Crash caused by signal #11: Segmentation fault Version: Dungeon Crawl Stone Soup 0.32-a0-1096-gd1626824a6 Platform: unix Bits: 64 Game mode: normal Tiles: online Seed: 15537530082105981752, deterministic pregen: 1 Command line: /usr/games/crawl-git-d1626824a6 -name ShinQuickMan -rc /dgldir/rcfiles/crawl-git/ShinQuickMan.rc -macro /dgldir/rcfiles/crawl-git/ShinQuickMan.macro -webtiles-socket /crawl-master/webserver/sockets/ShinQuickMan:dcss-git.sock -morgue /dgldir/morgue/ShinQuickMan/ RC options: restart_after_game = false Crash caused by signal #11: Segmentation fault Obtained 13 stack frames. /usr/games/crawl-git-d1626824a6(_Z17write_stack_traceP8_IO_FILE+0x3f) [0x55eb5c4d330f]: write_stack_trace(_IO_FILE*) /usr/games/crawl-git-d1626824a6(_Z13do_crash_dumpv+0x418) [0x55eb5c4dd798]: do_crash_dump() /usr/games/crawl-git-d1626824a6(_Z20crash_signal_handleri+0x1fa) [0x55eb5c4d379a]: crash_signal_handler(int) /lib/x86_64-linux-gnu/libc.so.6(+0x46210) [0x7f058e801210]: /usr/games/crawl-git-d1626824a6(+0x7d5669) [0x55eb5c817669]: /usr/games/crawl-git-d1626824a6(_Z19handle_monster_moveP7monster+0xd80) [0x55eb5c81ac50]: handle_monster_move(monster*) /usr/games/crawl-git-d1626824a6(_Z15handle_monstersb+0xb62) [0x55eb5c81d152]: handle_monsters(bool) /usr/games/crawl-git-d1626824a6(_Z12world_reactsv+0x13d) [0x55eb5cbabb2d]: world_reacts() /usr/games/crawl-git-d1626824a6(+0xb6b075) [0x55eb5cbad075]: /usr/games/crawl-git-d1626824a6(+0xb6bf35) [0x55eb5cbadf35]: /usr/games/crawl-git-d1626824a6(main+0x1ab) [0x55eb5c41df3b]: /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0xf3) [0x7f058e7e20b3]: /usr/games/crawl-git-d1626824a6(_start+0x2e) [0x55eb5c41eb0e]: gdb not executable. Compilation info: <<<<<<<<<<< Compiled with GCC 9.4.0 Build platform: x86_64-linux-gnu Platform: x86_64-linux-gnu CFLAGS: -O2 -pipe -DUSE_TILE -DUSE_TILE_WEB -Wall -Wformat-security -Wundef -Wextra -Wno-missing-field-initializers -Wno-implicit-fallthrough -Wno-type-limits -Wno-uninitialized -Wno-array-bounds -Wno-format-zero-length -Wmissing-declarations -Wredundant-decls -Wno-parentheses -Wwrite-strings -Wshadow -pedantic -Wuninitialized -Iutil -I. -isystem /usr/include/lua5.1 -g -DWIZARD -DASSERTS -DREGEX_PCRE -DCLUA_BINDINGS -DDGAMELAUNCH -DSAVE_DIR_PATH="/crawl-master/crawl-git-d1626824a6/saves" -DSHARED_DIR_PATH="/crawl-master/crawl-git/saves" -DDATA_DIR_PATH="/crawl-master/crawl-git-d1626824a6/data/" -DWEB_DIR_PATH="/crawl-master/crawl-git-d1626824a6/data/web/" -D_DEFAULT_SOURCE -D_XOPEN_SOURCE=600 LDFLAGS: -rdynamic -fuse-ld=gold -O2 >>>>>>>>>>> Place info: branch = 2, depth = 2 Level id: Orc:2 Level build method = random_map_for_place, level layout type = encompass, absdepth0 = 11 Level vaults: pubby_orc_utopia Markers: <<<<<<<<<<<<<<<<<<<<<< Marker #0, type 9 at (53, 34): Terrain change marker (33->30, 60) Marker #1, type 9 at (54, 34): Terrain change marker (33->30, 50) Marker #2, type 9 at (55, 34): Terrain change marker (33->30, 40) Marker #3, type 9 at (56, 34): Terrain change marker (33->30, 30) Marker #4, type 9 at (56, 36): Terrain change marker (33->30, 160) Marker #5, type 9 at (57, 34): Terrain change marker (33->30, 20) Marker #6, type 9 at (57, 36): Terrain change marker (33->30, 150) Marker #7, type 9 at (58, 34): Terrain change marker (33->30, 10) Marker #8, type 9 at (58, 36): Terrain change marker (33->30, 140) Marker #9, type 9 at (59, 36): Terrain change marker (33->30, 130) Marker #10, type 9 at (60, 36): Terrain change marker (33->30, 120) >>>>>>>>>>>>>>>>>>>>>> Messages: <<<<<<<<<<<<<<<<<<<<<< The spriggan dies! Vehumet accepts your kill. Your hellfire mortar sinks back into the magma. Your hellfire mortar is destroyed! You open the door. There is an open door here. You now have 578 gold pieces (gained 7). Things that are here: a +1 rapier of distortion; a +0 robe; a spriggan corpse Magic restored. You now have 592 gold pieces (gained 14). k - a scroll labelled WAL IZOFERUFY v - a wand of roots (12) (gained 4 charges) You see here a +0 ring mail. You see here a yak skeleton. Found a wolf skeleton. Okay, then. You see here a wolf skeleton. A small abomination comes into view. Casting: Hellfire Mortar (dangerous; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Hellfire Mortar (dangerous; 9% risk of failure) Press: ? - help, Shift-Dir - straight line With a deafening crack, the ground splits apart in the path of your chthonic artillery! You hear a bark! You hear a roar! x2; You hear a loud, deep croak! Your hellfire mortar blasts a torrent of magma at the small abomination. The bolt of magma hits the small abomination! Your hellfire mortar blasts a torrent of magma at the small abomination. The bolt of magma hits the small abomination! The demonic tree burns, releasing chaotic energy. Your hellfire mortar blasts a torrent of magma at the small abomination. The bolt of magma hits the small abomination!! The small abomination is destroyed! Vehumet accepts your kill. The tree burns like a torch! The forest fire spreads! A brain worm comes into view. Casting: Hellfire Mortar (dangerous; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Bitter cold erupts, blasting rock from the ceiling! The mass of rock misses the brain worm. Piercing cold boils outward! The piercing cold engulfs the brain worm!! The brain worm is almost dead. You hear a bark! A smoke demon comes into view. Your hellfire mortar sinks back into the magma. Your hellfire mortar is destroyed! The smoke demon gestures at you. Something smites you! A cane toad comes into view. Casting: Permafrost Eruption (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freezing Cloud (dangerous; 1% risk of failure) Press: ? - help, Dir - move target The cane toad gives a loud, deep croak! The smoke demon is engulfed in freezing vapours. The forest fire spreads! The small abomination is engulfed in freezing vapours. The smoke demon is engulfed in freezing vapours. The small abomination is engulfed in freezing vapours. The smoke demon is engulfed in freezing vapours. The smoke demon gestures at you. Something smites you! The smoke demon is engulfed in freezing vapours. You kill the smoke demon! Vehumet accepts your kill. You feel your power returning. Casting: Freezing Cloud (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the cane toad! The cane toad is moderately wounded. The cane toad is knocked back by the mystic blast. The cane toad slams into the tree. The cane toad is moderately wounded. You hear a horrible gurgling sound! The cane toad stings you. You hear a bark! The cane toad stings you!! You are poisoned. The cane toad poisons you! Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Bitter cold erupts, blasting rock from the ceiling! The mass of rock hits the small abomination! The small abomination is heavily damaged. Piercing cold boils outward! The piercing cold hits the small abomination!! You destroy the small abomination! Vehumet accepts your kill. You feel your power returning. The piercing cold hits the cane toad! The cane toad is almost dead. You feel very sick. The cane toad stings you! Casting: Permafrost Eruption (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the cane toad. The cane toad is almost dead. The cane toad is knocked back by the mystic blast. You feel very sick. Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the cane toad. You kill the cane toad! Vehumet accepts your kill. You feel your power returning. You feel very sick. You feel very sick. Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Hellfire Mortar (dangerous; 9% risk of failure) Press: ? - help, Shift-Dir - straight line With a deafening crack, the ground splits apart in the path of your chthonic artillery! You feel sick. You hear a roar! Found a war axe. You feel sick. Your hellfire mortar blasts a torrent of magma at the green ugly thing. The bolt of magma hits the green ugly thing!! The tree burns like a torch! You feel sick. The green ugly thing gores your hellfire mortar. Your hellfire mortar blasts a torrent of magma at the green ugly thing. The bolt of magma hits the green ugly thing!!! The green ugly thing dies! Vehumet accepts your kill. The tree burns like a torch! You feel sick. You feel sick. You feel sick. Your hellfire mortar blasts a torrent of magma at the brain worm. The bolt of magma hits the brain worm!! The brain worm partially resists. The brain worm dies! Vehumet accepts your kill. The tree burns like a torch! You feel sick. You feel sick. You are no longer poisoned. You see here a wolf skeleton. The forest fire spreads! Found a wand of mindburst (6). You see here a +0 war axe. o - a wand of mindburst (6) A large abomination comes into view. Casting: Hellfire Mortar (dangerous; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Hellfire Mortar (dangerous; 9% risk of failure) Press: ? - help, Shift-Dir - straight line With a deafening crack, the ground splits apart in the path of your chthonic artillery! You hear a bark! You hear a roar! You hear a bark! You hear a bellow! Your hellfire mortar blasts a torrent of magma at the large abomination. The bolt of magma hits the large abomination!! The large abomination hits your hellfire mortar!! Your hellfire mortar blasts a torrent of magma at the large abomination. The bolt of magma hits the large abomination!! The large abomination is destroyed! Vehumet accepts your kill. Press: ? - help, v - describe, . - travel Here: a hellfire mortar (lava, moderately damaged, friendly) Some lava, summoned. You see here a brain worm corpse. Your hellfire mortar sinks back into the magma. Your hellfire mortar is destroyed! A large abomination comes into view. Casting: Hellfire Mortar (dangerous; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Hellfire Mortar (dangerous; 8% risk of failure) Press: ? - help, Shift-Dir - straight line With a deafening crack, the ground splits apart in the path of your chthonic artillery! You hear a bark! Your hellfire mortar blasts a torrent of magma at the large abomination. The bolt of magma hits the large abomination!! Found a ring mail. Your hellfire mortar blasts a torrent of magma at the large abomination. The bolt of magma hits the large abomination! The demonic tree burns, releasing chaotic energy. The large abomination hits your hellfire mortar!! Your hellfire mortar blasts a torrent of magma at the large abomination. The bolt of magma hits the large abomination!! The tree burns like a torch! The large abomination is engulfed in blazing flames. The large abomination is destroyed! Vehumet accepts your kill. Your Fire Magic skill increases to level 6! Your hellfire mortar sinks back into the magma. Your hellfire mortar is destroyed! The forest fire spreads! The forest fire spreads! The forest fire spreads! The forest fire spreads! The forest fire spreads! The forest fire spreads! x2 The forest fire spreads! You see here a +0 ring mail. Found a lumpy blue potion. p - a lumpy blue potion HP restored. Found a black bear skeleton. A thrashing horror comes into view. The thrashing horror roars! You hear a bark! Casting: Hellfire Mortar (dangerous; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Hellfire Mortar (dangerous; 8% risk of failure) Press: ? - help, Shift-Dir - straight line With a deafening crack, the ground splits apart in the path of your chthonic artillery! You hear a bark! You hear a bellow! The thrashing horror tramples your hellfire mortar. The thrashing horror tramples your hellfire mortar but does no damage. Your hellfire mortar blasts a torrent of magma at the thrashing horror. The bolt of magma hits the thrashing horror! The thrashing horror partially resists. The demonic tree burns, releasing chaotic energy. Found a spriggan skeleton. Your hellfire mortar blasts a torrent of magma at the thrashing horror. The bolt of magma hits the thrashing horror! The thrashing horror partially resists. The demonic tree burns, releasing chaotic energy. Your hellfire mortar blasts a torrent of magma at the thrashing horror. The bolt of magma hits the thrashing horror! The thrashing horror partially resists. The tree burns like a torch! The forest fire spreads! The thrashing horror churns violently! The thrashing horror seems to grow stronger. Your hellfire mortar blasts a torrent of magma at the thrashing horror. The bolt of magma hits the thrashing horror!! The thrashing horror partially resists. The thrashing horror is destroyed! Vehumet accepts your kill. A living lightning appears from out of your range of vision. The living lightning hits your hellfire mortar. Your hellfire mortar resists. Your hellfire mortar blasts a torrent of magma at the raiju. The bolt of magma hits the raiju! You smell burning wood. Casting: Hellfire Mortar (dangerous; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Bitter cold erupts, blasting rock from the ceiling! The mass of rock hits the raiju. The raiju is heavily wounded. Piercing cold boils outward! The piercing cold hits the raiju!! You kill the raiju! Vehumet accepts your kill. You have reached level 15! Your experience leads to an increase in your attributes! Your base attributes are Str 9, Int 23, Dex 11. Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2 A ynoxinul comes into view. A raiju comes into view. The raiju moves out of view. Casting: Permafrost Eruption (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Hellfire Mortar (dangerous; 7% risk of failure) Press: ? - help, Shift-Dir - straight line With a deafening crack, the ground splits apart in the path of your chthonic artillery! You hear a bark! Your hellfire mortar sinks back into the magma. Your hellfire mortar is destroyed! The forest fire spreads! The forest fire spreads! The raiju barks! You hear a bellow! Casting: Hellfire Mortar (dangerous; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Hellfire Mortar (dangerous; 7% risk of failure) Press: ? - help, Shift-Dir - straight line Some lava, summoned. With a deafening crack, the ground splits apart in the path of your chthonic artillery! Your hellfire mortar blasts a torrent of magma at the raiju. The bolt of magma hits the raiju!! Your hellfire mortar blasts a torrent of magma at the raiju. The bolt of magma hits the raiju!! The raiju dies! Vehumet accepts your kill. The ynoxinul is engulfed in seething chaos. Your hellfire mortar blasts a torrent of magma at the ynoxinul. The bolt of magma hits the ynoxinul!! The ynoxinul dies! Vehumet accepts your kill. Your hellfire mortar sinks back into the magma. Your hellfire mortar is destroyed! Found a robe. Found a black bear skeleton and a runed great sword. The forest fire spreads! Found a book of the Dragon. Found a corrupted altar of Lugonu. Found a glowing rapier. Found a one-way gate to the infinite horrors of the Abyss. Found a scroll of identify. You see here a +0 robe. You see here a +6 vampiric great sword. You pick up a book of the Dragon and begin reading... You add the spells Cause Fear, Fireball and Dragon's Call to your library. You see here a +0 rapier of distortion. q - a scroll of identify You see here a black bear skeleton. Done exploring. Done exploring. Save game and exit? Welcome back, ShinQuickMan the Human Conjurer. Vehumet says: Let it end in hellfire! Press ? for a list of commands and other information. (D) Dungeon (T) Temple (L) Lair (S) Swamp (P) Snake Pit (M) Slime Pits (O) Orcish Mines Where to? (* - list waypoints, ? - help) What level of the Orcish Mines? (default 1, ? - help) There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. You see here a +0 leather armour. You see here a blink frog skeleton. There is a staircase back to the Dungeon here. You climb upwards. Welcome back to the Dungeon! There is a staircase to the Lair here. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. There is an escape hatch in the floor here. You slide downwards. The hatch slams shut behind you. There is a staircase to the Orcish Mines here. You climb downwards. Welcome to the Orcish Mines! Found 46 gold pieces. Found an escape hatch in the floor. There is a staircase back to the Dungeon here. You now have 618 gold pieces (gained 26). You now have 633 gold pieces (gained 15). A warg comes into view. Cast which spell? (? or * to list) Aiming: Freezing Cloud (mildly dangerous; 1% risk of failure) Press: ? - help, Dir - move target Okay, then. Casting: Freezing Cloud (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Hellfire Mortar (dangerous; 6% risk of failure) Press: ? - help, Shift-Dir - straight line With a deafening crack, the ground splits apart in the path of your chthonic artillery! The warg howls! You hear a shout! Your hellfire mortar blasts a torrent of magma at the warg. The bolt of magma hits the warg!! Your hellfire mortar blasts a torrent