Dungeon Crawl Stone Soup version 0.32-a0-918-g0f22ef8d61 (console) character file. Game seed: 6809704174195405573 192 ShinQuickMan the Conjurer (level 5, -9/35 HPs) Began as a Human Conjurer on Apr 10, 2024. Mangled by an iguana (11 damage) ... on level 4 of the Dungeon. The game lasted 00:09:29 (3094 turns). ShinQuickMan the Conjurer (Human Conjurer) Turns: 3094, Time: 00:09:29 Health: -9/35 AC: 2 Str: 7 XL: 5 Next: 71% Magic: 0/10 EV: 11 Int: 20 God: Gold: 206 SH: 0 Dex: 12 Spells: 4/11 levels left rFire . . . e - +0 dagger rCold + . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ k - ring of protection from cold HPRegen 0.25/turn (no ring) MPRegen 0.12/turn %: no passive effects @: very slightly contaminated A: explore regen a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 206 gold pieces. Inventory: Hand Weapons e - a +0 dagger (weapon) q - a +0 spear Missiles c - 44 stones m - 15 poisoned darts Armour a - a +0 robe (worn) Jewellery k - a ring of protection from cold (left hand) Wands s - a wand of warping (14) Scrolls d - 7 scrolls of identify {unknown} h - a scroll of fear {unknown} j - a scroll of enchant armour {unknown} p - a scroll of poison {unknown} Potions b - a potion of magic f - 2 potions of berserk rage {unknown} g - a potion of haste {unknown} i - a potion of cancellation {unknown} l - a potion of curing {unknown} n - 3 potions of brilliance {unknown} o - a potion of lignification {unknown} r - a potion of mutation {unknown} Skills: - Level 2.0 Dodging - Level 2.0 Stealth + Level 3.6 Spellcasting - Level 4.0 Conjurations - Level 4.0 Alchemy You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 2% 1 b - Searing Ray Conj 38% 2d5 4% 2 c - Fulminant Prism Conj/Alch 9% 3d7 26% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Static Discharge Conj/Air 22% 3-4/arc 9% 2 Ensorcelled Hibernation Hex/Ice 6% N/A 21% 2 Fugue of the Fallen Necr 3% N/A 38% 3 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 (+2d2 52% 4 Airstrike Air 1% 2d(1-17) 80% 4 Anguish Hex/Necr 1% N/A 80% 4 Summon Lightning Spire Summ/Air 3% N/A 80% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Wu Jian Innate Abilities, Weirdness & Mutations You regain HP and MP as you explore. Message History Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - iguana Aim: an iguana (81% to hit) The searing ray hits the iguana. The iguana is moderately wounded. (Press . to maintain the ray.) The iguana bites you! The searing ray hits the iguana but does no damage. The iguana is moderately wounded. The iguana barely misses you. The searing ray hits the iguana. The iguana is heavily wounded. The iguana bites you. The searing ray hits the iguana but does no damage. The iguana is heavily wounded. You finish channelling your searing ray. The iguana bites you. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - iguana Aim: an iguana (heavily wounded, 81% to hit) You miscast Searing Ray. You are very lightly contaminated with residual magic. Nothing appears to happen. The iguana bites you. * * * LOW HITPOINT WARNING * * * The iguana closely misses you. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - iguana Aim: an iguana (heavily wounded, 81% to hit) The searing ray misses the iguana. (Press . to maintain the ray.) The iguana bites you! * * * LOW HITPOINT WARNING * * * The searing ray hits the iguana. The iguana is severely wounded. The iguana closely misses you. The searing ray hits the iguana but does no damage. The iguana is severely wounded. The iguana bites you! You die... ..# .. #........## .........# #....)...# ........# .......# #......# #..l...# #.@# ##.# ####.## #...#.## #......## #.......### #.........# #.........# ###.......# ## #####.### ##. You could see an iguana. Vanquished Creatures A bombardier beetle (D:4) A hound (D:3) 5 gnolls An adder (D:4) A ribbon worm (D:2) 3 dart slugs 5 ball pythons 9 endoplasms 4 giant cockroaches 2 goblins 4 hobgoblins 6 quokkas 2 bats 5 frilled lizards 6 kobolds 11 rats 66 creatures vanquished. Vanquished Creatures (others) 2 fulminant prisms (D:4) 2 creatures vanquished. Grand Total: 68 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ShinQuickMan the Human Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 288 | D:1 | Reached skill level 1 in Alchemy 290 | D:1 | Reached XP level 2. HP: 19/19 MP: 0/5 293 | D:1 | Learned a level 2 spell: Searing Ray 585 | D:1 | Found a faded altar of an unknown god. 1016 | D:2 | Reached XP level 3. HP: 22/24 MP: 1/6 1952 | D:3 | Reached XP level 4. HP: 30/30 MP: 3/8 1957 | D:3 | Learned a level 4 spell: Fulminant Prism 2095 | D:3 | Found an ornate altar of the Wu Jian Council. 2602 | D:4 | Noticed an ice beast 2607 | D:4 | Noticed a black bear 2709 | D:4 | Reached XP level 5. HP: 23/35 MP: 0/9 3094 | D:4 | Mangled by an iguana Illustrated notes Levels and vault maps discovered: D:1: tarquinn_simple_flora_water_d, layout_basic, chequers_ecumenical_altar_twisty D:2: kb_forest_paths, layout_basic D:3: layout_loops_ring, lemuel_crystal_altar, serial_bayou_pond_a D:4: layout_cave_pods, pf_just_have_faith, jmf_multi_god_temple, kennysheep_windowed_goal Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Alchemy | 1 2 3 4 | 4.0 Spellcasting | 3 | 3.6 Dodging | | 2.0 Stealth | | 2.0 Conjurations | | 4.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 40 | 28 || 68 Unarmed | 2 | || 2 Cast: Magic Dart | 16 | 1 || 17 Searing Ray | 24 | 19 || 43 Fulminant Prism | | 2 || 2 Stab: Sleeping | 3 | 2 || 5 Armour: Robe | 21 | 25 || 46 Dodge: Dodged | 24 | 27 || 51 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3093 | 2289 | 804 | 120 | 1404 | 4 | 773.2 | Dungeon | 3093 | 2289 | 804 | 120 | 1404 | 4 | 773.2 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 960 daAuts D:2: 936 daAuts D:3: 822 daAuts D:4: 374 daAuts