfire mortar blasts a torrent of magma at the chaos spawn. The bolt of magma hits the chaos spawn!! The chaos spawn trunk-slaps your hellfire mortar but does no damage. Your hellfire mortar blasts a torrent of magma at the chaos spawn. The bolt of magma hits the chaos spawn!! The chaos spawn dies! Vehumet accepts your kill. The chaos spawn degenerates into a cloud of primal chaos! Your hellfire mortar collides with a floor and sinks back into the magma. Your hellfire mortar is destroyed! Casting: Hellfire Mortar (dangerous; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Hellfire Mortar (dangerous; 9% risk of failure) Press: ? - help, Shift-Dir - straight line With a deafening crack, the ground splits apart in the path of your chthonic artillery! The cyan ugly thing gurgles horribly! The cyan ugly thing bites you but does no damage. Your hellfire mortar blasts a torrent of magma at the cyan ugly thing. The bolt of magma misses the cyan ugly thing. The cyan ugly thing attacks as it pursues you! The cyan ugly thing bites you! The cyan ugly thing shocks you! Your hellfire mortar blasts a torrent of magma at the cyan ugly thing. The bolt of magma hits the cyan ugly thing! Casting: Hellfire Mortar (dangerous; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the cyan ugly thing! The cyan ugly thing is heavily wounded. The cyan ugly thing is knocked back by the mystic blast. Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Bitter cold erupts, blasting rock from the ceiling! The mass of rock hits the cyan ugly thing! The cyan ugly thing is severely wounded. Piercing cold boils outward! The piercing cold hits the cyan ugly thing! The cyan ugly thing is almost dead. Casting: Permafrost Eruption (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Bitter cold erupts, blasting rock from the ceiling! The mass of rock hits the cyan ugly thing! You kill the cyan ugly thing! Vehumet accepts your kill. Piercing cold boils outward! You see here a polar bear skeleton. HP restored. o - a potion of might You see here a wyvern skeleton. Found 7 stones. A yak comes into view. Casting: Permafrost Eruption (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Hellfire Mortar (dangerous; 9% risk of failure) Press: ? - help, Shift-Dir - straight line With a deafening crack, the ground splits apart in the path of your chthonic artillery! The yak bellows! You hear a bellow! You hear an angry hiss. You hear a croak. Your hellfire mortar blasts a torrent of magma at the yak. The bolt of magma hits the yak!! A yak comes into view. The yak bellows! Your hellfire mortar blasts a torrent of magma at the yak. The bolt of magma hits the yak!! The yak dies! Vehumet accepts your kill. >>>>>>>>>>>>>>>>>>>>>> Version history: Game started: 0.32-a0-1096-gd1626824a6 Game state: mouse_enabled: 0, waiting_for_command: 0, terminal_resized: 0 io_inited: 1, need_save: 1, saving_game: 0, updating_scores: 0: seen_hups: 0, map_stat_gen: 0, type: 1, arena_suspended: 0 prev_cmd = CMD_MOVE_DOWN repeat_cmd = CMD_NO_CMD Player: {{{{{{{{{{{ Name: [ShinQuickMan] Species: Human Job: Conjurer HP: 98/98; mods: 0/0 MP: 31/37; mod: 0 Stats: 7 (7) 23 (23) 15 (15) Position: (25, 17), god: Vehumet (6), turn_is_over: 1, banished: 0 Standing on/in/over feature: floor Skills (mode: manual) Name | can_currently_train | train | training | level | points | progress Fighting | X | 0 | 0 | 5 | 750 | 0/300 Short Blades | X | 0 | 0 | 0 | 0 | 0/50 Long Blades | X | 0 | 0 | 0 | 0 | 0/50 Axes | X | 0 | 0 | 0 | 0 | 0/50 Maces & Flails | X | 0 | 0 | 0 | 0 | 0/50 Polearms | X | 0 | 0 | 0 | 0 | 0/50 Staves | X | 0 | 0 | 0 | 0 | 0/50 Ranged Weapons | X | 0 | 0 | 0 | 0 | 0/50 Throwing | X | 0 | 0 | 0 | 0 | 0/50 Armour | X | 0 | 0 | 5 | 750 | 0/300 Dodging | X | 0 | 0 | 2 | 151 | 1/150 Stealth | X | 0 | 0 | 2 | 127 | 1/126 Shields | X | 0 | 0 | 0 | 0 | 0/50 Unarmed Combat | X | 0 | 0 | 0 | 0 | 0/50 Spellcasting | X | 0 | 0 | 10 | 3300 | 0/713 Conjurations | X | 0 | 0 | 11 | 3375 | 0/675 Hexes | X | 0 | 0 | 0 | 0 | 0/50 Summonings | X | 0 | 0 | 0 | 0 | 0/50 Necromancy | X | 0 | 0 | 0 | 0 | 0/50 Translocations | X | 0 | 0 | 4 | 500 | 0/250 Fire Magic | X | 2 | 66 | 5 | 904 | 154/300 Ice Magic | X | 0 | 0 | 11 | 3375 | 0/675 Air Magic | X | 0 | 0 | 0 | 0 | 0/50 Earth Magic | X | 1 | 34 | 14 | 5695 | 70/900 Alchemy | X | 0 | 0 | 7 | 1450 | 50/400 Invocations | X | 0 | 0 | 0 | 0 | 0/42 Evocations | X | 0 | 0 | 0 | 0 | 0/50 Shapeshifting | X | 0 | 0 | 0 | 0 | 0/59 Spell bugs: Durations: Attributes: #12: 1118 #13: 540 #23: 9741 #24: 1688661958 #49: 1132 Mutations: weak: 1 explore regen: 1 (innate) Inventory bugs: Equipment: eq slot #0, inv slot #11: +1 dagger "Woupsuxt" {vamp, rF+ Dex+4} eq slot #2, inv slot #4: +0 helmet eq slot #3, inv slot #26: +0 pair of gloves eq slot #4, inv slot #41: +0 pair of boots eq slot #6, inv slot #34: +0 steam dragon scales eq slot #7, inv slot #7: ring of magical power eq slot #8, inv slot #19: ring of wizardry eq slot #9, inv slot #28: amulet of faith }}}}}}}}}}} Webtiles message buffer: Webtiles JSON stack: Screenshot: ............................ .............#.###........# .###P####....#######.#....# ..####.###...##.##..## ...# ..###...#.#...#....## .... ...#.........##.....# .## ...#.........##.....# .# ..........#..#......# # .#.#....#.....#..≈### .####.#####..###@I†# .##.#### #...#..≈#...Y. .#...##P###......≈...... .................≈...... .................≈...... ............÷....≈...... .##...(.#P.......÷...... #...###.....#..#.#.... . #....##.÷...##..## #PP... . ...............+.##.#...... .. clua stack: dlua stack: Lua persistent data: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Lua marker contents: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>>