of magma at the warg. The bolt of magma hits the warg!! The warg dies! Vehumet accepts your kill. Found a stone staircase leading down. Some rock shatters into small pieces. Jorgrun Earthshaker comes into view. He is wielding a +0 heavy quarterstaff. You see here a warg corpse. Casting: Hellfire Mortar (dangerous; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You already have an active mortar! Jorgrun gestures at the rock wall while chanting. Some rock shatters into small pieces. Casting: Hellfire Mortar (dangerous; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Bitter cold erupts, blasting rock from the ceiling! The mass of rock hits Jorgrun! Jorgrun is lightly wounded. Piercing cold boils outward! The piercing cold hits Jorgrun!! Jorgrun is moderately wounded. Your hellfire mortar sinks back into the magma. Your hellfire mortar is destroyed! Casting: Permafrost Eruption (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Hellfire Mortar (dangerous; 6% risk of failure) Press: ? - help, Shift-Dir - straight line With a deafening crack, the ground splits apart in the path of your chthonic artillery! Jorgrun attacks as he pursues you! Jorgrun hits you with a +0 heavy quarterstaff! Your hellfire mortar blasts a torrent of magma at Jorgrun. The bolt of magma hits Jorgrun! The bolt of magma hits Jorgrun!! Your hellfire mortar blasts a torrent of magma at Jorgrun. The bolt of magma hits Jorgrun!! Your hellfire mortar blasts a torrent of magma at Jorgrun. The bolt of magma misses Jorgrun. Your hellfire mortar blasts a torrent of magma at Jorgrun. The bolt of magma hits Jorgrun! Jorgrun dies! Vehumet accepts your kill. Your hellfire mortar sinks back into the magma. Your hellfire mortar is destroyed! Things that are here: a +0 heavy quarterstaff; a +0 robe Casting: Hellfire Mortar (dangerous; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Unknown command. Casting: Hellfire Mortar (dangerous; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Unknown command. Magic restored. HP restored. You now have 653 gold pieces (gained 20). You see here a warg corpse. Done exploring. Done exploring. There is a stone staircase leading down here. You climb downwards. Welcome back, ShinQuickMan the Human Conjurer. Vehumet says: Let it end in hellfire! Press ? for a list of commands and other information. Cast which spell? (? or * to list) You erupt in a blast of force! The mystic blast hits the orc. The orc is severely wounded. The orc is knocked back by the mystic blast. The mystic blast hits the orc. The orc is severely wounded. The orc is knocked back by the mystic blast. The orc slams into the rock wall. You kill the orc! Vehumet accepts your kill. You feel your power returning. The mystic blast hits the orc. You kill the orc! Vehumet accepts your kill. You feel your power returning. The mystic blast hits the orc warrior! The orc warrior is moderately wounded. The orc warrior is knocked back by the mystic blast. The orc warrior slams into the rock wall. The orc warrior is heavily wounded. The mystic blast hits the orc!! You kill the orc! Vehumet accepts your kill. You feel your power returning. The mystic blast hits the orc! You kill the orc! Vehumet accepts your kill. You feel your power returning. The mystic blast hits the orc! You kill the orc! Vehumet accepts your kill. The mystic blast hits the orc!! You kill the orc! Vehumet accepts your kill. The mystic blast hits the orc! You kill the orc! Vehumet accepts your kill. The mystic blast hits the orc. The orc is heavily wounded. The orc is knocked back by the mystic blast. The orc slams into the rock wall! You kill the orc! Vehumet accepts your kill. Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Hellfire Mortar (dangerous; 6% risk of failure) Press: ? - help, Shift-Dir - straight line With a deafening crack, the ground splits apart in the path of your chthonic artillery! You hear a shout! x6 Your hellfire mortar blasts a torrent of magma at the orc warrior. The bolt of magma hits the orc warrior!! The orc warrior dies! Vehumet accepts your kill. Your hellfire mortar blasts a torrent of magma at the orc. The bolt of magma hits the orc! The orc dies! Vehumet accepts your kill. Things that are here: a +0 mace; a +0 plate armour Found 9 gold pieces. Things that are here: a +0 mace; a +0 plate armour Things that are here: a +0 hand axe; a +0 ring mail Your hellfire mortar sinks back into the magma. Your hellfire mortar is destroyed! Things that are here: a +3 whip; an orc corpse Things that are here: a +0 mace; an orc corpse Things that are here: a +1 whip of pain; an orc corpse Things that are here: a +1 hand axe of electrocution; a +0 ring mail You now have 662 gold pieces (gained 9). You now have 676 gold pieces (gained 14). You now have 697 gold pieces (gained 21). You now have 713 gold pieces (gained 16). You now have 727 gold pieces (gained 14). A kobold blastminer comes into view. Casting: Hellfire Mortar (dangerous; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Hellfire Mortar (dangerous; 6% risk of failure) Press: ? - help, Shift-Dir - straight line With a deafening crack, the ground splits apart in the path of your chthonic artillery! The kobold blastminer shouts! You hear a shout! You hear a howl! You hear a shout! x6 The kobold blastminer wields a +0 arbalest. The kobold blastminer shoots a bolt. The bolt hits your hellfire mortar!! Your hellfire mortar blasts a torrent of magma at the kobold blastminer. The bolt of magma hits the kobold blastminer!! The kobold blastminer shoots a bolt. The bolt hits your hellfire