Dungeon Crawl Stone Soup version 0.32-a0-768-g0f6f1dd4b9 (console) character file. Game seed: 6463271631620548361 67 ShinQuickMan the Conjurer (level 4, 0/30 HPs) Began as a Human Conjurer on Mar 19, 2024. Slain by Sigmund ... wielding a +0 scythe (10 damage) ... on level 2 of the Dungeon. The game lasted 00:05:58 (1589 turns). ShinQuickMan the Conjurer (Human Conjurer) Turns: 1589, Time: 00:05:58 Health: 0/30 AC: 3 Str: 8 XL: 4 Next: 16% Magic: 9/9 EV: 11 Int: 20 God: Gold: 46 SH: 0 Dex: 11 Spells: 2/9 levels left rFire . . . g - +0 short sword rCold . . . (no shield) rNeg . . . a - +0 robe rPois . i - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.11/turn %: no passive effects @: no status effects A: explore regen a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 46 gold pieces. Inventory: Hand Weapons g - a +0 short sword (weapon) h - a +0 sling Armour a - a +0 robe (worn) i - a +0 helmet (worn) Scrolls c - a scroll of butterflies {unknown} d - 3 scrolls of blinking {unknown} e - a scroll of enchant weapon {unknown} f - a scroll of identify {unknown} Potions b - a potion of magic Skills: - Level 2.0 Dodging - Level 2.0 Stealth + Level 3.3 Spellcasting + Level 4.5 Conjurations * Level 0.3 Alchemy You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 84% 1d7 1% 1 b - Searing Ray Conj 42% 2d6 3% 2 c - Fulminant Prism Conj/Alch 6% 3d7 45% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 47% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You regain HP and MP as you explore. Message History Aim: a quokka (69% to hit) The searing ray misses the quokka. (Press . to maintain the ray.) The quokka misses you. The searing ray hits the quokka. The quokka is moderately wounded. The quokka barely misses you. The searing ray hits the quokka. You kill the quokka! A rat comes into view. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - rat Aim: a rat (78% to hit) The searing ray hits the rat. The rat is moderately wounded. (Press . to maintain the ray.) The searing ray hits the rat. You kill the rat! Sigmund shouts! Sigmund points at you and mumbles some strange words. You are confused. Sigmund gestures at you while chanting. You are more confused. Sigmund gestures at you while chanting. You are more confused. Sigmund attacks as he pursues you! Sigmund hits you from afar with a +0 scythe! Sigmund casts a spell at you. The magic dart hits you. Sigmund points at you and mumbles some strange words. You are more confused. Sigmund hits you from afar with a +0 scythe. Sigmund gestures wildly while chanting. Sigmund flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. Something hits you! * * * LOW HITPOINT WARNING * * * You feel less confused. Something hits you! You die... ..# ##.... ... #####... ..#.# #...... ........ ##.#.###..... #..##### #......#..... ......#####........... .......##........##... .(...#.....#.....##..# ... .................#...# ... .####............#..<# #.# .# ###.........@#.....##.# .# #..............#.##.# .# #................##.### .# ####.#.........#..##...# .# #. ...###.#..........<..### ## #. ##### #...#.........[...# # . #..##.............# ##.# ..# .............# .#.##### .## $.#..#.......# ........ .# . #..........# There were no monsters in sight! Vanquished Creatures Robin (D:2) An adder (D:2) A ribbon worm (D:2) A dart slug (D:1) A ball python (D:1) 3 endoplasms (D:1) A giant cockroach (D:1) 7 goblins (D:2) 6 hobgoblins 2 jackals (D:1) 2 kobolds A quokka (D:2) 5 bats A frilled lizard (D:1) 7 rats 40 creatures vanquished. Vanquished Creatures (others) A rat (D:1) 1 creature vanquished. Grand Total: 41 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ShinQuickMan the Human Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 305 | D:1 | Reached XP level 2. HP: 14/19 MP: 1/5 332 | D:1 | Learned a level 2 spell: Searing Ray 828 | D:1 | Reached XP level 3. HP: 20/24 MP: 4/7 879 | D:2 | Noticed Sigmund 1248 | D:2 | Noticed Robin 1273 | D:2 | Killed Robin 1293 | D:2 | Reached XP level 4. HP: 30/30 MP: 2/9 1298 | D:2 | Learned a level 4 spell: Fulminant Prism 1589 | D:2 | Slain by Sigmund Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_fountain, layout_basic D:2: layout_rooms, minmay_hedge_maze, uniq_jessica, uniq_robin, uniq_sigmund Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 3 | 3.3 Dodging | | 2.0 Stealth | | 2.0 Conjurations | | 4.5 Alchemy | | 0.3 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 20 | || 20 Cast: Magic Dart | 15 | || 15 Searing Ray | 18 | 5 || 23 Armour: Robe | 36 | 17 || 53 Dodge: Dodged | 39 | 7 || 46 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1588 | 1418 | 170 | 53 | 632 | 2 | 794.0 | Dungeon | 1588 | 1418 | 170 | 53 | 632 | 2 | 794.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1022 daAuts D:2: 566 daAuts