Dungeon Crawl Stone Soup version 0.32-a0-699-g1ee5eff69a (console) character file. Game seed: 14125092196050801686 14 ShinQuickMan the Conjurer (level 2, 15/15 HPs) Began as a Deep Elf Conjurer on Mar 14, 2024. Got out of the dungeon alive. The game lasted 00:01:30 (384 turns). ShinQuickMan the Conjurer (Deep Elf Conjurer) Turns: 384, Time: 00:01:30 Health: 15/15 AC: 2 Str: 4 XL: 2 Next: 27% Magic: 8/8 EV: 11 Int: 22 God: Gold: 3 SH: 0 Dex: 13 Spells: 5/8 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.11/turn %: no passive effects @: no status effects A: no striking features a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 3 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls b - a scroll of teleportation {unknown} c - a scroll of amnesia {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth * Level 3.8 Spellcasting + Level 4.6 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 96% 1d7 1% 1 b - Searing Ray Conj 48% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 7% 3d7 41% 4 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 41% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History You kill the endoplasm! You're too inexperienced to learn that spell! Your magical contamination has completely faded away. You see here a quokka corpse. HP restored. You can't go up here! Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - dart slug Aim: a dart slug (heavily wounded, wandering, hasn't noticed you, 100% to hit) The magic dart hits the dart slug. The dart slug is severely wounded. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - dart slug Aim: a dart slug (severely wounded, 100% to hit) The magic dart hits the dart slug. The dart slug is severely wounded. The dart slug launches a dart at you. The slug dart misses you. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - dart slug Aim: a dart slug (severely wounded, 100% to hit) The magic dart hits the dart slug but does no damage. The dart slug is severely wounded. The dart slug launches a dart at you. The slug dart hits you. Unknown command. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - dart slug Aim: a dart slug (severely wounded, 100% to hit) The magic dart hits the dart slug. You kill the dart slug! Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - you Okay, then. Magic restored. You now have 3 gold pieces. c - a scroll labelled RAGIUKH FIES There is a staircase leading out of the dungeon here. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! ................. ##########.#....... #.###.##.....###### #...#..#.##..###### ###.##.#..##....... #....#.##.########. #..#......# #. ## #.†######## .. #...###.#...#..# .## #....@....#.## #.# #...#.###...# #.# ########..#..#### ##..# #### #......#..#.##†.# #..### ... #.##.#....#..†.## ##.##.. #.##..#.##.###.##### #...... #..##.#..#...#.#...###.###.. ##....##.###.#..†#.##..# #.. #..###### #######....## #.. #### ..........## ##. There were no monsters in sight! Vanquished Creatures 2 dart slugs (D:1) A bat (D:1) 2 endoplasms (D:1) A hobgoblin (D:1) A quokka (D:1) A ball python (D:1) A rat (D:1) 9 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ShinQuickMan the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 217 | D:1 | Reached XP level 2. HP: 15/15 MP: 6/8 220 | D:1 | Learned a level 2 spell: Searing Ray 384 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_radial01, layout_basic, minmay_misc_feat_chi, chequers_serial_rivers_room_b, minmay_tiny_reverse_x Action || total ---------------------------++------- Melee: Unarmed || 8 Cast: Magic Dart || 28 Use: Potion || 1 Armour: Robe || 13 Dodge: Dodged || 10 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 384 | 348 | 36 | 30 | 213 | 1 | 384.0 | Dungeon | 384 | 348 | 36 | 30 | 213 | 1 | 384.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 384 daAuts