Dungeon Crawl Stone Soup version 0.32-a0-450-g080537f31e (console) character file. Game seed: 1167045715253289645 21 ShinQuickMan the Conjurer (level 2, 0/15 HPs) Began as a Deep Elf Conjurer on Feb 23, 2024. Slain by a quokka (2 damage) ... on level 1 of the Dungeon. The game lasted 00:01:02 (490 turns). ShinQuickMan the Conjurer (Deep Elf Conjurer) Turns: 490, Time: 00:01:03 Health: 0/15 AC: 2 Str: 4 XL: 2 Next: 62% Magic: 0/8 EV: 12 Int: 22 God: Gold: 65 SH: 0 Dex: 13 Spells: 5/8 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ d - ring of wizardry HPRegen 0.22/turn (no ring) MPRegen 0.11/turn %: wizardry (x1) @: no status effects A: no striking features a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 65 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery d - a ring of wizardry (left hand) Potions b - a potion of magic c - a potion of curing {unknown} e - a potion of might {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 3.8 Spellcasting + Level 4.8 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 50% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 7% 3d7 16% 4 Iskenderun's Mystic Bla Conj/Tloc 15% 2d5 16% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History You feel sick. You feel sick. A quokka comes into view. You feel sick. You are no longer poisoned. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - hobgoblin Aim: a hobgoblin (79% to hit) The searing ray misses the rat. The searing ray hits the quokka. The quokka is moderately wounded. The searing ray hits the hobgoblin. The hobgoblin is severely wounded. (Press . to maintain the ray.) The rat bites you. * * * LOW HITPOINT WARNING * * * The searing ray hits the rat. You kill the rat! The searing ray misses the quokka. The searing ray hits the ball python. You kill the ball python! The searing ray hits the hobgoblin. You kill the hobgoblin! The searing ray hits the quokka. You kill the quokka! The searing ray misses the hobgoblin. The searing ray hits the hobgoblin! You kill the hobgoblin! You finish channelling your searing ray. The quokka barely misses you. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - quokka Aim: a quokka (71% to hit) The searing ray hits the quokka. The quokka is heavily wounded. (Press . to maintain the ray.) The quokka completely misses you. The quokka bites you. * * * LOW HITPOINT WARNING * * * You see here a rat corpse. The quokka attacks as it pursues you! The quokka bites you. You die... ... #.... .##. #...# ♣# . ##...## ♣ ..... #S..# .####...####### ........).....# #..!#####.# #######.......... .# #...r@.......##.# #.# #.######......... #.. .. #...#..... ##.### #†..>.>... #..# #.#.#..... #..# #.#....... #..### #.#..#.#.# #..#.## #.#...... ######...#.###### #.# ##. # ........###.....# #.# .. You could see a quokka. Vanquished Creatures 2 ball pythons (D:1) 4 endoplasms (D:1) A giant cockroach (D:1) 2 hobgoblins (D:1) 2 quokkas (D:1) 4 bats (D:1) A frilled lizard (D:1) A kobold (D:1) A rat (D:1) 18 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ShinQuickMan the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 282 | D:1 | Reached XP level 2. HP: 15/15 MP: 4/8 285 | D:1 | Learned a level 2 spell: Searing Ray 490 | D:1 | Slain by a quokka Illustrated notes Levels and vault maps discovered: D:1: orjb1_clovarrival, layout_loops_ring, wander_ebering_terrifying_dragon_lair Action || total ---------------------------++------- Melee: Unarmed || 2 Cast: Magic Dart || 12 Searing Ray || 8 Armour: Robe || 5 Dodge: Dodged || 8 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 494 | 494 | 0 | 0 | 415 | 1 | 494.0 | Dungeon | 494 | 494 | 0 | 0 | 415 | 1 | 494.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 494 daAuts