Dungeon Crawl Stone Soup version 0.32-a0-918-g0f22ef8d61 (console) character file. Game seed: 13560829683666972676 1186 ShinQuickMan the Conjurer (level 8, -5/52 HPs) Began as a Human Conjurer on Apr 11, 2024. Killed from afar by Duvessa (9 damage) ... with a bolt of dispelling energy ... on level 6 of the Dungeon. The game lasted 00:20:28 (4663 turns). ShinQuickMan the Conjurer (Human Conjurer) Turns: 4663, Time: 00:20:29 Health: -5/52 AC: 7 Str: 13 XL: 8 Next: 42% Magic: 2/14 EV: 11 Int: 20 God: Gold: 141 SH: 0 Dex: 13 Spells: 8/15 levels left rFire . . . k - +2 dagger (venom) rCold . . . (no shield) rNeg . . . y - +2 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . p - +2 pair of boots Will ..... (no amulet) Stlth ++ s - +6 ring of strength HPRegen 0.28/turn (no ring) MPRegen 0.14/turn %: no passive effects @: lethally poisoned (-5 -> -27) A: explore regen a: no special abilities You were on level 6 of the Dungeon. You visited 1 branch of the dungeon, and saw 6 of its levels. You collected 177 gold pieces. You spent 36 gold pieces at shops. Inventory: Hand Weapons k - a +2 dagger of venom (weapon) D - a +2 short sword of venom Missiles o - 6 poisoned darts x - 3 curare-tipped darts Armour p - a +2 pair of boots (worn) u - an orb of guile y - a +2 robe (worn) F - the +0 ring mail of the New World {rF- Str+4 Int+3} (You found it on level 5 of the Dungeon) Str+4: It affects your strength (+4). Int+3: It affects your intelligence (+3). rF-: It makes you vulnerable to fire. Magical Staves n - a staff of air Jewellery s - a +6 ring of strength (left hand) Wands w - a wand of charming (12) C - a wand of polymorph (10) Scrolls c - 6 scrolls of identify {unknown} e - 2 scrolls of blinking {unknown} g - 2 scrolls of noise {unknown} h - a scroll of immolation {unknown} l - 3 scrolls of teleportation {unknown} m - 3 scrolls of enchant weapon {unknown} r - a scroll of vulnerability {unknown} t - a scroll of fear {unknown} A - a scroll of fog {unknown} E - a scroll of revelation {unknown} Potions a - a potion of resistance {unknown} b - a potion of magic d - a potion of attraction {unknown} f - 2 potions of degeneration {unknown} i - a potion of haste {unknown} j - a potion of ambrosia {unknown} q - 2 potions of enlightenment {unknown} v - a potion of lignification {unknown} z - 2 potions of curing {unknown} B - a potion of brilliance {unknown} Skills: - Level 2.0 Dodging - Level 2.0 Stealth - Level 4.0 Spellcasting + Level 7.8 Conjurations - Level 4.0 Translocations - Level 4.0 Alchemy You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 70% 2d7 1% 2 c - Fulminant Prism Conj/Alch 13% 3d9 11% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Hailstorm Conj/Ice 19% 3d7 8% 3 Iskenderun's Mystic Bla Conj/Tloc 27% 2d7 (+2d3 11% 4 Freeze Ice 16% 1d4 13% 1 Ozocubu's Armour Ice 4% N/A 36% 3 Summon Ice Beast Ice/Summ 4% N/A 36% 3 Metabolic Englaciation Hex/Ice 2% N/A 98% 5 Permafrost Eruption Ice/Erth 2% 2x4d2 100% 6 Sculpt Simulacrum Ice/Alch 6% N/A 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple: D:4-7 Altars: The Shining One Shops: D:2 ([[ D:6 == Annotations: D:6 Dowan, Duvessa Innate Abilities, Weirdness & Mutations You regain HP and MP as you explore. Message History Aiming: Fulminant Prism (quite dangerous; 12% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! A fulminant prism comes into view. Your fulminant prism crackles loudly. Your fulminant prism explodes! The blast of energy engulfs Duvessa! Duvessa is severely wounded. You feel a bit more experienced. The blast of energy engulfs the gnoll sergeant. You kill the gnoll sergeant! The blast of energy engulfs the gnoll! The gnoll is almost dead. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - you Okay, then. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - Duvessa Aim: Duvessa, wielding a +0 short sword of venom, wearing a +0 scale mail and carrying a wand of quicksilver (severely wounded, 86% to hit) The searing ray hits Duvessa. Duvessa is almost dead. (Press . to maintain the ray.) The searing ray misses Duvessa. The searing ray misses Duvessa. The searing ray hits Duvessa. Duvessa is almost dead. You finish channelling your searing ray. Duvessa hits you with a +0 short sword of venom! You are poisoned. You feel very sick. Duvessa attacks as she pursues you! Duvessa hits you with a +0 short sword of venom! * * * LOW HITPOINT WARNING * * * You are more poisoned. Your magical contamination has completely faded away. * * * LOW HITPOINT WARNING * * * You feel very sick. Duvessa says, "When magic and the sword combine, nothing stands against them." Duvessa zaps a wand. The bolt of dispelling energy hits you! You die... ### ###..