mortar! Your hellfire mortar blasts a torrent of magma at the kobold blastminer. The bolt of magma hits the kobold blastminer!! The kobold blastminer dies! Vehumet accepts your kill. Casting: Hellfire Mortar (dangerous; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Unknown command. Save game and exit? Welcome back, ShinQuickMan the Human Conjurer. Vehumet says: Let it end in hellfire! Welcome back, ShinQuickMan the Human Conjurer. Vehumet says: Let it end in hellfire! Press ? for a list of commands and other information. A warg comes into view. Found 20 gold pieces. Your hellfire mortar sinks back into the magma. Your hellfire mortar is destroyed! A kobold blastminer comes into view. Cast which spell? (? or * to list) Aiming: Hellfire Mortar (dangerous; 6% risk of failure) Press: ? - help, Shift-Dir - straight line With a deafening crack, the ground splits apart in the path of your chthonic artillery! You hear a shout! x3 The kobold blastminer wields a +0 arbalest. The kobold blastminer shoots a bolt. The bolt hits your hellfire mortar! Your hellfire mortar blasts a torrent of magma at the warg. The bolt of magma hits the warg!! The kobold blastminer shoots a bolt. The bolt hits your hellfire mortar. Your hellfire mortar blasts a torrent of magma at the warg. The bolt of magma misses the warg. Your hellfire mortar blasts a torrent of magma at the warg. The bolt of magma hits the warg!! The warg dies! Vehumet accepts your kill. The kobold blastminer blasts its cannon at you. The iron shot hits your hellfire mortar!! The kobold blastminer is knocked back by the blast. The kobold blastminer blasts its cannon at you. The iron shot hits your hellfire mortar!! The kobold blastminer is knocked back by the blast. Your hellfire mortar collides with a floor and sinks back into the magma. Your hellfire mortar is destroyed! Casting: Hellfire Mortar (dangerous; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Hellfire Mortar (dangerous; 6% risk of failure) Press: ? - help, Shift-Dir - straight line With a deafening crack, the ground splits apart in the path of your chthonic artillery! You hear a shout! The kobold blastminer shoots a bolt. The bolt hits your hellfire mortar but does no damage. Your hellfire mortar blasts a torrent of magma at the kobold blastminer. The bolt of magma hits the kobold blastminer!! Your hellfire mortar blasts a torrent of magma at the kobold blastminer. The bolt of magma hits the kobold blastminer!! The kobold blastminer dies! Vehumet accepts your kill. Save game and exit? Welcome back, ShinQuickMan the Human Conjurer. Vehumet says: Let it end in hellfire! Welcome back, ShinQuickMan the Human Conjurer. Vehumet says: Let it end in hellfire! Press ? for a list of commands and other information. An orc comes into view. It is wielding a +0 whip. Cast which spell? (? or * to list) Aiming: Hellfire Mortar (dangerous; 5% risk of failure) Press: ? - help, Shift-Dir - straight line With a deafening crack, the ground splits apart in the path of your chthonic artillery! You hear a shout! x6 Your hellfire mortar blasts a torrent of magma at the orc. The bolt of magma hits the orc!! The orc dies! Vehumet accepts your kill. Vehumet offers you knowledge of Eringya's Noxious Bog. An orc comes into view. It is wielding a +0 club. An orc warrior comes into view. It is wielding a +0 war axe. Your hellfire mortar blasts a torrent of magma at the orc. The bolt of magma hits the orc!! The orc dies! Vehumet accepts your kill. Your Fire Magic skill increases to level 7! Your hellfire mortar blasts a torrent of magma at the orc warrior. The bolt of magma hits the orc warrior!! The orc warrior dies! Vehumet accepts your kill. An ogre comes into view. It is wielding a +0 giant club. Your hellfire mortar blasts a torrent of magma at the ogre. The bolt of magma hits the ogre!! An orc comes into view. It is wielding a +0 hand axe. Your hellfire mortar blasts a torrent of magma at the ogre. The bolt of magma hits the ogre!! The ogre dies! Vehumet accepts your kill. Casting: Hellfire Mortar (dangerous; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc Aim: an orc, wielding a +0 hand axe and wearing a +0 leather armour (83% to hit) The searing ray misses the orc. (Press . to maintain the ray.) Your hellfire mortar blasts a torrent of magma at the orc. The bolt of magma hits the orc!! The orc dies! Vehumet accepts your kill. Your hellfire mortar sinks back into the magma. Your hellfire mortar is destroyed! 2 orcs come into view. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freezing Cloud (mildly dangerous; 1% risk of failure) Press: ? - help, Dir - move target, f - orc Aim: an orc, wielding a +0 trident (wandering, hasn't noticed you) The orc shouts! x2 The orc is engulfed in freezing vapours. You kill the orc! Vehumet accepts your kill. Casting: Freezing Cloud (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freezing Cloud (mildly dangerous; 1% risk of failure) Press: ? - help, Dir - move target, f - orc Aim: an orc, wielding a +0 club You hear a shout! The orc is engulfed in freezing vapours. You kill the orc! Vehumet accepts your kill. You feel your power returning. An orc comes into view. It is wielding a +0 club. x2 Found a stone staircase leading up. An orc comes into view. It is wielding a +1 hand axe of electrocution. The orc closely misses you. You hit the orc. The orc is moderately wounded. The orc completely misses you. You hit the orc but do no damage. The orc is moderately wounded. The orc barely misses you. You hit the orc but do no damage. The orc is moderately wounded. The orc closely misses you. Casting: Freezing Cloud (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc Aim: an orc, wielding a +0 club and wearing a +0 leather armour (moderately wounded, 83% to hit) The searing ray hits the orc. You kill the orc! Vehumet accepts your kill. You feel your power returning. The searing ray misses the orc. (Press . to maintain the ray.) An orc comes into view. It is wielding a +0 club. