Dungeon Crawl Stone Soup version 0.31-a0-818-ge7c7cf74f0 (console) character file. Game seed: 69429794528031523 17 ShinQuickMan the Conjurer (level 2, 20/20 HPs) Began as a Demigod Conjurer on Sept 23, 2023. Got out of the dungeon alive. The game lasted 00:01:34 (558 turns). ShinQuickMan the Conjurer (Demigod Conjurer) Turns: 558, Time: 00:01:34 Health: 20/20 AC: 2 Str: 8 XL: 2 Next: 30% Magic: 7/7 EV: 12 Int: 20 God: Gold: 24 SH: 0 Dex: 12 Spells: 2/5 levels left rFire . . . f - +0 short sword rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: high MP 1, forlorn, divine attributes a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 24 gold pieces. Inventory: Hand Weapons f - a +0 short sword (weapon) Armour a - a +0 robe (worn) Scrolls c - 2 scrolls of teleportation {unknown} g - a scroll of enchant armour {unknown} Potions b - a potion of magic d - a potion of curing {unknown} e - a potion of haste {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.2 Spellcasting + Level 3.9 Conjurations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 72% 1d6 3% 1 b - Searing Ray Conj 36% 2d5 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Imp Summ 4% N/A 24% 2 Dazzling Flash Conj/Hex 20% N/A 21% 3 Mephitic Cloud Conj/Pois/Air 7% N/A 26% 3 Fulminant Prism Conj/Hex 5% 3d7 56% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 56% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History The giant cockroach barely misses you. You barely miss the giant cockroach. The giant cockroach misses you. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - giant cockroach Aim: a giant cockroach (78% to hit) The searing ray hits the giant cockroach. The giant cockroach is severely wounded. (Press . to maintain the ray.) The giant cockroach bites you but does no damage. The searing ray hits the giant cockroach! You kill the giant cockroach! g - a scroll labelled QOZALEOSCHO A quokka comes into view. A bat comes into view. The quokka closely misses you. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - quokka Aim: a quokka (69% to hit) The searing ray hits the quokka. The quokka is almost dead. The searing ray hits the bat! You kill the bat! (Press . to maintain the ray.) The quokka closely misses you. The searing ray hits the quokka. You kill the quokka! A kobold comes into view. It is wielding a +0 dagger. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - kobold Aim: a kobold, wielding a +0 dagger (wandering, hasn't noticed you, 72% to hit) The searing ray hits the kobold. You kill the kobold! (Press . to maintain the ray.) Things that are here: a +0 dagger; a kobold corpse There is a stone staircase leading down here. You see here a +0 robe. There is a staircase leading out of the dungeon here. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! #...#####†##.......###.....# ##.######.###.......###.##.# #........# ######..# #.##.# #..#.....# ######..# #.##.# #..#.###.###.......# #.##.# #..#.###.##.......## #.##.# #........##..###### #..#.# #†...g##.##..#..### ##^#.###.# #......#.##.......#####........ #......#####..@....##.....###.. #..##..# ###..#..####..## #.>##..# #### .# #..# #..##..# ###..# #.g##..## #....# #........ ####.# #.###..## #.# #.# ... #.# #.## ## #.## #..# #.#.## There were no monsters in sight! Vanquished Creatures A dart slug (D:1) 3 bats (D:1) 2 endoplasms (D:1) A giant cockroach (D:1) A goblin (D:1) A hobgoblin (D:1) 2 kobolds (D:1) A quokka (D:1) 2 frilled lizards (D:1) 14 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ShinQuickMan the Demigod Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 268 | D:1 | Reached XP level 2. HP: 20/20 MP: 2/7 271 | D:1 | Learned a level 2 spell: Searing Ray 558 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_wavy_path, layout_loops_ring, serial_forest, infiniplex_forest_lined_2, infiniplex_forest_straight_1, infiniplex_forest_clump_small, infiniplex_forest_diagonal, infiniplex_forest_side_room, infiniplex_forest_lined_2 Skill XL: | 1 | ---------------+----+----- Spellcasting | 2 | 2.2 Dodging | | 1.7 Stealth | | 1.7 Conjurations | | 3.9 Action || total ---------------------------++------- Melee: Short sword || 3 Cast: Magic Dart || 17 Searing Ray || 6 Armour: Robe || 4 Dodge: Dodged || 9 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 557 | 491 | 66 | 0 | 383 | 1 | 557.0 | Dungeon | 557 | 491 | 66 | 0 | 383 | 1 | 557.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 557 daAuts