## #...# #.## #...## ##.#.## #.#.## ##.### ##..#..## #####.###.###..# ##..###..# ##....# ##.#..## ##..## ##.. ##....## ##..## ##..##...##. ###......## ##.#.#####..##.....## ..........###....e.#...##.......# #.........#.###.#.gg###...._.... #.......##.## #@###)..##.......# #..#...###.# #.###.#..##.....## #..##.## #.# #.##......##...'#. ....##.# #.# #......#...## ##g. #...##.# #.# ####.....#..###..# #...##.# #.# ##.####.g.#.g.# #..S##.## #.# #####.######.#.### ........# #.####..♣...e.......... ...###..# ..........#######...## ....>...########>♣∩♣.# #..### You could see Duvessa. Vanquished Creatures Sigmund (D:3) A water moccasin (D:6) A sky beast (D:6) An ogre (D:5) 3 scorpions A gnoll sergeant (D:6) 2 hounds Ijyb (D:3) 2 orc wizards (D:5) Natasha (thrice) (D:4) An iguana (D:4) 6 adders 3 gnolls (D:6) 3 ribbon worms A dart slug (D:1) An orc (D:5) 11 endoplasms 2 giant cockroaches 5 hobgoblins 4 jackals (D:1) 10 quokkas 8 ball pythons 3 bats 8 frilled lizards 8 goblins 11 kobolds 12 rats 113 creatures vanquished. Vanquished Creatures (collateral kills) An adder (D:6) 1 creature vanquished. Vanquished Creatures (others) A water moccasin (D:6) 6 fulminant prisms 7 creatures vanquished. Grand Total: 121 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ShinQuickMan the Human Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 194 | D:1 | Reached skill level 1 in Alchemy 307 | D:1 | Reached XP level 2. HP: 18/19 MP: 1/5 310 | D:1 | Learned a level 2 spell: Searing Ray 661 | D:1 | Reached XP level 3. HP: 24/24 MP: 6/6 1168 | D:2 | Found Vuadyc's Antique Armour Emporium. 1176 | D:2 | Found Cyitiav's Weapon Emporium. 1188 | D:2 | Bought 6 poisoned darts for 36 gold pieces 1352 | D:2 | Reached XP level 4. HP: 25/30 MP: 3/8 1357 | D:2 | Learned a level 4 spell: Fulminant Prism 1487 | D:2 | Found Fouttisi's Armour Shop. 1494 | D:2 | Got the Quarto of Algor 1684 | D:3 | Noticed Ijyb 1748 | D:3 | Noticed Sigmund 2119 | D:3 | Killed Ijyb 2120 | D:3 | Reached XP level 5. HP: 33/35 MP: 3/9 2267 | D:3 | Killed Sigmund 2268 | D:3 | Reached skill level 1 in Translocations 2268 | D:3 | Reached XP level 6. HP: 41/41 MP: 7/12 2653 | D:4 | Noticed Natasha 2660 | D:4 | Killed Natasha 2884 | D:4 | Noticed Natasha 2889 | D:4 | Killed Natasha 2890 | D:4 | Reached XP level 7. HP: 46/46 MP: 5/13 2897 | D:4 | Noticed Natasha 2903 | D:4 | Killed Natasha 2904 | D:4 | Reached skill level 5 in Conjurations 3141 | D:5 | Entered Level 5 of the Dungeon 3235 | D:5 | Identified the +0 ring mail of the New World {rF- Str+4 | Int+3} 4072 | D:6 | Found a glowing golden altar of the Shining One. 4136 | D:6 | Found Iseen's Jewellery Shop. 4203 | D:6 | Reached skill level 6 in Conjurations 4259 | D:6 | Noticed Dowan 4259 | D:6 | Noticed Duvessa 4393 | D:6 | Reached XP level 8. HP: 32/52 MP: 9/14 4544 | D:6 | Reached skill level 7 in Conjurations 4562 | D:6 | Found Zoif's Jewellery Boutique. 4663 | D:6 | Killed from afar by Duvessa Illustrated notes Levels and vault maps discovered: D:1: elethiomel_arrival_diamonds, layout_loops_corners D:2: minmay_evil_eye, layout_rooms, serial_shops, shop, shop, nicolae_shop_crystal, serial_glass, glass_columns_c, glass_columns_c, shapermc_ecumenical_altar_petra D:3: layout_basic, minmay_statues_item, uniq_sigmund, uniq_ijyb D:4: layout_gridville, uniq_natasha D:5: layout_loops_corners, minmay_splitting_lines, corexii_leaking_fountain D:6: layout_loops_ring, tso_metal_star, amcnicky_altar_gilded, serial_shops, nicolae_shop_trees, shop, chequers_decorated_corner, uniq_duvessa Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Alchemy | 1 2 3 4 | 4.0 Spellcasting | 3 4 | 4.0 Translocations | 1 2 4 | 4.0 Conjurations | 6 7 | 7.8 Dodging | | 2.0 Stealth | | 2.0 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Dagger | 83 | 59 | 8 || 150 Throw: Dart | | 11 | 6 || 17 Cast: Magic Dart | 15 | | 1 || 16 Searing Ray | 5 | 19 | 19 || 43 Fulminant Prism | | 2 | 4 || 6 Evoke: Wand | | | 3 || 3 Stab: Sleeping | 6 | 11 | || 17 Armour: Robe | 35 | 25 | 36 || 96 Dodge: Dodged | 47 | 34 | 19 || 100 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 4663 | 3741 | 922 | 0 | 2308 | 6 | 777.2 | Dungeon | 4663 | 3741 | 922 | 0 | 2308 | 6 | 777.2 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1028 daAuts D:5: 954 daAuts D:4: 801 daAuts D:3: 682 daAuts D:2: 627 daAuts D:6: 569 daAuts