Dungeon Crawl Stone Soup version 0.31-a0-620-gd1cbd99268 (console) character file. Game seed: 10586134533071385196 97 ShinQuickMan the Conjurer (level 4, -5/24 HPs) Began as a Deep Elf Conjurer on Aug 24, 2023. Slain by a scorpion (6 damage) ... on level 3 of the Dungeon. The game lasted 00:03:45 (2216 turns). ShinQuickMan the Conjurer (Deep Elf Conjurer) Turns: 2216, Time: 00:03:45 Health: -5/24 AC: 3 Str: 4 XL: 4 Next: 42% Magic: 0/12 EV: 12 Int: 25 God: Gold: 125 SH: 0 Dex: 13 Spells: 5/12 levels left rFire . . . j - +0 short sword rCold . . . (no shield) rNeg . . . a - +0 robe rPois . k - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.13/turn %: no passive effects @: lethally poisoned (-5 -> -12) A: no striking features a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 125 gold pieces. Inventory: Hand Weapons j - a +0 short sword (weapon) l - a +0 sling Missiles g - 3 poisoned darts Armour a - a +0 robe (worn) k - a +0 helmet (worn) Talismans c - a serpent talisman Scrolls f - a scroll of teleportation {unknown} h - a scroll of vulnerability {unknown} m - a scroll of identify {unknown} o - 2 scrolls of revelation {unknown} Potions b - a potion of magic d - 2 potions of curing {unknown} e - 3 potions of heal wounds {unknown} i - 2 potions of might {unknown} n - a potion of mutation {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 4.9 Spellcasting + Level 5.4 Conjurations + Level 1.0 Hexes You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 66% 2d6 1% 2 c - Fulminant Prism Conj/Hex 11% 3d8 22% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 44% N/A 6% 3 Iskenderun's Mystic Bla Conj/Tloc 19% 2d6 26% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Message History The scorpion is lightly wounded. You hear a bark! Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - you Okay, then. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - scorpion Aim: a scorpion (lightly wounded, 81% to hit) The searing ray hits the scorpion. The scorpion is moderately wounded. (Press . to maintain the ray.) The searing ray hits the scorpion but does no damage. The scorpion is moderately wounded. The searing ray misses the scorpion. The scorpion stings you. You are poisoned. The scorpion poisons you! The searing ray misses the scorpion. You finish channelling your searing ray. You feel sick. The scorpion closely misses you. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - scorpion Aim: a scorpion (moderately wounded, 81% to hit) The searing ray misses the scorpion. (Press . to maintain the ray.) You feel sick. The scorpion stings you. You are lethally poisoned! The scorpion poisons you! The searing ray hits the scorpion! The scorpion is severely wounded. You feel very sick. The scorpion misses you. x2 The searing ray hits the scorpion but does no damage. The scorpion is severely wounded. You feel very sick. The scorpion stings you. * * * LOW HITPOINT WARNING * * * Without enough magic to sustain it, your searing ray dissipates. * * * LOW HITPOINT WARNING * * * You feel sick. The scorpion stings you. You die... ...'.........+............. ####.........####....##..##.# ##.......## #........# # ##.....## ###......# ##...## #.###### #+##### #.# ). #.# #. #.# #.####.#####.# ...<....s@...# ....##.####### . #. #. .. ## You could see a scorpion. Vanquished Creatures Jessica (D:2) 3 adders (D:2) A dart slug (D:1) A ball python (D:1) 3 endoplasms (D:1) 2 giant cockroaches (D:1) 5 goblins 6 hobgoblins 5 kobolds 2 quokkas (D:2) 5 bats (D:2) 3 frilled lizards 2 rats (D:1) 39 creatures vanquished. Vanquished Creatures (others) A fulminant prism (D:3) 1 creature vanquished. Grand Total: 40 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ShinQuickMan the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 321 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 324 | D:1 | Learned a level 2 spell: Searing Ray 1325 | D:2 | Reached skill level 5 in Conjurations 1325 | D:2 | Reached XP level 3. HP: 19/19 MP: 5/10 1519 | D:2 | Noticed Jessica 1521 | D:2 | Killed Jessica 1522 | D:2 | Reached XP level 4. HP: 24/24 MP: 4/12 1527 | D:2 | Learned a level 4 spell: Fulminant Prism 1854 | D:2 | Reached skill level 1 in Hexes 2183 | D:3 | Noticed a scorpion 2216 | D:3 | HP: 1/24 [poisoned by a scorpion] 2216 | D:3 | Slain by a scorpion Illustrated notes Levels and vault maps discovered: D:1: elethiomel_arrival_shortcut, layout_basic D:2: minmay_angry_zag, layout_loops_corners, uniq_jessica D:3: layout_loops_corners, nicolae_ecumenical_snake_handling Skill XL: | 1 2 3 4 | ---------------+-------------+----- Spellcasting | 4 | 4.9 Conjurations | 5 | 5.4 Hexes | 1 | 1.0 Dodging | | 2.4 Stealth | | 2.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 8 | || 8 Short sword | 1 | 1 || 2 Cast: Magic Dart | 10 | || 10 Searing Ray | 23 | 11 || 34 Fulminant Prism | | 1 || 1 Armour: Robe | 8 | || 8 Dodge: Dodged | 13 | 6 || 19 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2215 | 2072 | 143 | 11 | 1723 | 3 | 738.3 | Dungeon | 2215 | 2072 | 143 | 11 | 1723 | 3 | 738.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1072 daAuts D:2: 1036 daAuts D:3: 106 daAuts