Dungeon Crawl Stone Soup version 0.31-a0-636-ge1c0e020e0 (console) character file. Game seed: 6585957310649140218 754 ShinQuickMan the Magician (level 7, -1/36 HPs) Began as a Deep Elf Conjurer on Aug 26, 2023. Was an Initiate of Gozag. Succumbed to a scorpion's poison ... on level 4 of the Dungeon. The game lasted 00:05:39 (3413 turns). ShinQuickMan the Magician (Deep Elf Conjurer) Turns: 3413, Time: 00:05:40 Health: -1/36 AC: 3 Str: 4 XL: 7 Next: 49% Magic: 5/19 EV: 12 Int: 25 God: Gozag Gold: 156 SH: 0 Dex: 13 Spells: 13/20 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . g - +0 pair of boots Will +.... (no amulet) Stlth ++ (no ring) HPRegen 0.26/turn (no ring) MPRegen 0.16/turn %: no passive effects @: lethally poisoned (-1 -> -11), gold aura A: hooves 1, strong-willed 1, no potion heal 1 a: Renounce Religion, Potion Petition, Call Merchant, Bribe Branch You were on level 4 of the Dungeon. You worshipped Gozag. Gozag was aware of your devotion. You visited 2 branches of the dungeon, and saw 6 of its levels. You collected 260 gold pieces. You paid 104 gold pieces to Gozag. Inventory: Hand Weapons m - a +1 dagger of speed Missiles u - 3 poisoned darts Armour a - a +0 robe (worn) g - a +0 pair of boots (worn) Jewellery e - an amulet of guardian spirit l - a ring of fire Talismans h - a flux talisman o - a flux talisman Wands q - a wand of digging (8) Scrolls d - a scroll of torment {unknown} j - a scroll of fear {unknown} k - a scroll of teleportation {unknown} n - 3 scrolls of fog {unknown} t - a scroll of identify {unknown} v - a scroll of revelation {unknown} Potions b - a potion of magic c - 2 potions of heal wounds {unknown} f - a potion of mutation i - a potion of ambrosia {unknown} p - a potion of attraction {unknown} r - a potion of might {unknown} s - a potion of cancellation {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 7.4 Spellcasting + Level 7.2 Conjurations - Level 5.0 Hexes You had 13 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 90% 2d7 1% 2 c - Fulminant Prism Conj/Hex 19% 3d10 5% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 78% N/A 1% 3 Mephitic Cloud Conj/Pois/Air 21% N/A 7% 3 Blink Tloc 18% N/A 10% 2 Call Imp Summ 18% N/A 10% 2 Poisonous Vapours Pois/Air 18% N/A 10% 2 Iskenderun's Mystic Bla Conj/Tloc 27% 2d7 14% 4 Manifold Assault Tloc 9% N/A 54% 4 Freezing Cloud Conj/Ice/Air 10% 6-21 54% 5 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple (1/1) D:4 Altars: Cheibriados Dithmenos Fedhas Gozag Hepliaklqana Makhleb Nemelex Xobeh Okawaru Ru Sif Muna Trog Uskayaw Wu Jian Xom Yredelemnul The Shining One Shops: D:5 ( Innate Abilities, Weirdness & Mutations You have large cloven feet. You are strong-willed. (Will+) Potions are less effective at restoring your health. Message History Ouch! That really hurt! Unknown command. The searing ray hits the ogre. You kill the ogre! The scorpion closely misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The spell is quite dangerous to miscast (5% risk of failure)! Continue anyway? Aiming: Fulminant Prism (quite dangerous; 5% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! A fulminant prism comes into view. The scorpion barely misses you. Okay, then. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - scorpion Aim: a scorpion (ally target, 82% to hit) The searing ray hits the scorpion. The scorpion is lightly wounded. (Press . to maintain the ray.) The scorpion misses you. Your fulminant prism crackles loudly. The scorpion stings you. * * * LOW HITPOINT WARNING * * * You are lethally poisoned! The scorpion poisons you! The searing ray misses the scorpion. * * * LOW HITPOINT WARNING * * * You feel very sick. The scorpion stings you. * * * LOW HITPOINT WARNING * * * Your fulminant prism explodes! The blast of energy engulfs the scorpion! The scorpion is almost dead. You hear a bark! You hear an angry hiss. You hear a shout! It was a potion of mutation. You feel extremely strange. Your system partially rejects the healing effects of potions. Your feet thicken and deform. You feel strong-willed. You die... Your body crumbles into a pile of gold. .......