Dungeon Crawl Stone Soup version 0.29.1-14-g9c671dbff4 (console) character file. Game seed: 14571322811057066046 170 ShinQuickMan the Conjurer (level 5, -4/35 HPs) Began as a Human Conjurer on Feb 15, 2023. Killed by divine providence ... invoked by an orc priest (17 damage) ... on level 3 of the Dungeon. The game lasted 00:08:16 (3034 turns). ShinQuickMan the Conjurer (Human Conjurer) Turns: 3034, Time: 00:08:17 Health: -4/35 AC: 2 Str: 7 XL: 5 Next: 80% Magic: 2/8 EV: 12 Int: 21 God: Gold: 166 SH: 0 Dex: 11 Spells: 1/8 levels left rFire . . . SeeInvis . p - +4 quarterstaff (chaos) rCold . . . Faith . (shield currently unavailable) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . r - scarf {repulsion} rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.11/turn (no ring) MPRegen 0.11/turn (no ring) @: repel missiles A: no striking features a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 166 gold pieces. Inventory: Hand Weapons e - a +0 hand axe l - a +0 sling m - a +1 dagger of venom p - a +4 quarterstaff of chaos (weapon) Missiles d - 47 stones (quivered) Armour a - a +0 robe (worn) q - a +0 cloak r - a scarf of repulsion (worn) Scrolls c - a scroll of poison {unknown} i - 2 scrolls of vulnerability {unknown} j - a scroll of magic mapping {unknown} n - 2 scrolls of identify {unknown} o - a scroll of teleportation {unknown} Potions b - a potion of magic f - a potion of berserk rage {unknown} g - 3 potions of heal wounds {unknown} h - 2 potions of might {unknown} k - 2 potions of degeneration {unknown} s - a potion of flight {unknown} Skills: - Level 2.0 Dodging - Level 2.0 Stealth - Level 2.0 Spellcasting * Level 6.3 Conjurations + Level 1.4 Hexes You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 56% 2d6 1% 2 c - Fulminant Prism Conj/Hex 9% 3d7 30% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 36% N/A 9% 3 Mephitic Cloud Conj/Pois/Air 11% N/A 19% 3 Inner Flame Hex/Fire 5% N/A 32% 3 Iskenderun's Mystic Bla Conj/Tloc 15% 2d5 36% 4 Ignite Poison Fire/Tmut/Pois 2% N/A 41% 3 Cause Fear Hex 4% N/A 63% 4 Freezing Cloud Conj/Ice/Air 5% 6-21 86% 5 Discord Hex 4% N/A 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Makhleb Nemelex Xobeh Okawaru Ru Message History An orc priest comes into view. It is wielding a +0 whip. The orc priest begins to cast a cantrip, but forgets the words! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc priest Aim: an orc priest, wielding a +0 dagger and wearing a +0 leather armour (79% to hit) The searing ray hits the adder! The adder is severely wounded. The searing ray hits the orc priest. The orc priest is moderately wounded. (Press . to maintain the ray.) The adder bites you. The searing ray hits the adder. You kill the adder! The searing ray hits the orc priest! The orc priest is almost dead. The orc priest calls down the wrath of Beogh upon you. Beogh smites you! Unknown command. The searing ray hits the orc priest! You kill the orc priest! Unknown command. The orc priest calls down the wrath of Beogh upon you. Pain shoots through your body! You start resting. An orc priest is nearby! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc priest Aim: an orc priest, wielding a +0 whip and wearing a +0 leather armour (79% to hit) The searing ray hits the orc priest. The orc priest is moderately wounded. (Press . to maintain the ray.) The searing ray hits the orc priest. The orc priest is heavily wounded. The orc priest calls down the wrath of Beogh upon you. Beogh smites you! You die... ##.####....#... #.# ...... ##.#........##.##.# ...... ............+ ....##...... ............# #...+...... ....###########...#....# ......................!#.# ................†)......># ....#########...##o....#. ###.#########...#........# ..#.............@........# .........................# ..................######.# ....############### . ....... ....... #.#.... #.#. . You could see an orc priest. Vanquished Creatures An orc priest (D:3) Crazy Yiuf (D:2) Terence (D:2) 3 adders A worm (D:2) 2 dart slugs 4 endoplasms A giant cockroach (D:2) 2 goblins 3 hobgoblins 3 jackals (D:2) 7 kobolds 2 quokkas (D:1) 6 ball pythons 6 bats 6 frilled lizards 5 rats 54 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ShinQuickMan the Human Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 370 | D:1 | Reached XP level 2. HP: 19/19 MP: 0/5 377 | D:1 | Learned a level 2 spell: Searing Ray 771 | D:1 | Reached XP level 3. HP: 24/24 MP: 0/6 1219 | D:2 | Reached skill level 5 in Conjurations 1500 | D:2 | Noticed Terence 1523 | D:2 | Killed Terence 1524 | D:2 | Reached XP level 4. HP: 9/30 MP: 0/7 1813 | D:2 | Found a sacrificial altar of Ru. 2074 | D:2 | Learned a level 4 spell: Fulminant Prism 2328 | D:2 | Found a runed translucent door. 2329 | D:2 | Noticed Crazy Yiuf 2468 | D:2 | Killed Crazy Yiuf 2469 | D:2 | Reached skill level 6 in Conjurations 2469 | D:2 | Reached XP level 5. HP: 17/35 MP: 3/8 2694 | D:3 | Reached skill level 1 in Hexes 2762 | D:3 | Found a burning altar of Makhleb. 2765 | D:3 | Found an iron altar of Okawaru. 2772 | D:3 | Found a sparkling altar of Nemelex Xobeh. 3034 | D:3 | Killed from afar by an orc priest Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_chambers_temple_mockup, layout_basic, minmay_vboxes D:2: layout_loops_ring, basic_altar, uniq_terence, uniq_crazy_yiuf_cottage D:3: layout_basic, minitemple Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Conjurations | 5 6 | 6.3 Hexes | 1 | 1.4 Dodging | | 2.0 Stealth | | 2.0 Spellcasting | | 2.0 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 1 | || 1 Short sword | 1 | || 1 Dagger | | 4 || 4 Quarterstaff | | 5 || 5 Throw: Stone | 4 | || 4 Cast: Magic Dart | 16 | 6 || 22 Searing Ray | 17 | 16 || 33 Stab: Sleeping | | 1 || 1 Armor: Robe | 3 | 3 || 6 Dodge: Dodged | 12 | 7 || 19