Dungeon Crawl Stone Soup version 0.32-a0-747-gc8563f6773 (console) character file. Game seed: 10869956231780171518 212 ShinQuickMan the Conjurer (level 5, -6/28 HPs) Began as a Deep Elf Conjurer on Mar 17, 2024. Mangled by an ice beast (10 damage) ... on level 3 of the Dungeon. The game lasted 00:05:54 (3319 turns). ShinQuickMan the Conjurer (Deep Elf Conjurer) Turns: 3319, Time: 00:05:54 Health: -6/28 AC: 2 Str: 4 XL: 5 Next: 58% Magic: 0/14 EV: 11 Int: 25 God: Gold: 101 SH: 0 Dex: 13 Spells: 3/14 levels left rFire + . . e - +0 short sword rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ c - ring of protection from fire HPRegen 0.24/turn (no ring) MPRegen 0.14/turn %: no passive effects @: no status effects A: no striking features a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 101 gold pieces. Inventory: Hand Weapons e - a +0 short sword (weapon) i - a +0 spear of venom q - the +5 longbow of the Countless Beasts {heavy, rElec Will- Int+2 Dex+5} (You found it on level 3 of the Dungeon) Int+2: It affects your intelligence (+2). Dex+5: It affects your dexterity (+5). rElec: It insulates you from electricity. Will-: It decreases your willpower. Missiles d - 7 poisoned darts Armour a - a +0 robe (worn) Jewellery c - a ring of protection from fire (left hand) Wands s - a wand of flame (14) Scrolls h - a scroll of torment {unknown} j - a scroll of poison {unknown} k - a scroll of fog {unknown} l - a scroll of silence {unknown} m - a scroll of vulnerability {unknown} p - 2 scrolls of identify {unknown} t - a scroll of brand weapon {unknown} Potions b - 3 potions of magic f - 2 potions of attraction {unknown} g - a potion of heal wounds {unknown} n - a potion of berserk rage {unknown} o - 2 potions of degeneration {unknown} r - a potion of curing {unknown} u - a potion of enlightenment {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth - Level 5.0 Spellcasting + Level 5.4 Conjurations * Level 0.0 Translocations + Level 3.7 Alchemy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 66% 2d6 1% 2 c - Fulminant Prism Conj/Alch 14% 3d8 12% 4 d - Iskenderun's Mystic Conj/Tloc 20% 2d6 26% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Jinxbite Hex 12% N/A 12% 2 Yara's Violent Unravell Hex/Alch 7% 3d5 71% 5 Enfeeble Hex 3% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Hepliaklqana Message History Casting: Fulminant Prism (extremely dangerous; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The spell is extremely dangerous to miscast (12% risk of failure)! Continue anyway? Aiming: Fulminant Prism (extremely dangerous; 12% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! A fulminant prism comes into view. Your fulminant prism crackles loudly. You closely miss the ice beast. Your fulminant prism explodes! The blast of energy engulfs the ice beast!! The ice beast is severely wounded. The ice beast closely misses you. Casting: Fulminant Prism (extremely dangerous; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The spell is extremely dangerous to miscast (12% risk of failure)! Continue anyway? Aiming: Fulminant Prism (extremely dangerous; 12% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! A fulminant prism comes into view. The ice beast misses you. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line The searing ray misses the ice beast. (Press . to maintain the ray.) Your fulminant prism crackles loudly. The ice beast hits you but does no damage. The searing ray misses the ice beast. Your fulminant prism explodes! The blast of energy engulfs the ice beast. The ice beast is almost dead. The ice beast hits you. The ice beast freezes you! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * The searing ray hits the ice beast. The ice beast is almost dead. The ice beast hits you. * * * LOW HITPOINT WARNING * * * The ice beast freezes you! You die... ########## ~.P~P~.P.# PPP~P♣~~~#### #### ≈≈~♣~~~P....# ##########... ♣♣~~P...###.# #..........## ~P~~#..####.#########.########.## ~~P.......#.#..Y@......# #... ~~.###..#.#.#.#######..# #.## ~~#####.#.#.#.# #..# #.# P~~.....#.....# #..# #.# ♣~~..P..#.#.#.# #..# #.# P♣~~~P~~#.###.# #..# #.## ~~P~♣~~P~.# #.# #..#######... #..~~~P~~.###.# #.......##### ###~.~~~..Y...# ##.####.# ###~.P~##.### #.# #.# You could see an ice beast. Vanquished Creatures Ijyb (D:3) 8 gnolls 6 adders (D:2) 3 dart slugs 4 orcs (D:3) 6 ball pythons 3 endoplasms 3 giant cockroaches (D:3) 6 goblins 2 hobgoblins 2 jackals (D:2) 3 kobolds 2 bats 4 frilled lizards A rat (D:3) 54 creatures vanquished. Vanquished Creatures (others) 2 fulminant prisms (D:3) 2 creatures vanquished. Grand Total: 56 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ShinQuickMan the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 358 | D:1 | Reached XP level 2. HP: 15/15 MP: 6/8 361 | D:1 | Learned a level 2 spell: Searing Ray 1039 | D:2 | Reached XP level 3. HP: 19/19 MP: 6/10 1129 | D:2 | Reached skill level 1 in Alchemy 1310 | D:2 | Reached skill level 5 in Conjurations 1310 | D:2 | Reached XP level 4. HP: 24/24 MP: 3/12 1519 | D:2 | Found a hazy altar of Hepliaklqana. 2251 | D:3 | Reached skill level 5 in Spellcasting 2253 | D:3 | Reached XP level 5. HP: 28/28 MP: 4/14 2766 | D:3 | Identified the +5 longbow of the Countless Beasts {heavy, | rElec Will- Int+2 Dex+5} 2816 | D:3 | Noticed Ijyb 2853 | D:3 | Killed Ijyb 3165 | D:3 | Noticed an ice beast 3183 | D:2 | Learned a level 4 spell: Fulminant Prism 3188 | D:2 | Learned a level 4 spell: Iskenderun's Mystic Blast 3319 | D:3 | Mangled by an ice beast Illustrated notes Levels and vault maps discovered: D:1: evilmike_arrival_hilbert_curve, layout_basic D:2: layout_loops_ring, basic_altar D:3: minmay_razor_zed, layout_loops_ring, serial_bayou_lagoon_a, uniq_ijyb Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Spellcasting | 4 5 | 5.0 Alchemy | 1 2 3 | 3.7 Conjurations | 5 | 5.4 Dodging | | 2.4 Stealth | | 2.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Short sword | | 3 || 3 Spear | | 1 || 1 Cast: Magic Dart | 15 | 5 || 20 Searing Ray | 12 | 37 || 49 Fulminant Prism | | 2 || 2 Armour: Robe | 8 | 18 || 26 Dodge: Dodged | 3 | 10 || 13 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3322 | 3262 | 60 | 95 | 2719 | 3 | 1107.3 | Dungeon | 3322 | 3262 | 60 | 95 | 2719 | 3 | 1107.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1447 daAuts D:3: 972 daAuts D:1: 902 daAuts