Crash caused by signal #11: Segmentation fault Version: Dungeon Crawl Stone Soup 0.32-a0-1096-gd1626824a6 Platform: unix Bits: 64 Game mode: normal Tiles: online Seed: 15537530082105981752, deterministic pregen: 1 Command line: /usr/games/crawl-git-d1626824a6 -name ShinQuickMan -rc /dgldir/rcfiles/crawl-git/ShinQuickMan.rc -macro /dgldir/rcfiles/crawl-git/ShinQuickMan.macro -webtiles-socket /crawl-master/webserver/sockets/ShinQuickMan:dcss-git.sock -morgue /dgldir/morgue/ShinQuickMan/ RC options: restart_after_game = false Crash caused by signal #11: Segmentation fault Obtained 13 stack frames. /usr/games/crawl-git-d1626824a6(_Z17write_stack_traceP8_IO_FILE+0x3f) [0x55ddfa2de30f]: write_stack_trace(_IO_FILE*) /usr/games/crawl-git-d1626824a6(_Z13do_crash_dumpv+0x418) [0x55ddfa2e8798]: do_crash_dump() /usr/games/crawl-git-d1626824a6(_Z20crash_signal_handleri+0x1fa) [0x55ddfa2de79a]: crash_signal_handler(int) /lib/x86_64-linux-gnu/libc.so.6(+0x46210) [0x7f3ecb553210]: /usr/games/crawl-git-d1626824a6(+0x7d5669) [0x55ddfa622669]: /usr/games/crawl-git-d1626824a6(_Z19handle_monster_moveP7monster+0xd80) [0x55ddfa625c50]: handle_monster_move(monster*) /usr/games/crawl-git-d1626824a6(_Z15handle_monstersb+0xb62) [0x55ddfa628152]: handle_monsters(bool) /usr/games/crawl-git-d1626824a6(_Z12world_reactsv+0x13d) [0x55ddfa9b6b2d]: world_reacts() /usr/games/crawl-git-d1626824a6(+0xb6b075) [0x55ddfa9b8075]: /usr/games/crawl-git-d1626824a6(+0xb6bf35) [0x55ddfa9b8f35]: /usr/games/crawl-git-d1626824a6(main+0x1ab) [0x55ddfa228f3b]: /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0xf3) [0x7f3ecb5340b3]: /usr/games/crawl-git-d1626824a6(_start+0x2e) [0x55ddfa229b0e]: gdb not executable. Compilation info: <<<<<<<<<<< Compiled with GCC 9.4.0 Build platform: x86_64-linux-gnu Platform: x86_64-linux-gnu CFLAGS: -O2 -pipe -DUSE_TILE -DUSE_TILE_WEB -Wall -Wformat-security -Wundef -Wextra -Wno-missing-field-initializers -Wno-implicit-fallthrough -Wno-type-limits -Wno-uninitialized -Wno-array-bounds -Wno-format-zero-length -Wmissing-declarations -Wredundant-decls -Wno-parentheses -Wwrite-strings -Wshadow -pedantic -Wuninitialized -Iutil -I. -isystem /usr/include/lua5.1 -g -DWIZARD -DASSERTS -DREGEX_PCRE -DCLUA_BINDINGS -DDGAMELAUNCH -DSAVE_DIR_PATH="/crawl-master/crawl-git-d1626824a6/saves" -DSHARED_DIR_PATH="/crawl-master/crawl-git/saves" -DDATA_DIR_PATH="/crawl-master/crawl-git-d1626824a6/data/" -DWEB_DIR_PATH="/crawl-master/crawl-git-d1626824a6/data/web/" -D_DEFAULT_SOURCE -D_XOPEN_SOURCE=600 LDFLAGS: -rdynamic -fuse-ld=gold -O2 >>>>>>>>>>> Place info: branch = 2, depth = 2 Level id: Orc:2 Level build method = random_map_for_place, level layout type = encompass, absdepth0 = 11 Level vaults: pubby_orc_utopia Markers: <<<<<<<<<<<<<<<<<<<<<< Marker #0, type 9 at (32, 9): Terrain change marker (33->30, 10) Marker #1, type 9 at (33, 10): Terrain change marker (33->30, 20) Marker #2, type 9 at (34, 11): Terrain change marker (33->30, 30) Marker #3, type 9 at (34, 17): Terrain change marker (33->30, 50) Marker #4, type 9 at (34, 18): Terrain change marker (33->30, 40) Marker #5, type 9 at (35, 12): Terrain change marker (33->30, 40) Marker #6, type 9 at (35, 15): Terrain change marker (33->30, 70) Marker #7, type 9 at (35, 16): Terrain change marker (33->30, 60) Marker #8, type 9 at (36, 13): Terrain change marker (33->30, 90) Marker #9, type 9 at (36, 14): Terrain change marker (33->30, 80) Marker #10, type 9 at (37, 12): Terrain change marker (33->30, 100) >>>>>>>>>>>>>>>>>>>>>> Messages: <<<<<<<<<<<<<<<<<<<<<< You feel your power returning. The mystic blast hits the orc! You kill the orc! Vehumet accepts your kill. You feel your power returning. The mystic blast hits the orc! You kill the orc! Vehumet accepts your kill. The mystic blast hits the orc!! You kill the orc! Vehumet accepts your kill. The mystic blast hits the orc! You kill the orc! Vehumet accepts your kill. The mystic blast hits the orc. The orc is heavily wounded. The orc is knocked back by the mystic blast. The orc slams into the rock wall! You kill the orc! Vehumet accepts your kill. Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Hellfire Mortar (dangerous; 6% risk of failure) Press: ? - help, Shift-Dir - straight line With a deafening crack, the ground splits apart in the path of your chthonic artillery! You hear a shout! x6 Your hellfire mortar blasts a torrent of magma at the orc warrior. The bolt of magma hits the orc warrior!! The orc warrior dies! Vehumet accepts your kill. Your hellfire mortar blasts a torrent of magma at the orc. The bolt of magma hits the orc! The orc dies! Vehumet accepts your kill. Things that are here: a +0 mace; a +0 plate armour Found 9 gold pieces. Things that are here: a +0 mace; a +0 plate armour Things that are here: a +0 hand axe; a +0 ring mail Your hellfire mortar sinks back into the magma. Your hellfire mortar is destroyed! Things that are here: a +3 whip; an orc corpse Things that are here: a +0 mace; an orc corpse Things that are here: a +1 whip of pain; an orc corpse Things that are here: a +1 hand axe of electrocution; a +0 ring mail You now have 662 gold pieces (gained 9). You now have 676 gold pieces (gained 14). You now have 697 gold pieces (gained 21). You now have 713 gold pieces (gained 16). You now have 727 gold pieces (gained 14). A kobold blastminer comes into view. Casting: Hellfire Mortar (dangerous; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Hellfire Mortar (dangerous; 6% risk of failure) Press: ? - help, Shift-Dir - straight line With a deafening crack, the ground splits apart in the path of your chthonic artillery! The kobold blastminer shouts! You hear a shout! You hear a howl! You hear