Dungeon Crawl Stone Soup version 0.32-a0-868-g153ae1a8d6 (console) character file. Game seed: 5575096264171329922 19 ShinQuickMan the Conjurer (level 2, 19/19 HPs) Began as a Human Conjurer on Mar 29, 2024. Got out of the dungeon alive. The game lasted 00:02:45 (373 turns). ShinQuickMan the Conjurer (Human Conjurer) Turns: 373, Time: 00:02:45 Health: 19/19 AC: 3 Str: 7 XL: 2 Next: 75% Magic: 5/5 EV: 11 Int: 18 God: Gold: 18 SH: 0 Dex: 11 Spells: 2/5 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . f - +0 pair of boots Will ..... d - amulet of magic regeneration Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.49/turn %: no passive effects @: no status effects A: explore regen a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 18 gold pieces. Inventory: Armour a - a +0 robe (worn) f - a +0 pair of boots (worn) Jewellery d - an amulet of magic regeneration (around neck) Scrolls c - a scroll of teleportation {unknown} Potions b - a potion of magic e - a potion of lignification {unknown} g - a potion of heal wounds {unknown} Skills: - Level 2.0 Dodging - Level 2.0 Stealth + Level 2.3 Spellcasting - Level 4.0 Conjurations * Level 1.8 Alchemy You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 64% 1d6 3% 1 b - Searing Ray Conj 32% 2d5 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 6% 3d7 45% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 (+2d1 58% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Shops: D:1 : Innate Abilities, Weirdness & Mutations You regain HP and MP as you explore. Message History Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - rat Aim: a rat (100% to hit) The magic dart hits the rat. You kill the rat! e - a viscous red potion There is an entrance to Luclil's Book Boutique here. There is a stone staircase leading down here. Found a pair of boots. You see here a +0 pair of boots. f - a +0 pair of boots You start putting on your armour. You continue putting on your +0 pair of boots. x4 Your amulet attunes itself to your body and you begin to regenerate magic more quickly. You finish putting on your +0 pair of boots. g - a blue potion You now have 14 gold pieces (gained 9). You now have 18 gold pieces (gained 4). A dart slug comes into view. Aiming: Searing Ray (safe; 5% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - dart slug Aim: a dart slug (100% to hit) The searing ray hits the dart slug! The dart slug is almost dead. (Press . to maintain the ray.) The dart slug launches a dart at you. The slug dart hits you. The searing ray hits the dart slug. You kill the dart slug! A hobgoblin comes into view. Found 3 stones. You see here a +0 short sword. There is a large open door here. There is an open door here. There is an open door here. There is a staircase leading out of the dungeon here. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! # #.......)# #.#.# .... ###........# #.#.## ... ..#........# ..#...##..# #..........# .## #.[$..# ##......#######. #.#).# ####.##.........#####....# #...>##)######......#...# ......#...PPP# #.^...## .#....#.#..⌠P#######.....# ......#÷#.PPP##.@##...##..# .#....#.#.#####..##...# #.... ......#.#.'...##'##...# ###.# ......#.#.'.♣.'..##...# # ......#.#.#...#.###...# ......#.#.#####.# #...# ........#..♣♣♣### #...# ......#......⌠# ##...# #...###.####### ##..#.# #..## #..# #[.#### There were no monsters in sight! Vanquished Creatures A dart slug (D:1) 4 ball pythons (D:1) 3 endoplasms (D:1) A goblin (D:1) A kobold (D:1) A quokka (D:1) 2 bats (D:1) A frilled lizard (D:1) 2 rats (D:1) 16 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ShinQuickMan the Human Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 61 | D:1 | Reached skill level 1 in Alchemy 112 | D:1 | Reached XP level 2. HP: 18/19 MP: 1/5 115 | D:1 | Learned a level 2 spell: Searing Ray 215 | D:1 | Found Luclil's Book Boutique. 373 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_small_3, layout_rooms, serial_shops, shop, minmay_misc_feat_five Skill XL: | 1 | ---------------+----+----- Alchemy | 1 | 1.8 Dodging | | 2.0 Stealth | | 2.0 Spellcasting | | 2.3 Conjurations | | 4.0 Action || total ---------------------------++------- Melee: Unarmed || 1 Cast: Magic Dart || 15 Searing Ray || 8 Armour: Robe || 17 Dodge: Dodged || 19 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 373 | 264 | 109 | 0 | 50 | 1 | 373.0 | Dungeon | 373 | 264 | 109 | 0 | 50 | 1 | 373.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 373 daAuts