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Bitter cold erupts, blasting rock from the ceiling! The mass of rock hits the orc!! You kill the orc! Vehumet accepts your kill. You feel your power returning. Piercing cold boils outward! You hit the orc. The orc is moderately wounded. The orc hits you with a +1 hand axe of electrocution. You barely miss the orc. The orc is moderately wounded. The orc closely misses you. You hit the orc. The orc is almost dead. The orc hits you but does no damage. You are electrocuted!! You hit the orc. You feel better. You kill the orc! Vehumet accepts your kill. Casting: Permafrost Eruption (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc Aim: an orc, wielding a +0 club (83% to hit) The searing ray hits the orc! You kill the orc! Vehumet accepts your kill. (Press . to maintain the ray.) Things that are here: a +1 hand axe of electrocution; an orc corpse Save game and exit? Welcome back, ShinQuickMan the Human Conjurer. Vehumet says: Let it end in hellfire! Welcome back, ShinQuickMan the Human Conjurer. Vehumet says: Let it end in hellfire! Press ? for a list of commands and other information. Things that are here: a +0 giant club; an ogre corpse Things that are here: a +0 giant club; an ogre corpse Things that are here: a +0 club; an orc corpse You now have 747 gold pieces (gained 20). You open the door. There is an open door here. An ogre comes into view. It is wielding a +0 giant club. Cast which spell? (? or * to list) Bitter cold erupts, blasting rock from the ceiling! The mass of rock hits the ogre! The ogre is heavily wounded. The ogre shouts! Piercing cold boils outward! The piercing cold hits the ogre! You kill the ogre! Vehumet accepts your kill. You hear a shout! x5 A warg comes into view. The warg moves out of view. Casting: Permafrost Eruption (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freezing Cloud (mildly dangerous; 1% risk of failure) Press: ? - help, Dir - move target The warg howls! The warg is engulfed in freezing vapours. The warg is engulfed in freezing vapours. x2 The warg bites you! You hit the warg but do no damage. The warg is almost dead. The warg is engulfed in freezing vapours. You kill the warg! Vehumet accepts your kill. You feel your power returning. An orc comes into view. It is wielding a +0 dagger. An ogre comes into view. It is wielding a +0 giant club. Casting: Freezing Cloud (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freezing Cloud (mildly dangerous; 1% risk of failure) Press: ? - help, Dir - move target The ogre is engulfed in freezing vapours. Casting: Freezing Cloud (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freezing Cloud (mildly dangerous; 1% risk of failure) Press: ? - help, Dir - move target, f - orc Aim: an orc, wielding a +0 dagger and wearing a +0 leather armour That beam is likely to hit you. Continue anyway? You are engulfed in freezing vapours. The orc is engulfed in freezing vapours. You kill the orc! Vehumet accepts your kill. You feel your power returning. The ogre is engulfed in freezing vapours. The ogre is engulfed in freezing vapours. You kill the ogre! Vehumet accepts your kill. You feel your power returning. Casting: Freezing Cloud (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Unknown command. Okay, then. You start removing your armour. You continue removing your +0 steam dragon scales. x4 You finish removing your +0 steam dragon scales. You start putting on your armour. You continue putting on your +0 troll leather armour. x3 Keep equipping yourself? You continue putting on your +0 troll leather armour. x2 The orc shouts! You hear a howl! You finish putting on your +0 troll leather armour. The armour cannot attune itself to your injured body. Casting: Freezing Cloud (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc Aim: an orc, wielding a +0 dagger (83% to hit) The searing ray hits the orc! You kill the orc! Vehumet accepts your kill. (Press . to maintain the ray.) You open the door. An orc warrior comes into view. It is wielding a +0 dire flail. The orc warrior shouts! Found a trident. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freezing Cloud (mildly dangerous; 1% risk of failure) Press: ? - help, Dir - move target That beam is likely to hit you. Continue anyway? [Y]es or [N]o only, please. That beam is likely to hit you. Continue anyway? Okay, then. Unknown command. Casting: Freezing Cloud (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freezing Cloud (mildly dangerous; 1% risk of failure) Press: ? - help, Dir - move target That beam is likely to hit you. Continue anyway? You are engulfed in freezing vapours. The orc warrior is engulfed in freezing vapours. The orc warrior hits you with a +0 dire flail! The orc warrior is engulfed in freezing vapours. You kill the orc warrior! Vehumet accepts your kill. You feel your power returning. You open the door. There is an open door here. There is an open door here. Magic restored. You open the door. An orc wizard comes into view. It is wielding a +0 dagger. Found 5 stones. Casting: Freezing Cloud (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Bitter cold erupts, blasting rock from the ceiling! The mass of rock hits the orc wizard!! You kill the orc wizard! Vehumet accepts your kill. Piercing cold boils outward! You hear a shout! There is an open door here. There is an open door here. You open the door. An ogre comes into view. It is wielding a +0 giant club. The ogre shouts! Found a leather armour. Casting: Permafrost Eruption (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Casting: Permafrost Eruption (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the ogre! The ogre is moderately wounded. The ogre is knocked back by the mystic blast. Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freezing Cloud (mildly dangerous; 1% risk of failure) Press: ? - help, Dir - move target Okay, then. Casting: Freezing Cloud (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freezing Cloud (mildly dangerous; 1% risk of failure) Press: ? - help, Dir - move target Okay, then. Casting: Freezing Cloud (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freezing Cloud (mildly dangerous; 1% risk of failure) Press: ? - help, Dir - move target That beam is likely to hit you. Continue anyway? You are engulfed in freezing vapours. The ogre is engulfed in freezing vapours. You kill the ogre! Vehumet accepts your kill. An orc wizard comes into view. It is wielding a +0 dagger. An orc priest comes into view. It is wielding a +0 whip. Casting: Freezing Cloud (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freezing Cloud (mildly dangerous; 1% risk of failure) Press: ? - help, Dir - move target The orc wizard shouts! You hear a shout! The orc wizard is engulfed in freezing vapours. You kill the orc wizard! Vehumet accepts your kill. You feel your power returning. Casting: Freezing Cloud (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freezing Cloud (mildly dangerous; 1% risk of failure) Press: ? - help, Dir - move target That beam is likely to hit you. Continue anyway? You are engulfed in freezing vapours. The orc priest is engulfed in freezing vapours. Vehumet accepts your kill. You feel your power returning. You feel a bit more experienced. An orc warrior comes into view. It is wielding a +0 short sword. Casting: Freezing Cloud (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Hellfire Mortar (dangerous; 7% risk of failure) Press: ? - help, Shift-Dir - straight line With a deafening crack, the ground splits apart in the path of your chthonic artillery! You hear a howl! You hear a shout! You hear a howl! You hear a shout! You hear a howl! You hear a shout! x5 The orc warrior hits your hellfire mortar but does no damage. The orc warrior unwields a +0 short sword. The orc warrior wields a +0 orcbow. The orc warrior shoots an arrow. The arrow hits your hellfire mortar! Your hellfire mortar blasts a torrent of magma at the orc warrior. The bolt of magma hits the orc warrior! Your hellfire mortar blasts a torrent of magma at the orc warrior. The bolt of magma hits the orc warrior! The orc warrior dies! Vehumet accepts your kill. Your hellfire mortar collides with a wall and sinks back into the magma. Your hellfire mortar is destroyed! You open the door. Found a pair of gloves. There is an open door here. You see here a +0 pair of gloves. There is an open door here. You open the door. An orc warrior comes into view. It is wielding a +0 flail. The orc warrior shouts! Casting: Hellfire Mortar (dangerous; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Bitter cold erupts, blasting rock from the ceiling! The mass of rock hits the orc warrior! The orc warrior is severely wounded. Piercing cold boils outward! The piercing cold hits the orc warrior! You kill the orc warrior! Vehumet accepts your kill. You feel your power returning. You hear a howl! Save game and exit? Welcome back, ShinQuickMan the Human Conjurer. Vehumet says: Let it end in hellfire! Press ? for a list of commands and other information. Magic restored. There is an open door here. You now have 763 gold pieces (gained 16). Things that are here: a +0 chain mail; a +0 flail; an orc corpse There is an open door here. You open the door. A warg comes into view. Found 17 gold pieces. Cast which spell? (? or * to list) Aiming: Hellfire Mortar (dangerous; 7% risk of failure) Press: ? - help, Shift-Dir - straight line An open door. With a deafening crack, the ground splits apart in the path of your chthonic artillery! The warg howls! You hear a shout! You hear a howl! You hear a shout! Your hellfire mortar collides with a wall and sinks back into the magma. Your hellfire mortar is destroyed! There is an open door here. The warg bites you! Casting: Hellfire Mortar (dangerous; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Hellfire Mortar (dangerous; 7% risk of failure) Press: ? - help, Shift-Dir - straight line You miscast Hellfire Mortar. You are very lightly contaminated with residual magic. Fire whirls out from your hands! You resist. The warg barely misses you. The warg bites you!! Casting: Hellfire Mortar (dangerous; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Hellfire Mortar (dangerous; 7% risk of failure) Press: ? - help, Shift-Dir - straight line With a deafening crack, the ground splits apart in the path of your chthonic artillery! You hear a howl! You hear a shout! x2; You hear a howl! You hear a shout! The warg bites you! The warg bites you!! Your hellfire mortar blasts a torrent of magma at the warg. The bolt of magma misses the warg. The warg bites you. The warg bites you. Your hellfire mortar blasts a torrent of magma at the warg. The bolt of