Dungeon Crawl Stone Soup version 0.32-a0-799-g95e1662365 (console) character file. Game seed: 17865782976773067983 56 ShinQuickMan the Conjurer (level 3, 0/24 HPs) Began as a Human Conjurer on Mar 21, 2024. Succumbed to an orc's poison ... on level 3 of the Dungeon. The game lasted 00:04:48 (1331 turns). ShinQuickMan the Conjurer (Human Conjurer) Turns: 1331, Time: 00:04:49 Health: 0/24 AC: 4 Str: 7 XL: 3 Next: 95% Magic: 2/7 EV: 11 Int: 20 God: Gold: 122 SH: 0 Dex: 11 Spells: 4/7 levels left rFire . . . k - +2 dagger (vamp) rCold . . . (no shield) rNeg + . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . r - +0 pair of gloves SInv . c - +0 pair of boots Will ..... (no amulet) Stlth ++ h - ring of positive energy HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: lethally poisoned (0 -> -1) A: explore regen a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 122 gold pieces. Inventory: Hand Weapons k - a +2 vampiric dagger (weapon) q - a +0 short sword of venom Missiles m - 5 poisoned darts Armour a - a +0 robe (worn) c - a +0 pair of boots (worn) f - an orb of energy r - a +0 pair of gloves (worn) Jewellery h - a ring of positive energy (left hand) Wands n - a wand of charming (1) p - a wand of polymorph (8) Scrolls d - 3 scrolls of identify {unknown} g - a scroll of enchant weapon {unknown} Potions b - a potion of magic e - a potion of enlightenment {unknown} i - 2 potions of mutation {unknown} j - a potion of attraction {unknown} l - a potion of ambrosia {unknown} o - a potion of cancellation {unknown} Skills: - Level 2.0 Dodging - Level 2.0 Stealth + Level 2.7 Spellcasting - Level 4.0 Conjurations * Level 2.7 Alchemy You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 72% 1d6 2% 1 b - Searing Ray Conj 36% 2d5 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 8% 3d7 36% 4 Inner Flame Hex/Fire 2% N/A 41% 3 Flame Wave Conj/Fire 10% 2d6 54% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 54% 4 Sticky Flame Fire/Alch 8% 2d4 63% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Nemelex Xobeh Innate Abilities, Weirdness & Mutations You regain HP and MP as you explore. Message History The orc hits you with a +2 hand axe of venom. You feel sick. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - orc priest Aim: an orc priest, wielding a +0 spear (wandering, hasn't noticed you, 78% to hit) The searing ray hits the orc. The orc is severely wounded. The searing ray hits the orc. The orc is almost dead. The searing ray hits the orc priest! The orc priest is heavily wounded. The orc priest shouts! (Press . to maintain the ray.) You feel sick. The orc priest shouts, "Surrender to Beogh and we'll let you live!" (press Y on the ability menu to convert to Beogh) The searing ray hits the orc priest. The orc priest is severely wounded. You feel sick. The orc priest threatens, "Beogh's wrath is as vast as their mercy. Make your choice!" The orc barely misses you. The orc priest looks braver for a moment. You feel sick. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - orc priest Aim: an orc priest, wielding a +0 spear (severely wounded, 78% to hit) Okay, then. You feel sick. The orc priest invokes the aid of Beogh against you. Beogh smites you! * * * LOW HITPOINT WARNING * * * Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - orc priest Aim: an orc priest, wielding a +0 spear (severely wounded, 78% to hit) The searing ray hits the orc! You kill the orc! The searing ray hits the orc priest. You kill the orc priest! (Press . to maintain the ray.) You die... #####......##.....# ..................# #####......##.....# ..................# ##................# # ..................# .### .....######.......#####.... ##...# #............... †....######......o......## ..#.............@)........ ..'..###########.#...##.# ..#### #######.##$.# ... ............# #### #######.###.#####... #.#........... #.#..<........ #.#........... #.#.......)... #..........### You could see an orc. Vanquished Creatures An orc priest (D:3) 3 gnolls (D:2) A dart slug (D:3) An orc (D:3) An endoplasm (D:2) A giant cockroach (D:1) 2 goblins 3 hobgoblins 2 jackals (D:2) 4 kobolds A quokka (D:2) 2 bats (D:1) 4 rats 26 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ShinQuickMan the Human Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 125 | D:1 | Found a faded altar of an unknown god. 200 | D:1 | Reached skill level 1 in Alchemy 205 | D:1 | Reached XP level 2. HP: 19/19 MP: 1/5 208 | D:1 | Learned a level 2 spell: Searing Ray 622 | D:2 | Reached XP level 3. HP: 24/24 MP: 1/6 971 | D:2 | Found a sparkling altar of Nemelex Xobeh. 1330 | D:3 | HP: 1/24 [orc priest/divine providence (10)] 1331 | D:3 | Succumbed to an orc's poison Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_flooded_house, layout_basic, chequers_ecumenical_altar_simple D:2: wander_river, layout_rooms, basic_altar D:3: layout_basic, nicolae_wu_jian_immortal_techniques, hellmonk_ghost_happy_afterlife Skill XL: | 1 2 | ---------------+-------+----- Alchemy | 1 2 | 2.7 Dodging | | 2.0 Stealth | | 2.0 Spellcasting | | 2.7 Conjurations | | 4.0 Action || total ---------------------------++------- Melee: Dagger || 56 Cast: Magic Dart || 12 Searing Ray || 9 Stab: Sleeping || 1 Armour: Robe || 43 Dodge: Dodged || 45 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1343 | 1217 | 126 | 0 | 663 | 3 | 447.7 | Dungeon | 1343 | 1217 | 126 | 0 | 663 | 3 | 447.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 598 daAuts D:1: 555 daAuts D:3: 190 daAuts