##..# #### ..#....<...# ...# .......... ..... ........ ..... #########.....## ...... #...>...#......###...... #.......#<...#...$#..... #.#...#.#.......@....... #.......#....####s...... #.......#..#.#####...... #.#...#.#..#..>..#..)... #.......#[.#####.##..... #.......#.......)....... #.#...#.#.##.........#.. #.......#............... #.......#.######........ #.#...#.#.# #.##..... You could see a scorpion. Vanquished Creatures 3 ogres 2 ice beasts (D:5) A phantom (D:5) A jelly (D:5) A hound (D:5) A gnoll bouda (D:5) An orc wizard (D:5) 8 gnolls An adder (D:3) A shadow imp (D:5) A worm (D:2) An orc (D:3) 2 ball pythons 2 endoplasms (D:4) 2 giant cockroaches 3 goblins 5 hobgoblins 2 jackals (D:1) 2 quokkas A bat (D:1) 3 frilled lizards A kobold (D:2) 3 rats 48 creatures vanquished. Vanquished Creatures (others) 3 fulminant prisms 3 creatures vanquished. Grand Total: 51 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ShinQuickMan the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 495 | D:1 | Reached XP level 2. HP: 15/15 MP: 4/8 504 | D:1 | Learned a level 2 spell: Searing Ray 1521 | D:2 | Reached skill level 5 in Conjurations 1521 | D:2 | Reached XP level 3. HP: 19/19 MP: 6/10 1772 | D:3 | Found a faded altar of an unknown god. 1775 | D:3 | Reached XP level 4. HP: 24/24 MP: 9/12 1890 | D:3 | You fall into a shaft and drop 2 floors! 1890 | D:5 | Entered Level 5 of the Dungeon 1931 | D:5 | Noticed an ice beast 1954 | D:5 | Killed an ice beast 1955 | D:5 | Reached skill level 5 in Spellcasting 1955 | D:5 | Reached XP level 5. HP: 28/28 MP: 5/14 2075 | D:5 | Noticed an ice beast 2086 | D:5 | Killed an ice beast 2087 | D:5 | Reached XP level 6. HP: 15/32 MP: 3/16 2249 | D:5 | Learned a level 4 spell: Fulminant Prism 2339 | D:5 | Found Loaj's Antique Weapon Shoppe. 2670 | D:5 | Reached XP level 7. HP: 36/36 MP: 7/19 3097 | D:4 | Reached skill level 5 in Hexes 3214 | D:4 | Found a staircase to the Ecumenical Temple. 3224 | Temple | Entered the Ecumenical Temple 3297 | Temple | Became a worshipper of Gozag Ym Sagoz the Greedy 3412 | D:4 | HP: 1/36 [scorpion (4)] 3413 | D:4 | Gained mutation: Potions are less effective at restoring | your health. [potion of mutation] 3413 | D:4 | Gained mutation: You have large cloven feet. [potion of | mutation] 3413 | D:4 | Gained mutation: You are strong-willed. (Will+) [potion of | mutation] 3413 | D:4 | Succumbed to a scorpion's poison Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_tiny_c, layout_loops_cross, serial_glass, glass_columns_c, glass_columns_a, glass_columns_c, glass_columns_c, glass_columns_a D:2: layout_basic D:3: layout_rooms, lemuel_zombie_altar_kikubaaqudgha, basic_ecumenical_altar D:4: layout_rooms, elyvilon_altar_5, temple_hall, minmay_misc_feat_cross D:5: layout_basic, serial_shops, shop, kennysheep_generic_room_4 Temple: minmay_temple_bridge_d Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Spellcasting | 4 5 6 7 | 7.4 Conjurations | 5 6 7 | 7.2 Hexes | 2 3 4 5 | 5.0 Dodging | | 2.4 Stealth | | 2.4 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Unarmed | 8 | | || 8 Cast: Magic Dart | 19 | 2 | 1 || 22 Searing Ray | 13 | 14 | 10 || 37 Fulminant Prism | | 2 | 1 || 3 Use: Potion | | | 1 || 1 Armour: Robe | 7 | 3 | || 10 Dodge: Dodged | 9 | 11 | 4 || 24 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3412 | 3162 | 250 | 0 | 2796 | 6 | 568.7 | Dungeon | 3265 | 3159 | 106 | 0 | 2796 | 5 | 653.0 | Temple | 146 | 2 | 144 | 0 | 0 | 1 | 146.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:5: 1181 daAuts D:2: 965 daAuts D:1: 806 daAuts D:4: 194 daAuts Temple: 146 daAuts D:3: 117 daAuts