Dungeon Crawl Stone Soup version 0.32-a0-918-g0f22ef8d61 (console) character file. Game seed: 10876102584037473055 26 ShinQuickMan the Conjurer (level 3, 24/24 HPs) Began as a Human Conjurer on Apr 10, 2024. Was an Initiate of Ru. Got out of the dungeon alive. The game lasted 00:03:14 (1503 turns). ShinQuickMan the Conjurer (Human Conjurer) Turns: 1503, Time: 00:03:14 Health: 24/24 AC: 3 Str: 10 XL: 3 Next: 8% Magic: 6/6 EV: 11 Int: 26 God: Ru [......] Gold: 84 SH: 0 Dex: 11 Spells: 3/6 levels left rFire . . . o - +3 hand axe {protect, Str+3 Int+6} rCold . . . (no shield) rNeg . . . a - +0 robe rPois + j - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth ++ d - ring of see invisible HPRegen 0.24/turn e - ring of poison resistance MPRegen 0.10/turn %: no passive effects @: no status effects A: explore regen a: Renounce Religion You escaped. You worshipped Ru. Ru was noncommittal. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 84 gold pieces. Inventory: Hand Weapons c - a +0 dagger o - the +3 hand axe of Deformation (weapon) {protect, Str+3 Int+6} (You found it on level 2 of the Dungeon) Str+3: It affects your strength (+3). Int+6: It affects your intelligence (+6). Missiles m - 9 poisoned darts Armour a - a +0 robe (worn) j - a +0 helmet (worn) Jewellery d - a ring of see invisible (left hand) e - a ring of poison resistance (right hand) Scrolls f - a scroll of fear {unknown} h - 3 scrolls of butterflies {unknown} i - a scroll of teleportation {unknown} k - a scroll of enchant weapon {unknown} Potions b - a potion of magic g - a potion of mutation {unknown} l - a potion of might {unknown} n - a potion of enlightenment {unknown} Skills: - Level 2.0 Dodging - Level 2.0 Stealth + Level 2.4 Spellcasting - Level 4.0 Conjurations * Level 2.1 Alchemy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 92% 1d7 1% 1 b - Searing Ray Conj 46% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 9% 3d7 28% 4 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 (+2d2 41% 4 Leda's Liquefaction Alch/Erth 4% N/A 54% 4 Lee's Rapid Deconstruct Erth 1% 3d4* 95% 5 Permafrost Eruption Ice/Erth 1% 2x4d2 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Ru Innate Abilities, Weirdness & Mutations You regain HP and MP as you explore. Message History The adder is heavily wounded. (Press . to maintain the ray.) The searing ray hits the adder. The adder is severely wounded. The adder barely misses you. The adder bites you. You are poisoned. The adder poisons you! The searing ray hits the adder! You kill the adder! You feel sick. Your Alchemy skill increases to level 2! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2 You feel sick. You see here a rat corpse. You feel sick. You feel sick. You feel sick. You are no longer poisoned. HP restored. You pick up a book of the Earth and begin reading... You add the spells Leda's Liquefaction, Lee's Rapid Deconstruction and Permafrost Eruption to your library. You see here the +3 hand axe of Deformation {protect, Str+3 Int+6}. o - the +3 hand axe of Deformation {protect, Str+3 Int+6} You feel stronger. You feel clever. The +3 hand axe of Deformation {protect, Str+3 Int+6} hums with potential! o - the +3 hand axe of Deformation (weapon) {protect, Str+3 Int+6} Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. There is an open door here. There is an open door here. There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. There is a staircase leading out of the dungeon here. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! #.......#.###......# ###..## ######....##..#..#.# #.... ########.##.#.....# ###.... ######...........#...#.# ##...... .....#...##...[..####..# #..##... ####.#..####...........# #.###.## #.#.##.##...........###.###.## #....##.....##.###............ #..........#.....##.....#....# #.#.......##.@.....#....#..).. #.#........#.....##.....#....# #.#..##.....##.###............ #.#.##.##...........#.##..###. ###.#..####...........#......... #.......##......####..########## #.#####....###..#...#.# #.########## ##.#.....# #.##.......# #..#..#.# #.##.......#####......# There were no monsters in sight! Vanquished Creatures An adder (D:2) 2 ball pythons (D:2) An endoplasm (D:1) 5 goblins A hobgoblin (D:1) A kobold (D:2) 2 frilled lizards 5 rats 18 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ShinQuickMan the Human Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 783 | D:1 | Reached skill level 1 in Alchemy 808 | D:1 | Reached XP level 2. HP: 19/19 MP: 5/5 811 | D:1 | Learned a level 2 spell: Searing Ray 1126 | D:2 | Found a sacrificial altar of Ru. 1133 | D:2 | Became a worshipper of Ru the Awakened 1370 | D:2 | Reached XP level 3. HP: 22/24 MP: 1/6 1440 | D:2 | Identified the +3 hand axe of Deformation {protect, Str+3 | Int+6} 1503 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: erik_arrival_blinker_ship, layout_basic, minmay_quantized D:2: layout_loops_corners, basic_altar Skill XL: | 1 2 | ---------------+-------+----- Alchemy | 1 2 | 2.1 Dodging | | 2.0 Stealth | | 2.0 Spellcasting | | 2.4 Conjurations | | 4.0 Action || total ---------------------------++------- Melee: Dagger || 8 Cast: Magic Dart || 12 Searing Ray || 7 Stab: Sleeping || 1 Armour: Robe || 5 Dodge: Dodged || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1501 | 1276 | 225 | 0 | 1081 | 2 | 750.5 | Dungeon | 1501 | 1276 | 225 | 0 | 1081 | 2 | 750.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 994 daAuts D:2: 507 daAuts