a shout! x6 The kobold blastminer wields a +0 arbalest. The kobold blastminer shoots a bolt. The bolt hits your hellfire mortar!! Your hellfire mortar blasts a torrent of magma at the kobold blastminer. The bolt of magma hits the kobold blastminer!! The kobold blastminer shoots a bolt. The bolt hits your hellfire mortar! Your hellfire mortar blasts a torrent of magma at the kobold blastminer. The bolt of magma hits the kobold blastminer!! The kobold blastminer dies! Vehumet accepts your kill. Casting: Hellfire Mortar (dangerous; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Unknown command. Save game and exit? Welcome back, ShinQuickMan the Human Conjurer. Vehumet says: Let it end in hellfire! Welcome back, ShinQuickMan the Human Conjurer. Vehumet says: Let it end in hellfire! Press ? for a list of commands and other information. A warg comes into view. Found 20 gold pieces. Your hellfire mortar sinks back into the magma. Your hellfire mortar is destroyed! A kobold blastminer comes into view. Cast which spell? (? or * to list) Aiming: Hellfire Mortar (dangerous; 6% risk of failure) Press: ? - help, Shift-Dir - straight line With a deafening crack, the ground splits apart in the path of your chthonic artillery! You hear a shout! x3 The kobold blastminer wields a +0 arbalest. The kobold blastminer shoots a bolt. The bolt hits your hellfire mortar! Your hellfire mortar blasts a torrent of magma at the warg. The bolt of magma hits the warg!! The kobold blastminer shoots a bolt. The bolt hits your hellfire mortar. Your hellfire mortar blasts a torrent of magma at the warg. The bolt of magma misses the warg. Your hellfire mortar blasts a torrent of magma at the warg. The bolt of magma hits the warg!! The warg dies! Vehumet accepts your kill. The kobold blastminer blasts its cannon at you. The iron shot hits your hellfire mortar!! The kobold blastminer is knocked back by the blast. The kobold blastminer blasts its cannon at you. The iron shot hits your hellfire mortar!! The kobold blastminer is knocked back by the blast. Your hellfire mortar collides with a floor and sinks back into the magma. Your hellfire mortar is destroyed! Casting: Hellfire Mortar (dangerous; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Hellfire Mortar (dangerous; 6% risk of failure) Press: ? - help, Shift-Dir - straight line With a deafening crack, the ground splits apart in the path of your chthonic artillery! You hear a shout! The kobold blastminer shoots a bolt. The bolt hits your hellfire mortar but does no damage. Your hellfire mortar blasts a torrent of magma at the kobold blastminer. The bolt of magma hits the kobold blastminer!! Your hellfire mortar blasts a torrent of magma at the kobold blastminer. The bolt of magma hits the kobold blastminer!! The kobold blastminer dies! Vehumet accepts your kill. Save game and exit? Welcome back, ShinQuickMan the Human Conjurer. Vehumet says: Let it end in hellfire! Welcome back, ShinQuickMan the Human Conjurer. Vehumet says: Let it end in hellfire! Press ? for a list of commands and other information. An orc comes into view. It is wielding a +0 whip. Cast which spell? (? or * to list) Aiming: Hellfire Mortar (dangerous; 5% risk of failure) Press: ? - help, Shift-Dir - straight line With a deafening crack, the ground splits apart in the path of your chthonic artillery! You hear a shout! x6 Your hellfire mortar blasts a torrent of magma at the orc. The bolt of magma hits the orc!! The orc dies! Vehumet accepts your kill. Vehumet offers you knowledge of Eringya's Noxious Bog. An orc comes into view. It is wielding a +0 club. An orc warrior comes into view. It is wielding a +0 war axe. Your hellfire mortar blasts a torrent of magma at the orc. The bolt of magma hits the orc!! The orc dies! Vehumet accepts your kill. Your Fire Magic skill increases to level 7! Your hellfire mortar blasts a torrent of magma at the orc warrior. The bolt of magma hits the orc warrior!! The orc warrior dies! Vehumet accepts your kill. An ogre comes into view. It is wielding a +0 giant club. Your hellfire mortar blasts a torrent of magma at the ogre. The bolt of magma hits the ogre!! An orc comes into view. It is wielding a +0 hand axe. Your hellfire mortar blasts a torrent of magma at the ogre. The bolt of magma hits the ogre!! The ogre dies! Vehumet accepts your kill. Casting: Hellfire Mortar (dangerous; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc Aim: an orc, wielding a +0 hand axe and wearing a +0 leather armour (83% to hit) The searing ray misses the orc. (Press . to maintain the ray.) Your hellfire mortar blasts a torrent of magma at the orc. The bolt of magma hits the orc!! The orc dies! Vehumet accepts your kill. Your hellfire mortar sinks back into the magma. Your hellfire mortar is destroyed! 2 orcs come into view. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freezing Cloud (mildly dangerous; 1% risk of failure) Press: ? - help, Dir - move target, f - orc Aim: an orc, wielding a +0 trident (wandering, hasn't noticed you) The orc shouts! x2 The orc is engulfed in freezing vapours. You kill the orc! Vehumet accepts your kill. Casting: Freezing Cloud (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freezing Cloud (mildly dangerous; 1% risk of failure) Press: ? - help, Dir - move target, f - orc Aim: an orc, wielding a +0 club You hear a shout! The orc is engulfed in freezing vapours. You kill the orc! Vehumet accepts your kill. You feel your power returning. An orc comes into view. It is wielding a +0 club. x2 Found a stone staircase leading up. An orc comes into view. It is wielding a +1 hand axe of electrocution. The orc closely misses you. You hit the orc. The orc is moderately wounded. The orc completely misses you. You hit the orc but do no damage. The orc is moderately wounded. The orc barely misses you. You hit the orc but do no damage. The orc is moderately wounded. The orc closely misses you. Casting: Freezing Cloud (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc Aim: an orc, wielding a +0 club and wearing a +0 leather armour (moderately wounded, 83% to hit) The searing ray hits the orc. You kill the orc! Vehumet accepts your kill. You feel your power returning. The searing ray misses the orc. (Press . to maintain the ray.) An orc comes into view. It is wielding a +0 club. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Bitter cold erupts, blasting rock from the ceiling! The mass of rock hits the orc!! You kill the orc! Vehumet accepts your kill. You feel your power returning. Piercing cold boils outward! You hit the orc. The orc is moderately wounded. The orc hits you with a +1 hand axe of electrocution. You barely miss the orc. The orc is moderately wounded. The orc closely misses you. You hit the orc. The orc is almost dead. The orc hits you but does no damage. You are electrocuted!! You hit the orc. You feel better. You kill the orc! Vehumet accepts your kill. Casting: Permafrost Eruption (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc Aim: an orc, wielding a +0 club (83% to hit) The searing ray hits the orc! You kill the orc! Vehumet accepts your kill. (Press . to maintain the ray.) Things that are here: a +1 hand axe of electrocution; an orc corpse Save game and exit? Welcome back, ShinQuickMan the Human Conjurer. Vehumet says: Let it end in hellfire! Welcome back, ShinQuickMan the Human Conjurer. Vehumet says: Let it end in hellfire! Press ? for a list of commands and other information. Things that are here: a +0 giant club; an ogre corpse Things that are here: a +0 giant club; an ogre corpse Things that are here: a +0 club; an orc corpse You now have 747 gold pieces (gained 20). You open the door. There is an open door here. An ogre comes into view. It is wielding a +0 giant club. Cast which spell? (? or * to list) Bitter cold erupts, blasting rock from the ceiling! The mass of rock hits the ogre! The ogre is heavily wounded. The ogre shouts! Piercing cold boils outward! The piercing cold hits the ogre! You kill the ogre! Vehumet accepts your kill. You hear a shout! x5 A warg comes into view. The warg moves out of view. Casting: Permafrost Eruption (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freezing Cloud (mildly dangerous; 1% risk of failure) Press: ? - help, Dir - move target The warg howls! The warg is engulfed in freezing vapours. The warg is engulfed in freezing vapours. x2 The warg bites you! You hit the warg but do no damage. The warg is almost dead. The warg is engulfed in freezing vapours. You kill the warg! Vehumet accepts your kill. You feel your power returning. An orc comes into view. It is wielding a +0 dagger. An ogre comes into view. It is wielding a +0 giant club. Casting: Freezing Cloud (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freezing Cloud (mildly dangerous; 1% risk of failure) Press: ? - help, Dir - move target The ogre is engulfed in freezing vapours. Casting: Freezing Cloud (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freezing Cloud (mildly dangerous; 1% risk of failure) Press: ? - help, Dir - move target, f - orc Aim: an orc, wielding a +0 dagger and wearing a +0 leather armour That beam is likely to hit you. Continue anyway? You are engulfed in freezing vapours. The orc is engulfed in freezing vapours. You kill the orc! Vehumet accepts your kill. You feel your power returning. The ogre is engulfed in freezing vapours. The ogre is engulfed in freezing vapours. You kill the ogre! Vehumet accepts your kill. You feel your power returning. Casting: Freezing Cloud (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Unknown command. Okay, then. You start removing your armour. You continue removing your +0 steam dragon scales. x4 You finish removing your +0 steam dragon scales. You start putting on your armour. You continue putting on your +0 troll leather armour. x3 Keep equipping yourself? You continue putting on your +0 troll leather armour. x2 The orc shouts! You hear a howl! You finish putting on your +0 troll leather armour. The armour cannot attune itself to your injured body. Casting: Freezing Cloud (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc Aim: an orc, wielding a +0 dagger (83% to hit) The searing ray hits the orc! You kill the orc! Vehumet accepts your kill. (Press . to maintain the ray.) You open the door. An orc warrior comes into view. It is wielding a +0 dire flail. The orc warrior shouts! Found a trident. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freezing Cloud (mildly dangerous; 1% risk of failure) Press: ? - help, Dir - move target That beam is likely to hit you. Continue anyway? [Y]es or [N]o only, please. That beam is likely to hit you. Continue anyway? Okay, then. Unknown command. Casting: Freezing Cloud (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freezing Cloud (mildly dangerous; 1% risk of failure) Press: ? - help, Dir - move target That beam is likely to hit you. Continue anyway? You are engulfed in freezing vapours. The orc warrior is engulfed in freezing vapours. The orc warrior hits you with a +0 dire flail! The orc warrior is engulfed in freezing vapours. You kill the orc warrior! Vehumet accepts your kill. You feel your power returning. You open the door. There is an open door here. There is an open door here. Magic restored. You open the door. An orc wizard comes into view. It is wielding a +0 dagger. Found 5 stones. Casting: Freezing Cloud (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Bitter cold erupts, blasting rock from the ceiling! The mass of rock hits the orc wizard!! You kill the orc wizard! Vehumet accepts your kill. Piercing cold boils outward! You hear a shout! There is an open door here. There is an open door here. You open the door. An ogre comes into view. It is wielding a +0 giant club. The ogre shouts! Found a leather armour. Casting: Permafrost Eruption (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Casting: Permafrost Eruption (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the ogre! The ogre is moderately wounded. The ogre is knocked back by the mystic blast. Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freezing Cloud (mildly dangerous; 1% risk of failure) Press: ? - help, Dir - move target Okay, then. Casting: Freezing Cloud (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freezing Cloud (mildly dangerous; 1% risk of failure) Press: ? - help, Dir - move target Okay, then. Casting: Freezing Cloud (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freezing Cloud (mildly dangerous; 1% risk of failure) Press: ? - help, Dir - move target That beam is likely to hit you. Continue anyway? You are engulfed in freezing vapours. The ogre is engulfed in freezing vapours. You kill the ogre! Vehumet accepts your kill. An orc wizard comes into view. It is wielding a +0 dagger. An orc priest comes into view. It is wielding a +0 whip. Casting: Freezing Cloud (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freezing Cloud (mildly dangerous; 1% risk of failure) Press: ? - help, Dir - move target The orc wizard shouts! You hear a shout! The orc wizard is engulfed in freezing vapours. You kill the orc wizard! Vehumet accepts your kill. You feel your power returning. Casting: Freezing Cloud (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freezing Cloud (mildly dangerous; 1% risk of failure) Press: ? - help, Dir - move target That beam is likely to hit you. Continue anyway? You are engulfed in freezing vapours. The orc priest is engulfed in freezing vapours. Vehumet accepts your kill. You feel your power returning. You feel a bit more experienced. An orc warrior comes into view. It is wielding a +0 short sword. Casting: Freezing Cloud (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Hellfire Mortar (dangerous; 7% risk of failure) Press: ? - help, Shift-Dir - straight line With a deafening crack, the ground splits apart in the path of your chthonic artillery! You hear a howl! You hear a shout! You hear a howl! You hear a shout! You hear a howl! You hear a shout! x5 The orc warrior hits your hellfire mortar but does no damage. The orc warrior unwields a +0 short sword. The orc warrior wields a +0 orcbow. The orc warrior shoots an arrow. The arrow hits your hellfire mortar! Your hellfire mortar blasts a torrent of magma at the orc warrior. The bolt of magma hits the orc warrior! Your hellfire mortar blasts a torrent of magma at the orc warrior. The bolt of magma hits the orc warrior! The orc warrior dies! Vehumet accepts your kill. Your hellfire mortar collides with a wall and sinks back into the magma. Your hellfire mortar is destroyed! You open the door. Found a pair of gloves. There is an open door here. You see here a +0 pair of gloves. There is an open door here. You open the door. An orc warrior comes into view. It is wielding a +0 flail. The orc warrior shouts! Casting: Hellfire Mortar (dangerous; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Bitter cold erupts, blasting rock from the ceiling! The mass of rock hits the orc warrior! The orc warrior is severely wounded. Piercing cold boils outward! The piercing cold hits the orc warrior! You kill the orc warrior! Vehumet accepts your kill. You feel your power returning. You hear a howl! Save game and exit? Welcome back, ShinQuickMan the Human Conjurer. Vehumet says: Let it end in hellfire! Welcome back, ShinQuickMan the Human Conjurer. Vehumet says: Let it end in hellfire! Press ? for a list of commands and other information. There is an open door here. You now have 763 gold pieces (gained 16). Things that are here: a +0 chain mail; a +0 flail; an orc corpse There is an open door here. As you open the door, it creaks loudly! A warg comes into view. The warg howls! You hear a howl! Found 17 gold pieces. Cast which spell? (? or * to list) You can't see any susceptible monsters within range! (Use Z to cast anyway.) The warg attacks as it pursues you! The warg bites you but does no damage. Cast which spell? (? or * to list) You erupt in a blast of force! The mystic blast hits the warg! The warg is moderately wounded. You hear a howl! The warg bites you! Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the warg. The warg is heavily wounded. The warg is knocked back by the mystic blast. Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the warg! The warg is almost dead. The warg is knocked back by the mystic blast. Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Bitter cold erupts, blasting rock from the ceiling! The mass of rock hits the warg! You kill the warg! Vehumet accepts your kill. You feel your power returning. Piercing cold boils outward! There is an open door here. You see here a warg corpse. You now have 780 gold pieces (gained 17). An orc warrior comes into view. It is wielding a +0 halberd. Casting: Permafrost Eruption (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Bitter cold erupts, blasting rock from the ceiling! The mass of rock misses the orc warrior. Piercing cold boils outward! The piercing cold engulfs the orc warrior! The orc warrior is moderately wounded. Casting: Permafrost Eruption (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Bitter cold erupts, blasting rock from the ceiling! The mass of rock hits the orc warrior! The orc warrior is severely wounded. Piercing cold boils outward! The piercing cold hits the orc warrior! You kill the orc warrior! Vehumet accepts your kill. You feel your power returning. You hear a shout! x2 You see here a warg corpse. There is an open door here. Things that are here: a +0 halberd; a +0 plate armour; an orc corpse HP restored. Your armour attunes itself to your body and you begin to regenerate more quickly. Things that are here: a +0 leather armour; a +0 dagger You see here a +0 dagger. An orc warrior comes into view. It is wielding a +0 mace. You see here a +0 whip. Casting: Permafrost Eruption (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Bitter cold erupts, blasting rock from the ceiling! The mass of rock hits the orc warrior! The orc warrior is heavily wounded. The orc warrior shouts! Piercing cold boils outward! The piercing cold hits the orc warrior!! You kill the orc warrior! Vehumet accepts your kill. You feel your power returning. You hear a shout! You hear a howl! You hear a shout! Items here: ( ) [ †. There is an open door here. You open the door. An orc warrior comes into view. It is wielding a +0 halberd. The orc warrior shouts! Found a scroll of revelation. Casting: Permafrost Eruption (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Bitter cold erupts, blasting rock from the ceiling! The mass of rock hits the orc warrior. The orc warrior is lightly wounded. Piercing cold boils outward! The piercing cold hits the orc warrior!! The orc warrior is almost dead. The orc warrior hits you but does no damage. Casting: Permafrost Eruption (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc warrior Aim: an orc warrior, wielding a +0 halberd and wearing a +0 plate armour (almost dead, 83% to hit) The searing ray hits the orc warrior. The orc warrior is almost dead. (Press . to maintain the ray.) The orc warrior hits you from afar with a +0 halberd. The searing ray misses the orc warrior. The orc warrior misses you. An orc warrior comes into view. It is wielding a +0 halberd. The searing ray misses the orc warrior. The orc warrior barely misses you. The searing ray hits the orc warrior! You kill the orc warrior! Vehumet accepts your kill. You feel your power returning. You finish channelling your searing ray. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Bitter cold erupts, blasting rock from the ceiling! The mass of rock hits the orc warrior! The orc warrior is heavily wounded. Piercing cold boils outward! The piercing cold hits the orc warrior!! You kill the orc warrior! Vehumet accepts your kill. You hear a howl! There is an open door here. Things that are here: a +0 halberd; a +0 plate armour E - 6 scrolls of revelation (gained 1) There is an open door here. Things that are here: a +0 halberd; a +0 chain mail An orc warrior and a warg come into view. Casting: Permafrost Eruption (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freezing Cloud (mildly dangerous; 1% risk of failure) Press: ? - help, Dir - move target, f - warg Aim: a warg (wandering, hasn't noticed you) The orc warrior shouts! The warg howls! The warg is engulfed in freezing vapours. The orc warrior is engulfed in freezing vapours. The orc warrior throws a boomerang. The boomerang hits you! The orc warrior is engulfed in freezing vapours. The orc warrior throws a boomerang. The boomerang barely misses you. The orc warrior is engulfed in freezing vapours. The orc warrior is engulfed in freezing vapours. You kill the orc warrior! Vehumet accepts your kill. You feel your power returning. Press: ? - help, v - describe, . - travel Here: a warg (freezing vapour, moderately wounded) The floor. Unknown command. Unknown command. You hit the warg but do no damage. The warg is moderately wounded. The warg is engulfed in freezing vapours. The warg closely misses you. You hit the warg. The warg is severely wounded. The warg is engulfed in freezing vapours. You kill the warg! Vehumet accepts your kill. You feel your power returning. Things that are here: a +0 robe; a +0 dagger You open the door. There is an open door here. There is an open door here. You open the door. An orc warrior comes into view. It is wielding a +0 dire flail and wearing a +2 plate armour of cold resistance. The orc warrior shouts! The orc warrior moves out of view. Found a plate armour. Casting: Freezing Cloud (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Hellfire Mortar (dangerous; 7% risk of failure) Press: ? - help, Shift-Dir - straight line With a deafening crack, the ground splits apart in the path of your chthonic artillery! You hear a shout! You hear a howl! You hear a shout! x3 Your hellfire mortar blasts a torrent of magma at the orc warrior. The bolt of magma hits the orc warrior!! The orc warrior dies! Vehumet accepts your kill. Your hellfire mortar collides with a wall and sinks back into the magma. Your hellfire mortar is destroyed! Things that are here: a +0 dire flail; a +2 plate armour of cold resistance Items here: ( ) [ †. Found a scroll labelled WAL IZOFERUFY. There is an open door here. k - 2 scrolls labelled WAL IZOFERUFY (gained 1) There is an open door here. An orc warrior comes into view. It is wielding a +0 scimitar. An orc comes into view. It is wielding a +0 flail. The orc warrior moves out of view. Save game and exit? Welcome back, ShinQuickMan the Human Conjurer. Vehumet says: Let it end in hellfire! Press ? for a list of commands and other information. Cast which spell? (? or * to list) Aiming: Hellfire Mortar (dangerous; 7% risk of failure) Press: ? - help, Shift-Dir - straight line With a deafening crack, the ground splits apart in the path of your chthonic artillery! You hear a shout! x6; You hear a howl! You hear a shout! x3 Your hellfire mortar blasts a torrent of magma at the orc. The bolt of magma hits the orc!! The orc dies! Vehumet accepts your kill. An orc wizard comes into view. It is wielding a +0 dagger. Your hellfire mortar blasts a torrent of magma at the orc wizard. The bolt of magma hits the orc wizard!! The orc wizard dies! Vehumet accepts your kill. Your hellfire mortar sinks back into the magma. Your hellfire mortar is destroyed! Casting: Hellfire Mortar (dangerous; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Bitter cold erupts, blasting rock from the ceiling! The mass of rock hits the orc warrior! The orc warrior is moderately wounded. Piercing cold boils outward! The piercing cold hits the orc warrior!! You kill the orc warrior! Vehumet accepts your kill. You feel your power returning. You hear a shout! Things that are here: a +0 scimitar; a +0 plate armour; an orc corpse There is an open door here. You enter the shallow water. Moving in this stuff is going to be slow. An orc comes into view. It is wielding a +0 falchion. The orc moves out of view. 2 orcs come into view. The orc shouts! x2; You hear a shout! An orc priest comes into view. It is wielding a +0 flail. The orc moves out of view. You hear a shout! x2 Casting: Permafrost Eruption (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Bitter cold erupts, blasting rock from the ceiling! The mass of rock hits the orc! You kill the orc! Vehumet accepts your kill. Piercing cold boils outward! The piercing cold hits the orc priest! You kill the orc priest! Vehumet accepts your kill. You feel your power returning. The piercing cold hits the orc! You kill the orc! Vehumet accepts your kill. You feel your power returning. An orc wizard comes into view. It is wielding a +0 dagger. An orc knight comes into view. It is wielding a +0 war axe. The orc knight shouts! The orc wizard shouts! An ogre comes into view. It is wielding a +0 giant spiked club. An orc comes into view. It is wielding a +0 short sword. The orc wizard casts a spell at you. The magic dart hits you. The orc knight moves out of view. Casting: Permafrost Eruption (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Hellfire Mortar (dangerous; 7% risk of failure) Press: ? - help, Shift-Dir - straight line With a deafening crack, the ground splits apart in the path of your chthonic artillery! The orc shouts! x2; You hear a shout! x5 An orc warrior comes into view. It is wielding a +0 dire flail. You hear a shout! You hear a shout! The orc wizard pulls the alarm! The alarm trap emits a blaring wail! A sentinel's mark forms upon you. Your hellfire mortar blasts a torrent of magma at the orc warrior. The bolt of magma hits the orc wizard!! The orc wizard dies! Vehumet accepts your kill. The bolt of magma hits the orc knight!! Your hellfire mortar blasts a torrent of magma at the orc. The bolt of magma hits the orc!! The orc dies! Vehumet accepts your kill. You hear a shout! x9 You hear a shout! x5 An orc comes into view. It is wielding a +0 flail. An orc comes into view. It is wielding a +0 short sword. An orc comes into view. It is wielding a +0 club. An orc warrior comes into view. It is wielding a +0 war axe. An orc comes into view. It is wielding a +0 whip. The orc knight roars a battlecry! The orcs go into a battle-frenzy! Your hellfire mortar blasts a torrent of magma at the orc. The bolt of magma hits the orc! The orc dies! Vehumet accepts your kill. Your hellfire mortar blasts a torrent of magma at the orc. You hear a shout! x7 The orc knight unwields a +0 war axe. The orc knight wields a +0 arbalest. The orc knight shoots a bolt. The bolt hits you. Your hellfire mortar blasts a torrent of magma at the orc. The bolt of magma hits the orc!! The orc dies! Vehumet accepts your kill. Your hellfire mortar blasts a torrent of magma at the orc warrior. The bolt of magma hits the ogre!! The ogre dies! Vehumet accepts your kill. The bolt of magma hits the orc warrior! The orc knight roars a battlecry! The orc goes into a battle-frenzy! Your hellfire mortar blasts a torrent of magma at the orc. The bolt of magma hits the orc warrior! The bolt of magma hits the orc!! The orc dies! Vehumet accepts your kill. Your hellfire mortar blasts a torrent of magma at the orc. The bolt of magma hits the orc!! The orc dies! Vehumet accepts your kill. The orc knight shoots a bolt. The bolt barely misses you. Your hellfire mortar blasts a torrent of magma at the orc. The bolt of magma hits the orc!! The orc dies! Vehumet accepts your kill. Your hellfire mortar blasts a torrent of magma at the orc warrior. The bolt of magma hits the orc warrior!! The orc warrior dies! Vehumet accepts your kill. The orc knight shoots a bolt. The bolt hits you! Casting: Hellfire Mortar (dangerous; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Hellfire Mortar (dangerous; 7% risk of failure) Press: ? - help, Shift-Dir - straight line You miscast Hellfire Mortar. You are very lightly contaminated with residual magic. Nothing appears to happen. The orc knight shoots a bolt. The bolt hits you! Casting: Hellfire Mortar (dangerous; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Hellfire Mortar (dangerous; 7% risk of failure) Press: ? - help, Shift-Dir - straight line With a deafening crack, the ground splits apart in the path of your chthonic artillery! An orc comes into view. It is wielding a +0 morningstar. The orc knight shoots a bolt. The bolt hits your hellfire mortar but does no damage. An