Dungeon Crawl Stone Soup version 0.32-a0-433-g08bcfe7efd (console) character file. Game seed: 8637632941311816520 69 ShinQuickMan the Conjurer (level 4, -1/24 HPs) Began as a Deep Elf Conjurer on Feb 22, 2024. Slain by a gnoll ... wielding a +0 halberd (8 damage) ... on level 2 of the Dungeon. The game lasted 00:02:21 (1391 turns). ShinQuickMan the Conjurer (Deep Elf Conjurer) Turns: 1391, Time: 00:02:21 Health: -1/24 AC: 6 Str: 4 XL: 4 Next: 2% Magic: 0/12 EV: 12 Int: 25 God: Gold: 16 SH: 0 Dex: 13 Spells: 8/11 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ c - +4 ring of protection HPRegen 0.24/turn (no ring) MPRegen 0.13/turn %: no passive effects @: no status effects A: no striking features a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 16 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery c - a +4 ring of protection (left hand) Scrolls g - a scroll of enchant weapon {unknown} j - a scroll of torment {unknown} k - a scroll of identify {unknown} Potions b - a potion of magic d - a potion of attraction {unknown} e - a potion of heal wounds {unknown} f - a potion of mutation {unknown} h - 2 potions of cancellation {unknown} i - a potion of curing {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth - Level 4.0 Spellcasting + Level 5.2 Conjurations + Level 2.0 Alchemy You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 62% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Lesser Beckoning Tloc 10% N/A 14% 2 Fulminant Prism Conj/Alch 11% 3d9 21% 4 Call Canine Familiar Summ 5% N/A 26% 3 Gell's Gravitas Tloc 5% N/A 26% 3 Sigil of Binding Hex 5% N/A 26% 3 Teleport Other Tloc 5% N/A 26% 3 Iskenderun's Mystic Bla Conj/Tloc 18% 2d6 30% 4 Dimensional Bullseye Hex/Tloc 2% N/A 65% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Message History Aim: a bat (69% to hit) The searing ray hits the bat! You kill the bat! (Press . to maintain the ray.) The gnoll shouts! A gnoll comes into view. It is wielding a +0 halberd. You see here a ribbon worm corpse. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 whip (82% to hit) The searing ray hits the gnoll. The gnoll is lightly wounded. (Press . to maintain the ray.) The gnoll shouts! The searing ray misses the gnoll. The searing ray hits the gnoll. The gnoll is heavily wounded. The searing ray hits the gnoll! You kill the gnoll! You finish channelling your searing ray. The gnoll barely misses you. Your Alchemy skill increases to level 2! You have reached level 4! You feel clever. The gnoll attacks as it pursues you! The gnoll hits you from afar with a +0 halberd! Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 halberd (82% to hit) The searing ray misses the gnoll. (Press . to maintain the ray.) The gnoll barely misses you. The searing ray hits the gnoll! The gnoll is severely wounded. The gnoll hits you from afar with a +0 halberd! * * * LOW HITPOINT WARNING * * * The searing ray hits the gnoll. The gnoll is almost dead. The gnoll hits you from afar with a +0 halberd! You die... .....# .....###### .........# ###.###....# ### ##.....##...###########.. #...#...#...'..)......... #.<...<.#...###########.. #..._)..#...# ### .#.#..†#.#...# # ......<)g.@..)# # #..#.....#..### # #. #######..# # ..## ..## ##. #. .. You could see a gnoll. Vanquished Creatures 3 gnolls (D:2) A dart slug (D:1) 2 ribbon worms (D:2) 4 ball pythons (D:1) 4 endoplasms A giant cockroach (D:1) 3 goblins 2 hobgoblins (D:1) A quokka (D:1) 5 bats 3 frilled lizards (D:1) 5 rats (D:1) 34 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ShinQuickMan the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 321 | D:1 | Reached XP level 2. HP: 15/15 MP: 1/8 325 | D:1 | Learned a level 2 spell: Searing Ray 935 | D:1 | Reached skill level 1 in Alchemy 935 | D:1 | Reached XP level 3. HP: 19/19 MP: 7/10 1189 | D:2 | Found a faded altar of an unknown god. 1294 | D:2 | Reached skill level 5 in Conjurations 1386 | D:2 | Reached XP level 4. HP: 24/24 MP: 3/12 1391 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: onia_arrival_pyramid, layout_basic D:2: layout_basic, serial_shops, nicolae_lakefront_shop, nicolae_ecumenical_pavilion Skill XL: | 1 2 3 | ---------------+----------+----- Alchemy | 1 2 | 2.0 Spellcasting | 4 | 4.0 Conjurations | 5 | 5.2 Dodging | | 2.4 Stealth | | 2.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 13 | || 13 Searing Ray | 22 | 1 || 23 Armour: Robe | 3 | 3 || 6 Dodge: Dodged | 13 | 1 || 14 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1390 | 1309 | 81 | 64 | 1053 | 2 | 695.0 | Dungeon | 1390 | 1309 | 81 | 64 | 1053 | 2 | 695.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1223 daAuts D:2: 167 daAuts