Dungeon Crawl Stone Soup version 0.29.1-15-g9cfb28693d (console) character file. Game seed: 1974594479244067046 5878 ShinQuickMan the Thaumaturge (level 10, -1/50 HPs) Began as a Deep Elf Conjurer on Mar 21, 2023. Was a Believer of Yredelemnul. Killed by nerve-wracking pain ... invoked by an orc priest (14 damage) ... on level 9 of the Dungeon. The game lasted 00:35:39 (8968 turns). ShinQuickMan the Thaumaturge (Deep Elf Conjurer) Turns: 8968, Time: 00:35:39 Health: -1/50 AC: 5 Str: 7 XL: 10 Next: 52% Magic: 22/28 EV: 13 Int: 26 (28) God: Yredelemnul [**....] Gold: 443 SH: 0 Dex: 17 Spells: 22/33 levels left rFire . . . SeeInvis . h - +13 scythe of Curses {drain, Drain} rCold . . . Faith + (shield currently unavailable) rNeg . . . Spirit . a - +0 robe rPois + Reflect . p - +0 helmet rElec . Harm . (no cloak) rCorr . Rampage . C - +1 pair of gloves of the Eternal Void {rPois Regen+ Str+3 Dex+4} Will +.... (no boots) Stlth ++........ d - amulet of faith HPRegen 0.96/turn (no ring) MPRegen 0.21/turn (no ring) @: no status effects A: no striking features a: Renounce Religion, Recall Undead Harvest, Dark Bargain You were on level 9 of the Dungeon. You worshipped Yredelemnul. Yredelemnul was aware of your devotion. You visited 2 branches of the dungeon, and saw 10 of its levels. You collected 499 gold pieces. You spent 56 gold pieces at shops. Inventory: Hand Weapons h - the +13 scythe of Curses (weapon) {drain, Drain} (You found it on level 2 of the Dungeon) A truly terrible weapon, it drains the life of any living foe it strikes. It inflicts powerful necromantic curses on any living foe it strikes. Drain: It drains your maximum health when unequipped. Armour a - a +0 robe (worn) p - a +0 helmet (worn) B - a +0 pair of gloves C - the +1 pair of gloves of the Eternal Void (worn) {rPois Regen+ Str+3 Dex+4} (You found it on level 5 of the Dungeon) Str: It affects your strength (+3). Dex: It affects your dexterity (+4). rPois: It protects you from poison. Regen: It increases your rate of health regeneration. Magical Staves G - a staff of death Jewellery d - an amulet of faith (around neck) q - a ring of resist corrosion u - the ring of Waucomof {AC+4 Int-3 Dex+3 SInv Stlth+} (You took it off an orc on level 4 of the Dungeon) [ring of protection] AC: It affects your AC (+4). Int: It affects your intelligence (-3). Dex: It affects your dexterity (+3). SInv: It lets you see invisible. Stlth: It makes you more stealthy. Wands j - a wand of paralysis (9) k - a wand of digging (6) J - a wand of iceblast (12) Scrolls f - 3 scrolls of noise g - a scroll of butterflies n - a scroll of enchant weapon r - a scroll of silence t - a scroll of enchant armour {unknown} w - 2 scrolls of amnesia {unknown} x - a scroll of magic mapping {unknown} y - a scroll of fear {unknown} z - 2 scrolls of immolation {unknown} D - 2 scrolls of teleportation {unknown} E - 2 scrolls of identify F - a scroll of poison {unknown} H - a scroll of acquirement {unknown} I - a scroll of vulnerability {unknown} K - a scroll of brand weapon {unknown} Potions e - 2 potions of ambrosia i - 4 potions of haste l - 2 potions of invisibility o - a potion of attraction {unknown} s - 4 potions of lignification v - a potion of might {unknown} A - 4 potions of curing L - a potion of resistance {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 12.2 Spellcasting - Level 10.3 Conjurations + Level 5.8 Hexes - Level 5.0 Translocations * Level 8.0 Invocations You had 22 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 100% 2d8 1% 2 c - Fulminant Prism Conj/Hex 27% 3d14 1% 4 d - Iskenderun's Mystic Conj/Tloc 54% 2d12 1% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Apportation Tloc 82% N/A 1% 1 Confusing Touch Hex 46% N/A 1% 3 Conjure Flame Conj/Fire 42% 6-21 1% 3 Dazzling Flash Conj/Hex 100% N/A 1% 3 Stone Arrow Conj/Erth 84% 3d12 1% 3 Tukima's Dance Hex 46% N/A 1% 3 Mephitic Cloud Conj/Pois/Air 33% N/A 2% 3 Necrotise Necr 60% 1d7 3% 1 Sandblast Erth 30% 2d9 3% 1 Summon Small Mammal Summ 60% N/A 3% 1 Inner Flame Hex/Fire 30% N/A 3% 3 Summon Guardian Golem Hex/Summ 30% N/A 3% 3 Cause Fear Hex 23% N/A 3% 4 Passage of Golubria Tloc 41% N/A 4% 4 Sticky Flame Conj/Fire 42% 2d6 4% 4 Passwall Tmut/Erth 12% N/A 5% 2 Call Canine Familiar Summ 15% N/A 11% 3 Ignite Poison Fire/Tmut/Pois 15% N/A 11% 3 Freezing Cloud Conj/Ice/Air 16% 6-21 26% 5 Yara's Violent Unravell Hex/Tmut 15% 3d8 30% 5 Enfeeble Hex 23% N/A 96% 7 Discord Hex 23% N/A 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (9/15) Temple (1/1) D:5 Lair: D:8-11 Orc: D:9-12 Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul The Shining One Shops: D:3 ! D:7 ? D:9 : Annotations: D:4 2 runed translucent doors, fleeber's ghost, amateur BaHu Message History Your wyvern zombie completely misses the wraith. Your bog body closely misses the wraith. Casting: Iskenderun's Mystic Blast (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (dangerous; 1% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! A fulminant prism comes into view. Your wyvern zombie bites the wraith but does no damage. A wight comes into view. It is wielding a +0 hand axe. Your bog body casts a spell at the wraith. The bolt of cold hits the wraith! The wraith resists. The bolt of cold hits the warg!! The warg dies! The dead are walking! The orc priest looks braver for a moment. Your warg zombie bites the wraith. The wraith completely misses your warg zombie. Your fulminant prism crackles loudly. Your bog body touches the wraith but does no damage. You can now trade souls for undead servants. Your wyvern zombie bites the wraith! The wraith is destroyed! Your fulminant prism explodes! The blast of energy engulfs the wight! The wight is severely damaged. The blast of energy engulfs the wight! The wight is severely damaged. The blast of energy engulfs the wight. The wight is moderately damaged. You feel your intelligence returning. Your Invocations skill increases to level 8! Your warg zombie bites the orc priest. Your kobold demonologist zombie hits the orc. The orc barely misses your kobold demonologist zombie. The orc priest mumbles some strange prayers to Beogh against you. You resist with significant effort. Your warg zombie bites the orc priest. Your bog body barely misses the wight. The orc priest calls down the wrath of Beogh upon you. Pain shoots through your body! You die... 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