Dungeon Crawl Stone Soup version 0.32-a0-868-g153ae1a8d6 (console) character file. Game seed: 7468469347174682544 795 ShinQuickMan the Conjurer (level 7, -11/46 HPs) Began as a Human Conjurer on Mar 29, 2024. Mangled by an orc warrior ... wielding a +1 dire flail of protection (19 damage) ... on level 5 of the Dungeon. The game lasted 00:14:01 (3485 turns). ShinQuickMan the Conjurer (Human Conjurer) Turns: 3485, Time: 00:14:02 Health: -11/46 AC: 3 Str: 7 XL: 7 Next: 89% Magic: 10/22 EV: 11 Int: 20 God: Gold: 270 SH: 0 Dex: 12 Spells: 7/14 levels left rFire . . . h - +1 dagger (speed) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . q - +1 hat rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... m - amulet of magic regeneration Stlth ++ u - ring of magical power HPRegen 0.27/turn (no ring) MPRegen 0.58/turn %: no passive effects @: no status effects A: explore regen a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 270 gold pieces. Inventory: Hand Weapons h - a +1 dagger of speed (weapon) x - the +1 dagger of Fundamental Breach {drain, rC- rCorr Str+6} (You found it on level 4 of the Dungeon) Str+6: It affects your strength (+6). rC-: It makes you vulnerable to cold. rCorr: It protects you from acid and corrosion. Missiles d - 33 stones v - 2 poisoned darts z - 2 curare-tipped darts Armour a - a +0 robe (worn) q - a +1 hat (worn) w - an orb of mayhem Jewellery m - an amulet of magic regeneration (around neck) u - a ring of magical power (left hand) B - an amulet of reflection Wands y - a wand of digging (7) Scrolls c - 5 scrolls of fear {unknown} f - 2 scrolls of poison {unknown} g - a scroll of revelation {unknown} j - 3 scrolls of identify {unknown} k - 4 scrolls of torment {unknown} l - 3 scrolls of teleportation {unknown} n - 3 scrolls of noise {unknown} s - a scroll of brand weapon {unknown} t - a scroll of silence {unknown} A - 2 scrolls of amnesia {unknown} C - a scroll of immolation {unknown} Potions b - a potion of magic e - 3 potions of curing {unknown} i - a potion of ambrosia {unknown} o - a potion of brilliance {unknown} p - a potion of might {unknown} r - 2 potions of degeneration {unknown} Skills: - Level 2.0 Dodging - Level 2.0 Stealth - Level 4.0 Spellcasting + Level 6.1 Conjurations - Level 4.0 Translocations - Level 4.0 Alchemy You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 56% 2d6 1% 2 c - Fulminant Prism Conj/Alch 12% 3d8 16% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Momentum Strike Conj/Tloc 48% 3d9 2% 2 Kiss of Death Conj/Necr 64% 2d10 3% 1 Blink Tloc 40% N/A 3% 2 Lesser Beckoning Tloc 40% N/A 3% 2 Iskenderun's Mystic Bla Conj/Tloc 24% 2d7 (+2d3 16% 4 Confusing Touch Hex 4% N/A 36% 3 Animate Dead Necr 4% N/A 77% 4 Dispel Undead Necr 4% 3d7 77% 4 Haunt Necr/Summ 2% N/A 100% 7 Infestation Necr 2% N/A 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Okawaru Wu Jian Innate Abilities, Weirdness & Mutations You regain HP and MP as you explore. Message History Press: ? - help, Dir - move target, p - orc warrior You conjure a prism of explosive energy! A fulminant prism comes into view. An orc comes into view. It is wielding a +0 whip. The orc warrior attacks as it pursues you! The orc warrior hits you with a +1 dire flail of protection!! Your fulminant prism crackles loudly. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - orc warrior Aim: an orc warrior, wielding a +1 dire flail of protection and wearing a +0 plate armour (moderately wounded, ally target, 79% to hit) The searing ray misses the orc warrior. (Press . to maintain the ray.) The orc warrior misses you. Your fulminant prism explodes! The blast of energy engulfs the orc! You kill the orc! The blast of energy engulfs the orc warrior! The orc warrior is severely wounded. You hear a bark! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The spell is quite dangerous to miscast (16% risk of failure)! Continue anyway? Aiming: Fulminant Prism (quite dangerous; 16% risk of failure) Press: ? - help, Dir - move target, p - orc warrior You conjure a prism of explosive energy! A fulminant prism comes into view. The orc warrior hits you with a +1 dire flail of protection! The orc warrior attacks as it pursues you! The orc warrior hits you with a +1 dire flail of protection! * * * LOW HITPOINT WARNING * * * Your fulminant prism crackles loudly. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - orc warrior Aim: an orc warrior, wielding a +1 dire flail of protection and wearing a +0 plate armour (severely wounded, ally target, 79% to hit) The searing ray hits the orc warrior but does no damage. The orc warrior is severely wounded. (Press . to maintain the ray.) A hound comes into view. The orc warrior hits you with a +1 dire flail of protection!! You die... #..........## ..## #...........## .... ##............# ..... #............## ..... ##............# ...... ##.............## #.....# ##>..#####.......####)..# ##...## #.......##o)..# ##...## ##.......*....## #...## #.....@o.....## ...## #............## ..## #....#.......# ..# ...####.....## ..# ..# #.....# ..# . #......# ..###.. #....... ........ ........h ........ ....###... ........####.... You could see an orc warrior (ally target), a hound (wandering), an orc and a friendly fulminant prism. Vanquished Creatures A black bear (D:4) 2 ogres A scorpion (D:5) 4 hounds 2 bombardier beetles 2 orc priests (D:3) 2 iguanas An orc wizard (D:3) 4 adders A ribbon worm (D:3) A dart slug (D:2) 13 orcs 3 endoplasms 4 giant cockroaches 8 hobgoblins 5 jackals (D:3) 2 quokkas 10 ball pythons 8 bats 3 frilled lizards (D:3) 15 goblins 5 kobolds 8 rats 105 creatures vanquished. Vanquished Creatures (others) 11 fulminant prisms 11 creatures vanquished. Grand Total: 116 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ShinQuickMan the Human Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 213 | D:1 | Reached skill level 1 in Alchemy 232 | D:1 | Reached XP level 2. HP: 19/19 MP: 1/5 235 | D:1 | Learned a level 2 spell: Searing Ray 892 | D:2 | Found a faded altar of an unknown god. 910 | D:2 | Reached XP level 3. HP: 13/24 MP: 0/6 1035 | D:2 | Reached XP level 4. HP: 17/30 MP: 3/8 1484 | D:3 | Reached XP level 5. HP: 22/35 MP: 6/9 1989 | D:3 | Learned a level 4 spell: Fulminant Prism 2006 | D:3 | Reached skill level 1 in Translocations 2006 | D:3 | Reached XP level 6. HP: 41/41 MP: 11/11 2471 | D:4 | Identified the +1 dagger of Fundamental Breach {drain, rC- | rCorr Str+6} 2478 | D:4 | Noticed a black bear 2488 | D:4 | Killed a black bear 2606 | D:4 | Reached skill level 5 in Conjurations 2606 | D:4 | Reached XP level 7. HP: 44/46 MP: 13/13 2675 | D:4 | Found an iron altar of Okawaru. 2675 | D:4 | Found an ornate altar of the Wu Jian Council. 3074 | D:5 | Entered Level 5 of the Dungeon 3430 | D:5 | Reached skill level 6 in Conjurations 3485 | D:5 | Mangled by an orc warrior Illustrated notes Levels and vault maps discovered: D:1: wander_arrival_estate, layout_basic D:2: layout_rooms, dreamdust_ecumenical_altar_statues, minmay_misc_feat_pillars D:3: layout_loops_ring D:4: cheibrodos_greedy_goblins, layout_cave_pods, gammafunk_temple_overflow_elements, roderic_st_hans_cross D:5: layout_layer_cave Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Alchemy | 1 2 3 4 | 4.0 Spellcasting | 3 4 | 4.0 Translocations | 1 2 4 | 4.0 Conjurations | 5 6 | 6.1 Dodging | | 2.0 Stealth | | 2.0 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Unarmed | 15 | | || 15 Dagger | 11 | 41 | || 52 Throw: Stone | 1 | | || 1 Cast: Magic Dart | 13 | | || 13 Searing Ray | 19 | 32 | 12 || 63 Fulminant Prism | | 5 | 7 || 12 Stab: Sleeping | | 2 | || 2 Distracted | | 1 | || 1 Armour: Robe | 37 | 46 | 8 || 91 Dodge: Dodged | 39 | 34 | 9 || 82 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3466 | 2854 | 612 | 0 | 2091 | 5 | 693.2 | Dungeon | 3466 | 2854 | 612 | 0 | 2091 | 5 | 693.2 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:4: 900 daAuts D:1: 874 daAuts D:3: 712 daAuts D:2: 568 daAuts D:5: 410 daAuts