Dungeon Crawl Stone Soup version 0.31-a0-750-gfe7b580527 (console) character file. Game seed: 5562466036784050817 79 ShinQuickMan the Conjurer (level 4, -4/24 HPs) Began as a Deep Elf Conjurer on Sept 15, 2023. Killed from afar by an orc wizard (5 damage) ... with a magic dart ... on level 3 of the Dungeon. The game lasted 00:03:33 (1896 turns). ShinQuickMan the Conjurer (Deep Elf Conjurer) Turns: 1896, Time: 00:03:33 Health: -4/24 AC: 3 Str: 4 XL: 4 Next: 16% Magic: 1/12 EV: 12 Int: 25 God: Gold: 112 SH: 0 Dex: 13 Spells: 5/12 levels left rFire . . . j - +0 dagger (venom) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . g - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.13/turn %: no passive effects @: no status effects A: no striking features a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 112 gold pieces. Inventory: Hand Weapons j - a +0 dagger of venom (weapon) Missiles i - 4 datura-tipped darts Armour a - a +0 robe (worn) g - a +0 helmet (worn) Scrolls c - a scroll of fear {unknown} f - a scroll of summoning {unknown} h - 2 scrolls of blinking {unknown} k - a scroll of teleportation {unknown} l - a scroll of fog {unknown} n - 2 scrolls of identify {unknown} Potions b - a potion of magic d - a potion of ambrosia {unknown} e - 2 potions of curing {unknown} m - a potion of attraction {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 4.8 Spellcasting + Level 5.4 Conjurations + Level 0.3 Hexes You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 66% 2d6 1% 2 c - Fulminant Prism Conj/Hex 10% 3d8 26% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 40% N/A 8% 3 Iskenderun's Mystic Bla Conj/Tloc 19% 2d6 28% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Vehumet Message History The searing ray hits the orc. The orc is severely wounded. The searing ray hits the orc! You kill the orc! You finish channelling your searing ray. An orc comes into view. It is wielding a +0 club. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - orc wizard Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (lightly wounded, 76% to hit) The searing ray hits the orc wizard but does no damage. The orc wizard is lightly wounded. (Press . to maintain the ray.) The orc wizard points at you and mumbles some strange words. You are confused. The orc wizard gestures at you while chanting. The magic dart hits you! You bump into the rock wall. The orc wizard points at you and mumbles some strange words. You resist with some effort. You feel less confused. The orc wizard casts a spell at you. The magic dart hits you. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - orc wizard Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (lightly wounded, 76% to hit) The searing ray hits the orc wizard. The orc wizard is moderately wounded. (Press . to maintain the ray.) The orc wizard gestures at you while chanting. The puff of flame hits you! * * * LOW HITPOINT WARNING * * * The searing ray hits the orc wizard. The orc wizard is severely wounded. The searing ray misses the orc wizard. The searing ray misses the orc wizard. The searing ray hits the orc. The orc is almost dead. You finish channelling your searing ray. The orc wizard points at you and mumbles some strange words. The magic dart hits you. You die... # # #. .# . )## ##. .. .. #.#.# ## #.o.# .. #o#####... #@........ #..###### ### #..## ..#.# #####..<## #.#.# ........#.# #####.#.# # .#####.#.####...#.#.#.# #..........#.#.#.# ########...#.#..†. ##.#....# #>.....# You could see an orc wizard and an orc. Vanquished Creatures A gnoll (D:1) 2 adders A worm (D:1) A dart slug (D:1) 2 orcs (D:3) 9 bats 5 endoplasms 4 giant cockroaches 3 goblins (D:1) A hobgoblin (D:1) 3 kobolds (D:1) A quokka (D:1) 6 ball pythons 2 frilled lizards 3 rats (D:1) 44 creatures vanquished. Vanquished Creatures (others) A ball python (D:3) 1 creature vanquished. Grand Total: 45 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ShinQuickMan the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 23 | D:1 | Found a faded altar of an unknown god. 156 | D:1 | Reached XP level 2. HP: 15/15 MP: 2/8 188 | D:1 | Learned a level 2 spell: Searing Ray 463 | D:1 | Reached XP level 3. HP: 19/19 MP: 7/10 470 | D:1 | Reached skill level 5 in Conjurations 1559 | D:3 | Found a radiant altar of Vehumet. 1669 | D:3 | Reached XP level 4. HP: 20/24 MP: 6/12 1674 | D:3 | Learned a level 4 spell: Fulminant Prism 1893 | D:3 | HP: 1/24 [orc wizard/puff of flame (10)] 1896 | D:3 | Killed from afar by an orc wizard Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_brainrot, layout_basic, dreamdust_ecumenical_altar_statues D:2: layout_basic, serial_shops, nicolae_shop_statue_plus, st_stairs_14 D:3: layout_loops_ring, fiery_altar_vehumet Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 4 | 4.8 Conjurations | 5 | 5.4 Dodging | | 2.4 Stealth | | 2.4 Hexes | | 0.3 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 4 | || 4 Punch | 1 | || 1 Cast: Magic Dart | 17 | || 17 Searing Ray | 26 | 7 || 33 Armour: Robe | 10 | 4 || 14 Dodge: Dodged | 11 | || 11 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1894 | 1848 | 46 | 36 | 1500 | 3 | 631.3 | Dungeon | 1894 | 1848 | 46 | 36 | 1500 | 3 | 631.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1265 daAuts D:3: 424 daAuts D:2: 204 daAuts