Dungeon Crawl Stone Soup version 0.32-a0-540-g866d13106e (console) character file. Game seed: 4442939805778569014 63 ShinQuickMan the Conjurer (level 3, -1/19 HPs) Began as a Deep Elf Conjurer on Feb 29, 2024. Slain by a phantom (5 damage) ... on level 2 of the Dungeon. The game lasted 00:03:22 (1168 turns). ShinQuickMan the Conjurer (Deep Elf Conjurer) Turns: 1168, Time: 00:03:23 Health: -1/19 AC: 2 Str: 4 XL: 3 Next: 89% Magic: 6/11 EV: 12 Int: 24 God: Gold: 78 SH: 0 Dex: 13 Spells: 8/11 levels left rFire . . . c - +0 dagger rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.12/turn %: no passive effects @: no status effects A: no striking features a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 78 gold pieces. Inventory: Hand Weapons c - a +0 dagger (weapon) Missiles f - 2 datura-tipped darts Armour a - a +0 robe (worn) Magical Staves h - a staff of alchemy Scrolls d - 3 scrolls of identify {unknown} i - a scroll of enchant weapon {unknown} Potions b - a potion of magic e - a potion of haste {unknown} g - a potion of mutation {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 4.6 Spellcasting + Level 5.3 Conjurations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 62% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 9% 3d6 30% 4 Iskenderun's Mystic Bla Conj/Tloc 18% 2d6 30% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Fedhas Shops: D:1 [ Message History The magic dart hits the ribbon worm. You kill the ribbon worm! You start resting. A rat comes into view. You see here a quokka corpse. A ribbon worm comes into view. Found 16 gold pieces. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - ribbon worm Aim: a ribbon worm (93% to hit) The searing ray hits the ribbon worm. The ribbon worm is moderately wounded. (Press . to maintain the ray.) The searing ray hits the ribbon worm! The ribbon worm is severely wounded. The searing ray hits the ribbon worm. You kill the ribbon worm! You finish channelling your searing ray. You start resting. A phantom is nearby! Found a whip. You now have 78 gold pieces (gained 16). The phantom attacks as it pursues you! The phantom hits you. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - phantom Aim: a phantom (71% to hit) The searing ray misses the phantom. (Press . to maintain the ray.) The phantom hits you. The phantom blinks! You blink. The phantom hits you! * * * LOW HITPOINT WARNING * * * Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - phantom Aim: a phantom (71% to hit) The searing ray hits the phantom! The phantom is moderately damaged. (Press . to maintain the ray.) The phantom hits you but does no damage. The searing ray misses the phantom. The phantom hits you. You die... ##. ###..#####.............### .......†....########...# #.......†...# #...# #........_..### ##### ..(.W.........########## #...........#..........# #.......#####..........# #......................# ##....###W.............# #.... #@###..........# #.... #..# #..........# #.......## #.........)# #....### ############ #... .. . You could see a phantom. Vanquished Creatures An adder (D:2) 2 ribbon worms (D:2) A dart slug (D:1) 2 ball pythons (D:1) 2 endoplasms (D:1) 3 giant cockroaches 3 goblins (D:1) 4 hobgoblins 7 jackals (D:1) 6 quokkas 3 bats (D:1) 3 frilled lizards (D:1) 2 kobolds 2 rats 41 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ShinQuickMan the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 0 | D:1 | Found Ryann's Armour Emporium. 77 | D:1 | Reached XP level 2. HP: 15/15 MP: 3/8 80 | D:1 | Learned a level 2 spell: Searing Ray 322 | D:1 | Reached skill level 5 in Conjurations 322 | D:1 | Reached XP level 3. HP: 19/19 MP: 1/10 787 | D:2 | Noticed a phantom 961 | D:2 | Found a blossoming altar of Fedhas. 1168 | D:2 | Slain by a phantom Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_simple_a, layout_rooms, serial_shops, shop D:2: layout_rooms, serial_glass, glass_columns_b, glass_columns_b, basic_altar, uniq_crazy_yiuf_cottage Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 4 | 4.6 Conjurations | 5 | 5.3 Dodging | | 2.4 Stealth | | 2.4 Action || total ---------------------------++------- Melee: Dagger || 6 Cast: Magic Dart || 13 Searing Ray || 31 Use: Potion || 1 Armour: Robe || 15 Dodge: Dodged || 35 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1167 | 1139 | 28 | 179 | 672 | 2 | 583.5 | Dungeon | 1167 | 1139 | 28 | 179 | 672 | 2 | 583.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 803 daAuts D:2: 364 daAuts