orc warrior comes into view. It is wielding a +0 mace. Your hellfire mortar blasts a torrent of magma at the orc warrior. The bolt of magma hits the orc warrior!! The orc warrior dies! Vehumet accepts your kill. Your hellfire mortar blasts a torrent of magma at the orc warrior. The orc warrior unwields a +0 mace. The orc warrior wields a +0 arbalest. The orc warrior shoots a bolt. The bolt barely misses you. The orc knight shoots a bolt. The bolt hits your hellfire mortar!! Your hellfire mortar blasts a torrent of magma at the orc knight. The bolt of magma hits the orc knight!! The orc knight shoots a bolt. The bolt hits your hellfire mortar!! The orc warrior shoots a bolt. The bolt barely misses you. Your hellfire mortar blasts a torrent of magma at the orc knight. The bolt of magma hits the orc knight! Your hellfire mortar blasts a torrent of magma at the orc warrior. The bolt of magma hits the orc warrior!! The orc knight shoots a bolt. The bolt hits your hellfire mortar! The orc warrior shoots a bolt. The bolt hits your hellfire mortar!! Your hellfire mortar blasts a torrent of magma at the orc warrior. The bolt of magma hits the orc warrior!! The orc warrior dies! Vehumet accepts your kill. Your hellfire mortar blasts a torrent of magma at the orc. The bolt of magma misses the orc. The orc knight shoots a bolt. The bolt hits your hellfire mortar! Your hellfire mortar is destroyed! Casting: Hellfire Mortar (dangerous; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc Aim: an orc, wielding a +0 morningstar and wearing a +0 leather armour (83% to hit) The searing ray hits the orc! You kill the orc! Vehumet accepts your kill. You feel your power returning. (Press . to maintain the ray.) The orc knight shouts! The orc knight shoots a bolt. The bolt hits you! Your magical contamination has completely faded away. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Hellfire Mortar (dangerous; 7% risk of failure) Press: ? - help, Shift-Dir - straight line Some lava, summoned. With a deafening crack, the ground splits apart in the path of your chthonic artillery! The orc knight shoots a bolt. The bolt hits your hellfire mortar but does no damage. Your hellfire mortar blasts a torrent of magma at the orc knight. The bolt of magma hits the orc knight!! The orc knight dies! Vehumet accepts your kill. Found a stone staircase leading up. A cyclops comes into view. Your hellfire mortar sinks back into the magma. Your hellfire mortar is destroyed! Casting: Hellfire Mortar (dangerous; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Hellfire Mortar (dangerous; 6% risk of failure) Press: ? - help, Shift-Dir - straight line With a deafening crack, the ground splits apart in the path of your chthonic artillery! The cyclops throws a large rock. The large rock hits you!!! Things that are here: a +0 club; an orc corpse Your hellfire mortar blasts a torrent of magma at the cyclops. The bolt of magma hits the cyclops!! Your hellfire mortar blasts a torrent of magma at the cyclops. The bolt of magma hits the cyclops!! The cyclops dies! Vehumet accepts your kill. An obsidian bat comes into view. An orc warrior comes into view. It is wielding a +0 halberd. Your hellfire mortar blasts a torrent of magma at the obsidian bat. The bolt of magma hits the obsidian bat! The obsidian bat partially resists. Your hellfire mortar blasts a torrent of magma at the orc warrior. The bolt of magma hits the orc warrior!! Things that are here: a +0 club; an orc corpse Casting: Hellfire Mortar (dangerous; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You already have an active mortar! The orc warrior hits your hellfire mortar from afar with a +0 halberd! The obsidian bat barely misses you. Your hellfire mortar blasts a torrent of magma at the orc warrior. The bolt of magma hits the orc warrior!! The orc warrior dies! Vehumet accepts your kill. Your hellfire mortar sinks back into the magma. Your hellfire mortar is destroyed! Casting: Hellfire Mortar (dangerous; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the obsidian bat! The obsidian bat is heavily damaged. The obsidian bat is knocked back by the mystic blast. Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Hellfire Mortar (dangerous; 6% risk of failure) Press: ? - help, Shift-Dir - straight line With a deafening crack, the ground splits apart in the path of your chthonic artillery! The sentinel's mark upon you fades away. The obsidian bat bites you! An orc knight comes into view. It is wielding a +0 battleaxe. Your hellfire mortar blasts a torrent of magma at the obsidian bat. The bolt of magma hits the obsidian bat! The obsidian bat partially resists. Your hellfire mortar blasts a torrent of magma at the orc knight. The bolt of magma hits the obsidian bat! The obsidian bat partially resists. The obsidian bat is destroyed! Vehumet accepts your kill. Your hellfire mortar collides with a wall and sinks back into the magma. Your hellfire mortar is destroyed! Casting: Hellfire Mortar (dangerous; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Hellfire Mortar (dangerous; 6% risk of failure) Press: ? - help, Shift-Dir - straight line With a deafening crack, the ground splits apart in the path of your chthonic artillery! An orc wizard comes into view. It is wielding a +0 dagger. An orc knight comes into view. It is wielding a +0 battleaxe. The orc knight roars a battlecry! An orc comes into view. It is wielding a +0 flail. The orc knight roars a battlecry! The orc knight goes into a battle-frenzy! Your hellfire mortar blasts a torrent of magma at the orc knight. The bolt of magma hits the orc knight!! Your hellfire mortar blasts a torrent of magma at the orc