Dungeon Crawl Stone Soup version 0.32-a0-520-g344ed53f66 (console) character file. Game seed: 2454963134314016636 112 ShinQuickMan the Conjurer (level 4, -1/30 HPs) Began as a Human Conjurer on Feb 27, 2024. Succumbed to a gnoll's poison ... on level 3 of the Dungeon. The game lasted 00:04:25 (3058 turns). ShinQuickMan the Conjurer (Human Conjurer) Turns: 3058, Time: 00:04:26 Health: -1/30 AC: 4 Str: 7 XL: 4 Next: 95% Magic: 2/9 EV: 12 Int: 20 God: Gold: 50 SH: 0 Dex: 12 Spells: 3/10 levels left rFire . . . g - +0 short sword rCold . . . (no shield) rNeg . . . a - +0 robe rPois . j - +0 helmet rElec . (no cloak) rCorr . y - +0 pair of gloves SInv + (no boots) Will +.... (no amulet) Stlth ++ p - ring of see invisible HPRegen 0.25/turn r - ring of willpower MPRegen 0.11/turn %: no passive effects @: lethally poisoned (-1 -> -8), very slightly contaminated A: explore regen a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 50 gold pieces. Inventory: Hand Weapons g - a +0 short sword (weapon) o - a +0 sling q - a +0 orcbow Missiles k - 6 poisoned darts l - 27 stones n - 3 atropa-tipped darts Armour a - a +0 robe (worn) j - a +0 helmet (worn) y - a +0 pair of gloves (worn) Jewellery p - a ring of see invisible (left hand) r - a ring of willpower (right hand) Talismans u - a beast talisman Scrolls d - a scroll of enchant armour {unknown} e - 4 scrolls of identify {unknown} f - a scroll of fear {unknown} m - a scroll of noise {unknown} s - a scroll of revelation {unknown} x - a scroll of teleportation {unknown} A - a scroll of enchant weapon {unknown} Potions b - a potion of magic c - a potion of invisibility {unknown} h - 2 potions of brilliance {unknown} i - a potion of berserk rage {unknown} t - a potion of enlightenment {unknown} v - 2 potions of curing {unknown} w - a potion of degeneration {unknown} z - a potion of heal wounds {unknown} Skills: - Level 2.0 Dodging - Level 2.0 Stealth + Level 3.5 Spellcasting + Level 5.1 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 96% 1d7 1% 1 b - Searing Ray Conj 48% 2d6 2% 2 c - Fulminant Prism Conj/Alch 6% 3d7 43% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 43% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You regain HP and MP as you explore. Message History Okay, then. The gnoll throws a poisoned dart. The poisoned dart hits you! You are poisoned. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - you Okay, then. You feel sick. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 club, wearing a +0 ring mail and quivering poisoned darts (84% to hit) The searing ray misses the gnoll. (Press . to maintain the ray.) You feel sick. The gnoll throws a poisoned dart. The poisoned dart hits you! You are more poisoned. The searing ray hits the gnoll! The gnoll is heavily wounded. You feel sick. The gnoll throws a poisoned dart. The poisoned dart hits you! You are more poisoned. The searing ray hits the gnoll. The gnoll is severely wounded. You feel very sick. The searing ray hits the gnoll! The gnoll is heavily wounded. The searing ray hits the gnoll. You kill the gnoll! You finish channelling your searing ray. You feel very sick. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 club (heavily wounded, 82% to hit) You miscast Searing Ray. You are very lightly contaminated with residual magic. Nothing appears to happen. You feel very sick. The gnoll hits you with a +0 club. * * * LOW HITPOINT WARNING * * * * * * LOW HITPOINT WARNING * * * You feel sick. The gnoll hits you with a +0 club! * * * LOW HITPOINT WARNING * * * You die... ##......# ##.......## #.....)...# #.......>.# #....<....## ####...........# .............#.# ##.#.........# ...#.........# .## #..@......# ..## ##..g......# #....###..........## ...#...$#.$........ #!....†..##).....### ..###(#.........## ...###.#......# .gg# #..)...#.# ..## ###.##..... . #.<.# .....# You could see a gnoll. Vanquished Creatures 5 gnolls (D:3) 2 adders (D:2) A dart slug (D:1) 6 ball pythons 4 endoplasms 3 giant cockroaches 7 hobgoblins A quokka (D:2) 2 bats 3 frilled lizards 2 goblins 5 kobolds 4 rats 45 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ShinQuickMan the Human Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 344 | D:1 | Reached XP level 2. HP: 19/19 MP: 1/5 347 | D:1 | Learned a level 2 spell: Searing Ray 1448 | D:2 | Reached XP level 3. HP: 24/24 MP: 3/6 2710 | D:2 | Reached XP level 4. HP: 24/30 MP: 0/8 2715 | D:2 | Learned a level 4 spell: Fulminant Prism 2923 | D:3 | Reached skill level 5 in Conjurations 3057 | D:3 | HP: 1/30 [gnoll/+0 club (7)] 3058 | D:3 | Succumbed to a gnoll's poison Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_rooms_c, layout_loops_corners D:2: layout_basic, kennysheep_minor_cross, minmay_tetromino_t4 D:3: layout_rooms, shapermc_ecumenical_altar_starsandcircs, columned_hall_lemuel, bh_walls_and_bars, uniq_ijyb Skill XL: | 1 2 3 4 | ---------------+-------------+----- Spellcasting | 3 | 3.5 Conjurations | 5 | 5.1 Dodging | | 2.0 Stealth | | 2.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Short sword | 13 | || 13 Cast: Magic Dart | 16 | || 16 Searing Ray | 27 | 8 || 35 Stab: Sleeping | 1 | || 1 Armour: Robe | 8 | 2 || 10 Dodge: Dodged | 15 | 3 || 18 Repelled | 1 | || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3059 | 2803 | 256 | 132 | 2316 | 3 | 1019.7 | Dungeon | 3059 | 2803 | 256 | 132 | 2316 | 3 | 1019.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1524 daAuts D:1: 1399 daAuts D:3: 135 daAuts