Dungeon Crawl Stone Soup version 0.30-a0-1043-g60ff8d5f49 (console) character file. Game seed: 11763243622785076369 34 ShinQuickMan the Conjurer (level 3, -5/24 HPs) Began as a Human Conjurer on Apr 10, 2023. Killed by nerve-wracking pain ... invoked by an orc priest (14 damage) ... on level 3 of the Dungeon. The game lasted 00:02:21 (1050 turns). ShinQuickMan the Conjurer (Human Conjurer) Turns: 1050, Time: 00:02:22 Health: -5/24 AC: 5 Str: 7 XL: 3 Next: 50% Magic: 0/7 EV: 12 Int: 20 God: Gold: 103 SH: 0 Dex: 11 Spells: 4/7 levels left rFire . . . SeeInvis . d - +2 dagger (venom) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Rampage . (no cloak) rCorr . (no gloves) Will ..... h - +2 pair of boots {Stlth+} Stlth +++ (no amulet) HPRegen 0.24/turn j - +4 ring of slaying MPRegen 0.10/turn (no ring) @: no status effects A: no striking features a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 103 gold pieces. Inventory: Hand Weapons d - a +2 dagger of venom (weapon) Missiles c - 4 javelins Armour a - a +0 robe (worn) h - a +2 pair of boots of stealth (worn) Jewellery j - a +4 ring of slaying (left hand) k - a ring of ice Scrolls e - 3 scrolls of identify {unknown} f - a scroll of vulnerability {unknown} g - 2 scrolls of noise {unknown} l - a scroll of teleportation {unknown} n - a scroll of immolation {unknown} o - a scroll of poison {unknown} s - a scroll of blinking {unknown} t - a scroll of magic mapping {unknown} u - a scroll of fear {unknown} Potions b - a potion of magic i - 2 potions of flight {unknown} m - 2 potions of mutation {unknown} p - 2 potions of attraction {unknown} q - a potion of curing {unknown} r - a potion of ambrosia {unknown} Skills: - Level 2.0 Dodging - Level 2.0 Stealth + Level 2.7 Spellcasting + Level 4.5 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 84% 1d7 2% 1 b - Searing Ray Conj 42% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 22% N/A 17% 3 Fulminant Prism Conj/Hex 5% 3d7 50% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 50% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:2 Sigmund D:3 3 runed translucent doors, voltaire321's ghost, amateur MfIE Message History You kill the rat! (Press . to maintain the ray.) Found a stone staircase leading down. Magic restored. There is a stone staircase leading down here. You climb downwards. Level annotation: 3 runed translucent doors, voltaire321's ghost, amateur MfIE There is a stone staircase leading up here. Found a dagger. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - orc priest Aim: an orc priest, wielding a +0 hand axe and wearing a +0 leather armour (78% to hit) The searing ray hits the orc priest. The orc priest is moderately wounded. (Press . to maintain the ray.) The orc priest calls down the wrath of Beogh upon you. Beogh smites you! Ouch! That really hurt! You hear a shout! The searing ray hits the orc priest. The orc priest is heavily wounded. The searing ray hits the orc priest. The orc priest is severely wounded. An orc comes into view. It is wielding a +0 dagger. The searing ray misses the orc priest. You finish channelling your searing ray. The orc priest barely misses you. The orc hits you but does no damage. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - orc priest Aim: an orc priest, wielding a +0 hand axe and wearing a +0 leather armour (severely wounded, 78% to hit) The searing ray hits the orc priest. The orc priest is almost dead. (Press . to maintain the ray.) The orc priest closely misses you. The orc hits you with a +0 dagger. Without enough magic to sustain it, your searing ray dissipates. The orc priest closely misses you. The orc hits you with a +0 dagger. The orc priest mumbles some strange prayers to Beogh against you. Pain shoots through your body! Ouch! That really hurt! You die... # ### .### # .# # #.# #.. #.# .. #. #. ##.###o########. ......o@<....... ####.#........## #.######.# #. #) .. .. ... You could see an orc priest and an orc. Vanquished Creatures A gnoll (D:3) 2 endoplasms 5 giant cockroaches A hobgoblin (D:1) 2 kobolds (D:1) A quokka (D:1) 2 ball pythons 2 frilled lizards (D:1) 4 goblins (D:1) 2 rats 22 creatures vanquished. Vanquished Creatures (others) 2 fungi (D:3) 2 plants (D:3) 4 creatures vanquished. Grand Total: 26 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ShinQuickMan the Human Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 197 | D:1 | Reached XP level 2. HP: 19/19 MP: 1/5 786 | D:2 | Noticed Sigmund 873 | D:2 | Reached XP level 3. HP: 24/24 MP: 6/6 885 | D:3 | Noticed a kobold brigand 885 | D:3 | Found a runed translucent gate. 885 | D:3 | Found a runed translucent gate. 885 | D:3 | Found a runed translucent gate. 893 | D:3 | Noticed voltaire321's ghost (amateur MfIE) 1013 | D:2 | Learned a level 2 spell: Searing Ray 1050 | D:3 | Killed from afar by an orc priest Illustrated notes Levels and vault maps discovered: D:1: scummos_arrival_simple_fountains, layout_rooms, amcnicky_mini_corridor_feature, chequers_serial_rivers_small_3 D:2: layout_rooms, basic_altar, uniq_sigmund D:3: layout_loops_ring, regret_index_temple_of_mockery, gammafunk_ghost_nasty_kobolds, uniq_grinder Action || total ---------------------------++------- Melee: Dagger || 36 Cast: Magic Dart || 14 Searing Ray || 3 Stab: Sleeping || 5 Armour: Robe || 8 Dodge: Dodged || 28 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1052 | 968 | 84 | 0 | 685 | 3 | 350.7 | Dungeon | 1052 | 968 | 84 | 0 | 685 | 3 | 350.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 703 daAuts D:2: 224 daAuts D:3: 124 daAuts