Dungeon Crawl Stone Soup version 0.32-a0-898-g7811c86cf0 (console) character file. Game seed: 6778417685556014854 75 ShinQuickMan the Conjurer (level 4, 0/30 HPs) Began as a Human Conjurer on Apr 5, 2024. Slain by Natasha (5 damage) ... on level 3 of the Dungeon. The game lasted 00:05:39 (1326 turns). ShinQuickMan the Conjurer (Human Conjurer) Turns: 1326, Time: 00:05:40 Health: 0/30 AC: 3 Str: 8 XL: 4 Next: 31% Magic: 2/8 EV: 11 Int: 20 God: Gold: 111 SH: 0 Dex: 11 Spells: 5/8 levels left rFire . . . o - +2 dagger (venom) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . h - +0 cloak rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.11/turn %: no passive effects @: no status effects A: explore regen a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 111 gold pieces. Inventory: Hand Weapons o - a +2 dagger of venom (weapon) Armour a - a +0 robe (worn) h - a +0 cloak (worn) Scrolls d - a scroll of revelation {unknown} f - 2 scrolls of immolation {unknown} i - 2 scrolls of teleportation {unknown} k - a scroll of noise {unknown} l - a scroll of enchant weapon {unknown} m - a scroll of identify {unknown} n - a scroll of vulnerability {unknown} Potions e - a potion of heal wounds {unknown} j - a potion of haste {unknown} Skills: - Level 2.0 Dodging - Level 2.0 Stealth + Level 2.8 Spellcasting - Level 4.0 Conjurations * Level 3.0 Alchemy You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 72% 1d6 2% 1 b - Searing Ray Conj 36% 2d5 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Shock Conj/Air 40% 1d5 6% 1 Fulminant Prism Conj/Alch 8% 3d7 34% 4 Swiftness Air 2% N/A 41% 3 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 (+2d2 54% 4 Airstrike Air 1% 2d(1-17) 82% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:3 Natasha Innate Abilities, Weirdness & Mutations You regain HP and MP as you explore. Message History Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - endoplasm Aim: an endoplasm (98% to hit) You miscast Searing Ray. You are very lightly contaminated with residual magic. Nothing appears to happen. The endoplasm barely misses you. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - Natasha, p - endoplasm Aim: Natasha (72% to hit) The searing ray hits the endoplasm. The endoplasm is almost dead. The searing ray hits Natasha. Natasha is moderately wounded. (Press . to maintain the ray.) The endoplasm hits you. * * * LOW HITPOINT WARNING * * * The endoplasm barely misses you. The searing ray hits the endoplasm! You kill the endoplasm! The searing ray hits Natasha. Natasha is heavily wounded. Natasha barely misses you. The searing ray hits Natasha. Natasha is severely wounded. Natasha mumbles some strange words. Your magical contamination has completely faded away. The searing ray hits Natasha. Natasha is almost dead. You finish channelling your searing ray. You feel yourself speed up. Natasha claws you. You die... Natasha begins licking her fur clean. .. ... .# # ##.###.## ##.# ##. ....... ....### ... #.#..##>..... ..# #...$..# <.# ... # #.#.#..... ..# ... #.##.##.5#####..##### ... #....†...@h.).>...... ... ####.################ ...#####.....=.# .........g.....# ...####..##.#..# ....<....#......# .....†......#..... .........##.#..#### ...####........# ... ...##.#### You could see Natasha and a cerulean imp (summoned). Vanquished Creatures 2 gnolls (D:3) 2 adders (D:2) A dart slug (D:2) 2 ball pythons 3 endoplasms 3 giant cockroaches 2 hobgoblins 4 jackals (D:3) A quokka (D:1) 3 bats 2 frilled lizards 7 goblins A rat (D:1) 33 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ShinQuickMan the Human Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 298 | D:1 | Reached skill level 1 in Alchemy 324 | D:1 | Reached XP level 2. HP: 19/19 MP: 0/5 327 | D:1 | Learned a level 2 spell: Searing Ray 871 | D:2 | Reached XP level 3. HP: 24/24 MP: 0/6 1311 | D:3 | Noticed Natasha 1314 | D:3 | Reached XP level 4. HP: 25/30 MP: 3/8 1326 | D:3 | Slain by Natasha Illustrated notes Levels and vault maps discovered: D:1: matt_arrival_refuge, layout_loops_ring, amethyst_killhole, minmay_misc_feat_encased, minmay_surrounded D:2: layout_rooms D:3: layout_loops_cross, serial_shops, shop, hangedman_decor_opposing, uniq_terence, uniq_jessica, uniq_natasha, uniq_grinder Skill XL: | 1 2 3 4 | ---------------+-------------+----- Alchemy | 1 2 3 | 3.0 Dodging | | 2.0 Stealth | | 2.0 Spellcasting | | 2.8 Conjurations | | 4.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: War axe | 1 | || 1 Dagger | 54 | || 54 Cast: Magic Dart | 12 | || 12 Searing Ray | 11 | 1 || 12 Use: Potion | | 1 || 1 Stab: Sleeping | 2 | || 2 Armour: Robe | 39 | 6 || 45 Dodge: Dodged | 47 | 6 || 53 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1313 | 1056 | 257 | 0 | 753 | 3 | 437.7 | Dungeon | 1313 | 1056 | 257 | 0 | 753 | 3 | 437.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 831 daAuts D:2: 431 daAuts D:3: 50 daAuts