magma hits the warg!! Casting: Hellfire Mortar (dangerous; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the warg! The warg is almost dead. The warg is knocked back by the mystic blast. Your hellfire mortar blasts a torrent of magma at the warg. The bolt of magma hits the warg! The warg dies! Vehumet accepts your kill. Your hellfire mortar collides with a wall and sinks back into the magma. Your hellfire mortar is destroyed! There is an open door here. You now have 780 gold pieces (gained 17). There is an open door here. Found a scroll of brand weapon. There is an open door here. Things that are here: a +0 chain mail; a +0 short sword; a +0 orcbow s - a scroll of brand weapon There is an open door here. Things that are here: a +0 chain mail; a +0 short sword; a +0 orcbow Your magical contamination has completely faded away. You open the door. An orc priest comes into view. It is wielding a +0 mace. There is an open door here. Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Hellfire Mortar (dangerous; 7% risk of failure) Press: ? - help, Shift-Dir - straight line With a deafening crack, the ground splits apart in the path of your chthonic artillery! The orc priest shouts! You hear a shout! You hear a howl! You hear a shout! x14 You hear a howl! You hear a shout! x20 An orc priest comes into view. It is wielding a +0 flail. Your hellfire mortar blasts a torrent of magma at the orc priest. The bolt of magma hits the orc priest!! The orc priest dies! Vehumet accepts your kill. The orc priest miscasts a cantrip. Your hellfire mortar blasts a torrent of magma at the orc priest. The bolt of magma hits the orc priest!!! The orc priest dies! Vehumet accepts your kill. An orc comes into view. It is wielding a +0 club. Your hellfire mortar blasts a torrent of magma at the orc. The bolt of magma hits the orc!! The orc dies! Vehumet accepts your kill. An orc comes into view. It is wielding a +0 trident. The orc shouts! You hear a shout! An orc comes into view. It is wielding a +0 club. Your hellfire mortar sinks back into the magma. Your hellfire mortar is destroyed! You hear a shout! Casting: Hellfire Mortar (dangerous; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Hellfire Mortar (dangerous; 7% risk of failure) Press: ? - help, Shift-Dir - straight line With a deafening crack, the ground splits apart in the path of your chthonic artillery! You hear a shout! x9; You hear a howl! You hear a shout! You hear a howl! You hear a shout! x5 An orc comes into view. It is wielding a +0 whip. Your hellfire mortar blasts a torrent of magma at the orc. The bolt of magma hits the orc! The orc dies! Vehumet accepts your kill. >>>>>>>>>>>>>>>>>>>>>> Version history: Game started: 0.32-a0-1096-gd1626824a6 Game state: mouse_enabled: 0, waiting_for_command: 0, terminal_resized: 0 io_inited: 1, need_save: 1, saving_game: 0, updating_scores: 0: seen_hups: 0, map_stat_gen: 0, type: 1, arena_suspended: 0 prev_cmd = CMD_WAIT repeat_cmd = CMD_NO_CMD Player: {{{{{{{{{{{ Name: [ShinQuickMan] Species: Human Job: Conjurer HP: 83/103; mods: 0/0 MP: 31/38; mod: 0 Stats: 7 (7) 25 (25) 15 (15) Position: (55, 36), god: Vehumet (6), turn_is_over: 1, banished: 0 Standing on/in/over feature: floor Skills (mode: manual) Name | can_currently_train | train | training | level | points | progress Fighting | X | 0 | 0 | 5 | 750 | 0/300 Short Blades | X | 0 | 0 | 0 | 0 | 0/50 Long Blades | X | 0 | 0 | 0 | 0 | 0/50 Axes | X | 0 | 0 | 0 | 0 | 0/50 Maces & Flails | X | 0 | 0 | 0 | 0 | 0/50 Polearms | X | 0 | 0 | 0 | 0 | 0/50 Staves | X | 0 | 0 | 0 | 0 | 0/50 Ranged Weapons | X | 0 | 0 | 0 | 0 | 0/50 Throwing | X | 0 | 0 | 0 | 0 | 0/50 Armour | X | 0 | 0 | 5 | 750 | 0/300 Dodging | X | 0 | 0 | 2 | 151 | 1/150 Stealth | X | 0 | 0 | 2 | 127 | 1/126 Shields | X | 0 | 0 | 0 | 0 | 0/50 Unarmed Combat | X | 0 | 0 | 0 | 0 | 0/50 Spellcasting | X | 0 | 0 | 10 | 3300 | 0/713 Conjurations | X | 0 | 0 | 11 | 3375 | 0/675 Hexes | X | 0 | 0 | 0 | 0 | 0/50 Summonings | X | 0 | 0 | 0 | 0 | 0/50 Necromancy | X | 0 | 0 | 0 | 0 | 0/50 Translocations | X | 0 | 0 | 4 | 500 | 0/250 Fire Magic | X | 2 | 66 | 7 | 1510 | 110/400 Ice Magic | X | 0 | 0 | 11 | 3375 | 0/675 Air Magic | X | 0 | 0 | 0 | 0 | 0/50 Earth Magic | X | 1 | 34 | 14 | 6003 | 378/900 Alchemy | X | 0 | 0 | 7 | 1450 | 50/400 Invocations | X | 0 | 0 | 0 | 0 | 0/42 Evocations | X | 0 | 0 | 0 | 0 | 0/50 Shapeshifting | X | 0 | 0 | 0 | 0 | 0/59 Spell bugs: Durations: Attributes: #12: 1320 #13: 540 #23: 9741 #24: 1688661958 #49: 1720 Mutations: weak: 1 explore regen: 1 (innate) Inventory bugs: Equipment: eq slot #0, inv slot #11: +1 dagger "Woupsuxt" {vamp, rF+ Dex+4} eq slot #2, inv slot #4: +0 helmet eq slot #3, inv slot #26: +0 pair of gloves eq slot #4, inv slot #41: +0 pair of boots eq slot #6, inv slot #46: +0 troll leather armour eq slot #7, inv slot #7: ring of magical power eq slot #8, inv slot #19: ring of wizardry eq slot #9, inv slot #28: amulet of faith }}}}}}}}}}} Webtiles message buffer: Webtiles JSON stack: Screenshot: ...# ... ... .# ##..##..... .# # #...#...... .#####.#### #.........# .....)....# #.)......## .....####.####.ß...ß...ß ..⌠..#..#....'≈≈≈≈≈≈...o )....#..[.####.ß...ß.).ß ))...#..#.####..@I≈≈≈≈# ####.####.#.[#.........# #......'..#..)#...... #.#....#..##..##..... #+##.#....#####... .)... .....#.......##...# .... ##.###'#####≈##.... .o. ##.##...#..#≈###...# ... ##.##...#.['≈# ##+######..### clua stack: dlua stack: Lua persistent data: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Lua marker contents: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>>