Dungeon Crawl Stone Soup version 0.32-a0-898-g7811c86cf0 (console) character file. Game seed: 13521873161396415072 20 ShinQuickMan the Conjurer (level 2, 0/19 HPs) Began as a Human Conjurer on Apr 5, 2024. Slain by a goblin ... wielding a +0 dagger ... led by Robin (4 damage) ... on level 2 of the Dungeon. The game lasted 00:01:52 (1103 turns). ShinQuickMan the Conjurer (Human Conjurer) Turns: 1103, Time: 00:01:52 Health: 0/19 AC: 2 Str: 7 XL: 2 Next: 79% Magic: 2/5 EV: 11 Int: 18 God: Gold: 46 SH: 0 Dex: 11 Spells: 2/5 levels left rFire . . . g - +0 quarterstaff rCold . . . (shield currently unavailable) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: lethally poisoned (0 -> -6) A: explore regen a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 46 gold pieces. Inventory: Hand Weapons g - a +0 quarterstaff (weapon) Armour a - a +0 robe (worn) Scrolls e - 2 scrolls of poison {unknown} f - a scroll of silence {unknown} i - a scroll of enchant armour {unknown} k - a scroll of blinking {unknown} l - a scroll of immolation {unknown} m - a scroll of identify {unknown} Potions b - a potion of magic c - a potion of mutation {unknown} d - a potion of might {unknown} h - a potion of invisibility {unknown} j - a potion of enlightenment {unknown} n - a potion of attraction {unknown} Skills: - Level 2.0 Dodging - Level 2.0 Stealth + Level 2.3 Spellcasting - Level 4.0 Conjurations * Level 1.8 Alchemy You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 64% 1d6 3% 1 b - Searing Ray Conj 32% 2d5 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 6% 3d6 45% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 (+2d1 58% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 [ Innate Abilities, Weirdness & Mutations You regain HP and MP as you explore. Message History Aim: an adder (wandering, hasn't noticed you, 100% to hit) The magic dart hits the adder. The adder is moderately wounded. The adder hisses angrily. Aiming: Searing Ray (safe; 5% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - adder Aim: an adder (moderately wounded, 63% to hit) The searing ray hits the adder! You kill the adder! (Press . to maintain the ray.) Found a hand axe. Magic restored. A goblin comes into view. It is wielding a +0 dagger. A hobgoblin and a goblin come into view. The goblin is wielding a +0 dagger of venom. Found a stone staircase leading down. The goblin shouts! You hear a shout! x2 You see here an adder corpse. You barely miss the goblin. The goblin hits you with a +0 dagger. x2 You hit the goblin. The goblin is moderately wounded. The goblin hits you with a +0 dagger. The goblin hits you but does no damage. You are lethally poisoned! Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - goblin Aim: a goblin, wielding a +0 dagger of venom (72% to hit) The searing ray hits the goblin! You kill the goblin! (Press . to maintain the ray.) * * * LOW HITPOINT WARNING * * * You feel very sick. The goblin misses you. Restarting spell: Searing Ray (safe; 4% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - goblin Aim: a goblin, wielding a +0 dagger (moderately wounded, 72% to hit) The searing ray misses the goblin. (Press . to maintain the ray.) * * * LOW HITPOINT WARNING * * * You feel sick. The goblin hits you with a +0 dagger. You die... ##.#....#######.# #... ##.####.#.....#.# #... .#.# #.#.###.#.##############... .#.####.#.# #(................... .#......#.######................. ....#####....# #................. ###.###....#.###...............). #.##.....#..................... #.##.....#...)g#############... #..'.....##...@##........ .... ####......+....##........ .... #....###....##........ .... ####........<......... ... #.................. #.................. #.............<.... #....#.#...######## #...#.#.#..# #....#_#...# You could see a goblin. Vanquished Creatures An adder (D:2) An endoplasm (D:1) 2 goblins 3 hobgoblins (D:1) A ball python (D:1) A bat (D:1) 2 frilled lizards 11 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ShinQuickMan the Human Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 248 | D:1 | Found Etsicu Soled's Armour Shop. 539 | D:1 | Reached skill level 1 in Alchemy 542 | D:1 | Reached XP level 2. HP: 15/19 MP: 0/5 545 | D:1 | Learned a level 2 spell: Searing Ray 882 | D:2 | Found a faded altar of an unknown god. 1103 | D:2 | Slain by a goblin Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_stone_temple_mockup, layout_basic, serial_forest, infiniplex_forest_zigzag_1, infiniplex_forest_straight_4, infiniplex_forest_straight_2, infiniplex_forest_clump_tiny, infiniplex_forest_3_way, infiniplex_forest_straight_1, infiniplex_forest_zigzag_1, serial_shops, shop D:2: layout_basic, chequers_ecumenical_altar_simple_redux, minmay_fractal_squares_5, uniq_robin, uniq_sigmund, uniq_terence Skill XL: | 1 | ---------------+----+----- Alchemy | 1 | 1.8 Dodging | | 2.0 Stealth | | 2.0 Spellcasting | | 2.3 Conjurations | | 4.0 Action || total ---------------------------++------- Melee: Quarterstaff || 14 Cast: Magic Dart || 5 Searing Ray || 3 Stab: Sleeping || 2 Armour: Robe || 12 Dodge: Dodged || 7 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1106 | 994 | 112 | 0 | 860 | 2 | 553.0 | Dungeon | 1106 | 994 | 112 | 0 | 860 | 2 | 553.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 836 daAuts D:2: 269 daAuts