knight. The bolt of magma hits the orc knight!! Your hellfire mortar blasts a torrent of magma at the orc knight. The bolt of magma hits the orc knight. Your hellfire mortar blasts a torrent of magma at the orc knight. The bolt of magma hits the orc knight! Vehumet accepts your kill. You feel a bit more experienced. The orc knight hits your hellfire mortar with a +0 battleaxe. Your hellfire mortar blasts a torrent of magma at the orc knight. The bolt of magma hits the orc knight! x2 Your hellfire mortar blasts a torrent of magma at the orc knight. The bolt of magma hits the orc knight!! The orc knight dies! Vehumet accepts your kill. Your hellfire mortar blasts a torrent of magma at the orc knight. The bolt of magma misses the orc knight. An orc priest comes into view. It is wielding a +0 whip. Your hellfire mortar blasts a torrent of magma at the orc knight. The bolt of magma hits the orc knight!! The orc knight dies! Vehumet accepts your kill. Your hellfire mortar sinks back into the magma. Your hellfire mortar is destroyed! Your Fire Magic skill increases to level 8! Casting: Hellfire Mortar (dangerous; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Hellfire Mortar (dangerous; 6% risk of failure) Press: ? - help, Shift-Dir - straight line With a deafening crack, the ground splits apart in the path of your chthonic artillery! You hear a shout! x2 An orc comes into view. It is wielding a +0 club. An orc warrior and an orc priest come into view. The orc warrior is wielding a +2 flail of draining. An orc warrior comes into view. It is wielding a +0 mace. Your hellfire mortar blasts a torrent of magma at the orc. The bolt of magma misses the orc. Your hellfire mortar blasts a torrent of magma at the orc priest. The bolt of magma hits the orc wizard!! The orc wizard dies! Vehumet accepts your kill. The orc hits your hellfire mortar with a +0 flail. The orc priest mumbles some strange prayers to Beogh against you. Beogh smites you! An orc warrior comes into view. It is wielding a +0 long sword. Your hellfire mortar blasts a torrent of magma at the orc. The bolt of magma hits the orc! The orc dies! Vehumet accepts your kill. Your hellfire mortar blasts a torrent of magma at the orc priest. The bolt of magma hits the orc priest! Your hellfire mortar blasts a torrent of magma at the orc warrior. The bolt of magma hits the orc warrior!! Your hellfire mortar blasts a torrent of magma at the orc priest. The bolt of magma hits the orc priest!!! The orc priest dies! Vehumet accepts your kill. Your hellfire mortar blasts a torrent of magma at the orc warrior. The bolt of magma hits the orc warrior!! The orc warrior dies! Vehumet accepts your kill. The bolt of magma hits the orc priest! The orc priest dies! Vehumet accepts your kill. >>>>>>>>>>>>>>>>>>>>>> Version history: Game started: 0.32-a0-1096-gd1626824a6 Game state: mouse_enabled: 0, waiting_for_command: 0, terminal_resized: 0 io_inited: 1, need_save: 1, saving_game: 0, updating_scores: 0: seen_hups: 0, map_stat_gen: 0, type: 1, arena_suspended: 0 prev_cmd = CMD_WAIT repeat_cmd = CMD_NO_CMD Player: {{{{{{{{{{{ Name: [ShinQuickMan] Species: Human Job: Conjurer HP: 71/103; mods: 0/0 MP: 4/38; mod: 0 Stats: 7 (7) 25 (25) 15 (15) Position: (36, 11), god: Vehumet (6), turn_is_over: 1, banished: 0 Standing on/in/over feature: floor Skills (mode: manual) Name | can_currently_train | train | training | level | points | progress Fighting | X | 0 | 0 | 5 | 750 | 0/300 Short Blades | X | 0 | 0 | 0 | 0 | 0/50 Long Blades | X | 0 | 0 | 0 | 0 | 0/50 Axes | X | 0 | 0 | 0 | 0 | 0/50 Maces & Flails | X | 0 | 0 | 0 | 0 | 0/50 Polearms | X | 0 | 0 | 0 | 0 | 0/50 Staves | X | 0 | 0 | 0 | 0 | 0/50 Ranged Weapons | X | 0 | 0 | 0 | 0 | 0/50 Throwing | X | 0 | 0 | 0 | 0 | 0/50 Armour | X | 0 | 0 | 5 | 750 | 0/300 Dodging | X | 0 | 0 | 2 | 151 | 1/150 Stealth | X | 0 | 0 | 2 | 127 | 1/126 Shields | X | 0 | 0 | 0 | 0 | 0/50 Unarmed Combat | X | 0 | 0 | 0 | 0 | 0/50 Spellcasting | X | 0 | 0 | 10 | 3300 | 0/713 Conjurations | X | 0 | 0 | 11 | 3375 | 0/675 Hexes | X | 0 | 0 | 0 | 0 | 0/50 Summonings | X | 0 | 0 | 0 | 0 | 0/50 Necromancy | X | 0 | 0 | 0 | 0 | 0/50 Translocations | X | 0 | 0 | 4 | 500 | 0/250 Fire Magic | X | 2 | 66 | 8 | 1814 | 14/450 Ice Magic | X | 0 | 0 | 11 | 3375 | 0/675 Air Magic | X | 0 | 0 | 0 | 0 | 0/50 Earth Magic | X | 1 | 34 | 14 | 6153 | 528/900 Alchemy | X | 0 | 0 | 7 | 1450 | 50/400 Invocations | X | 0 | 0 | 0 | 0 | 0/42 Evocations | X | 0 | 0 | 0 | 0 | 0/50 Shapeshifting | X | 0 | 0 | 0 | 0 | 0/59 Spell bugs: Durations: Attributes: #12: 1320 #13: 540 #23: 9741 #24: 1688661958 #49: 1720 Mutations: weak: 1 explore regen: 1 (innate) Inventory bugs: Equipment: eq slot #0, inv slot #11: +1 dagger "Woupsuxt" {vamp, rF+ Dex+4} eq slot #2, inv slot #4: +0 helmet eq slot #3, inv slot #26: +0 pair of gloves eq slot #4, inv slot #41: +0 pair of boots eq slot #6, inv slot #46: +0 troll leather armour eq slot #7, inv slot #7: ring of magical power eq slot #8, inv slot #19: ring of wizardry eq slot #9, inv slot #28: amulet of faith }}}}}}}}}}} Webtiles message buffer: Webtiles JSON stack: Screenshot: #≈≈≈ '# ### ##### #≈≈≈# ...#..###... ###≈≈≈### ..#[[.....### #≈≈#≈≈≈≈# ..)..o≈.....# ≈≈≈≈≈≈≈≈≈ #))o)≈....###~~≈≈≈≈≈≈ #..)..≈.@..♣P~~~~≈# ≈#≈# ######...)..≈)≈....~~~# ≈≈≈# .....).......≈[..♣...~# ≈≈# ......)[))...≈)o....♣#####≈# .....)...##.I.)....## #≈≈## ......)[.###≈.....######≈≈≈# .<....).##.≈.#.......♣#~~≈## .....)###..≈.....).......~~# .....# ##...............P## ..... #........)...##.## clua stack: dlua stack: Lua persistent data: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Lua marker contents: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>>