Dungeon Crawl Stone Soup version 0.30-a0-1043-g60ff8d5f49 (console) character file. Game seed: 7015264698091960662 41 ShinQuickMan the Conjurer (level 3, 0/24 HPs) Began as a Human Conjurer on Apr 10, 2023. Slain by a gnoll ... wielding a +2 flail of protection (14 damage) ... on level 2 of the Dungeon. The game lasted 00:03:02 (1284 turns). ShinQuickMan the Conjurer (Human Conjurer) Turns: 1284, Time: 00:03:03 Health: 0/24 AC: 2 Str: 7 XL: 3 Next: 75% Magic: 0/7 EV: 12 Int: 20 God: Gold: 82 SH: 0 Dex: 11 Spells: 4/7 levels left rFire . . . SeeInvis . l - +1 short sword (venom) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Rampage . (no cloak) rCorr . (no gloves) Will ..... (no boots) Stlth ++ (no amulet) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn (no ring) @: no status effects A: no striking features a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 82 gold pieces. Inventory: Hand Weapons l - a +1 short sword of venom (weapon) Missiles d - 7 poisoned darts Armour a - a +0 robe (worn) Scrolls c - a scroll of summoning {unknown} f - a scroll of enchant armour {unknown} g - 2 scrolls of vulnerability {unknown} j - 2 scrolls of identify {unknown} k - a scroll of amnesia {unknown} Potions b - a potion of magic e - 2 potions of degeneration {unknown} h - 2 potions of attraction {unknown} i - a potion of resistance {unknown} Skills: - Level 2.0 Dodging - Level 2.0 Stealth + Level 2.9 Spellcasting + Level 4.6 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 84% 1d7 2% 1 b - Searing Ray Conj 42% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Summon Small Mammal Summ 8% N/A 14% 1 Dazzling Flash Conj/Hex 24% N/A 17% 3 Call Canine Familiar Summ 2% N/A 41% 3 Summon Guardian Golem Hex/Summ 2% N/A 41% 3 Fulminant Prism Conj/Hex 6% 3d7 50% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 50% 4 Iskenderun's Battlesphe Conj 21% 2d7 52% 5 Fireball Conj/Fire 6% 3d5 83% 5 Conjure Ball Lightning Conj/Air 6% 3x3d6 100% 6 Orb of Destruction Conj 10% 9d6 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Vehumet Message History j - 2 scrolls labelled LYATECO UWEIRCH (gained 1) You now have 82 gold pieces (gained 19). 2 gnolls come into view. A gnoll is wielding a +2 flail of protection. The gnoll shouts! x2 There is a stone staircase leading down here. There is a stone staircase leading up here. A gnoll comes into view. It is wielding a +0 flail of draining. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +2 flail of protection (81% to hit) The searing ray misses the gnoll. x2 (Press . to maintain the ray.) The searing ray hits the gnoll. The gnoll is moderately wounded. The searing ray hits the gnoll! The gnoll is almost dead. The searing ray hits the gnoll. The gnoll is heavily wounded. The searing ray hits the gnoll! You kill the gnoll! The gnoll hits you with a +2 flail of protection! The searing ray hits the gnoll but does no damage. The gnoll is heavily wounded. The searing ray misses the gnoll. You finish channelling your searing ray. The gnoll shouts! The gnoll barely misses you. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +2 flail of protection (heavily wounded, 81% to hit) The searing ray misses the gnoll. The searing ray hits the gnoll! The gnoll is heavily wounded. (Press . to maintain the ray.) The gnoll barely misses you. You hit the gnoll but do no damage. The gnoll is heavily wounded. The gnoll hits you with a +2 flail of protection! Ouch! That really hurt! You die... #. # # # .### .#. .#. ... #.# #.# .# ... #.# #.# S# #.####.###.# .# ####.#........# g# #....)........# .# #.....<.......#######.# #.._..........gg@.)...# ............(#######.## .....................# .###>#.......######..# ..##.......### #..# #.##..÷g...... ...# ..........#### ##..# .###..###.# #..# .###..###.# #..# ........... .... You could see 2 gnolls. Vanquished Creatures A gnoll (D:2) 3 endoplasms (D:1) 5 giant cockroaches 3 goblins 4 hobgoblins A quokka (D:1) 2 ball pythons 3 frilled lizards (D:1) 4 kobolds A rat (D:1) 27 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ShinQuickMan the Human Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 292 | D:1 | Reached XP level 2. HP: 19/19 MP: 1/5 295 | D:1 | Learned a level 2 spell: Searing Ray 531 | D:1 | You fall into a shaft and drop 1 floor! 628 | D:2 | Found a radiant altar of Vehumet. 646 | D:1 | Reached XP level 3. HP: 23/24 MP: 1/6 1284 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: mrwooster_arrival_statue_3, layout_basic, minmay_tiny_reverse_x D:2: layout_loops_ring, basic_altar Action || total ---------------------------++------- Melee: Dagger || 7 Short sword || 17 Club || 5 Cast: Magic Dart || 13 Searing Ray || 15 Armour: Robe || 5 Dodge: Dodged || 18 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1283 | 1274 | 9 | 116 | 914 | 2 | 641.5 | Dungeon | 1283 | 1274 | 9 | 116 | 914 | 2 | 641.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1117 daAuts D:2: 165 daAuts