Dungeon Crawl Stone Soup version 0.32-a0-918-g0f22ef8d61 (console) character file. Game seed: 13276987292840472088 227 ShinQuickMan the Conjurer (level 6, -1/41 HPs) Began as a Human Conjurer on Apr 12, 2024. Slain by Crazy Yiuf ... wielding a +4 quarterstaff of chaos (14 damage) ... on level 4 of the Dungeon. The game lasted 00:11:55 (2967 turns). ShinQuickMan the Conjurer (Human Conjurer) Turns: 2967, Time: 00:11:56 Health: -1/41 AC: 2 Str: 7 XL: 6 Next: 2% Magic: 3/11 EV: 11 Int: 21 God: Gold: 141 SH: 0 Dex: 11 Spells: 5/12 levels left rFire + . . i - +0 dagger rCold + . . (no shield) rNeg . . . a - +0 robe rPois + (no helmet) rElec + (no cloak) rCorr + (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.26/turn (no ring) MPRegen 0.12/turn %: no passive effects @: resistant A: explore regen a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 141 gold pieces. Inventory: Hand Weapons f - a +0 club i - a +0 dagger (weapon) s - a +0 trident Armour a - a +0 robe (worn) k - the +5 scale mail of the Eight Boll Weevils {Regen+ Str+2 Dex-2} (You found it on level 2 of the Dungeon) Str+2: It affects your strength (+2). Dex-2: It affects your dexterity (-2). Regen+: It increases your rate of health regeneration. t - the +2 robe "Gidwayl" {Harm rC+ SInv} (You found it on level 4 of the Dungeon) rC+: It protects you from cold. SInv: It lets you see invisible. Harm: It increases damage dealt and taken. Scrolls c - 2 scrolls of identify d - 2 scrolls of poison e - a scroll of fear {unknown} g - a scroll of brand weapon {unknown} j - 2 scrolls of vulnerability {unknown} n - a scroll of torment {unknown} q - a scroll of noise {unknown} r - a scroll of fog {unknown} Potions b - 2 potions of magic h - a potion of attraction {unknown} l - a potion of heal wounds {unknown} m - a potion of brilliance {unknown} o - a potion of haste {unknown} p - a potion of might {unknown} Skills: - Level 2.0 Dodging - Level 2.0 Stealth + Level 3.7 Spellcasting + Level 4.1 Conjurations + Level 0.8 Translocations - Level 4.0 Alchemy You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 84% 1d7 2% 1 b - Searing Ray Conj 42% 2d6 3% 2 c - Fulminant Prism Conj/Alch 10% 3d8 22% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sting Conj/Alch 84% 1d8 2% 1 Apportation Tloc 14% N/A 9% 1 Necrotise Necr 12% 1d4 12% 1 Summon Small Mammal Summ 12% N/A 12% 1 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 (+2d2 41% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Annotations: D:4 Crazy Yiuf, Grinder Innate Abilities, Weirdness & Mutations You regain HP and MP as you explore. Message History Press: ? - help, Dir - move target You conjure a prism of explosive energy! A fulminant prism comes into view. You hear a loud crackle. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - Crazy Yiuf Aim: Crazy Yiuf, wielding a +4 quarterstaff of chaos and wearing a +2 cloak of stealth (81% to hit) The searing ray hits Crazy Yiuf but does no damage. (Press . to maintain the ray.) Crazy Yiuf hits you with a +4 quarterstaff of chaos. You hear an explosion! The blast of energy engulfs Crazy Yiuf. Crazy Yiuf is moderately wounded. The searing ray hits Crazy Yiuf. Crazy Yiuf is moderately wounded. Crazy Yiuf hits you with a +4 quarterstaff of chaos! The searing ray hits Crazy Yiuf. Crazy Yiuf is heavily wounded. Crazy Yiuf hits you with a +4 quarterstaff of chaos! Crazy Yiuf draws strength from your wounds! The searing ray misses Crazy Yiuf. You finish channelling your searing ray. Crazy Yiuf hits you with a +4 quarterstaff of chaos! You feel protected. Press: ? - help, v - describe, . - travel Here: Crazy Yiuf, wielding a +4 quarterstaff of chaos and wearing a +2 cloak of stealth (heavily wounded) The floor. Unknown command. You aren't carrying any items that you can evoke. Unknown command. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - Crazy Yiuf Aim: Crazy Yiuf, wielding a +4 quarterstaff of chaos and wearing a +2 cloak of stealth (heavily wounded, 81% to hit) Okay, then. As you read the scroll labelled ORYNOU OGUNGUR, it crumbles to dust. It is a scroll of identify. d - 2 scrolls of poison Crazy Yiuf yells, "Lugonu shrimp rumpyflump!" Crazy Yiuf hits you with a +4 quarterstaff of chaos! You die... #########.## ##.# ##.###.## ##...## ##### ###.###### #)..# #.#..... #...# ######.#..### ..* #............ #'# #.####.#..##. ♣g♣♣ #.###.....# ♣♣@♣ ####......### ♣.♣♣ ##........ ♣♣.♣ ##.#..... ♣♣.♣♣ #.###### ♣...♣ #.# ♣♣...♣ ##'## #....# ##...## ##..#### ##.....## #......# #.......## .#####...####.........## You could see Crazy Yiuf. Vanquished Creatures A hound (D:4) An iguana (D:4) An orc wizard (D:4) 5 adders 4 ribbon worms A dart slug (D:1) 5 orcs (D:4) 9 ball pythons 13 bats 4 endoplasms 3 giant cockroaches 10 goblins 9 hobgoblins 9 kobolds A quokka (D:4) 3 frilled lizards (D:1) 6 rats 85 creatures vanquished. Vanquished Creatures (others) A fulminant prism (D:4) 1 creature vanquished. Grand Total: 86 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ShinQuickMan the Human Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 135 | D:1 | Reached skill level 1 in Alchemy 171 | D:1 | Reached XP level 2. HP: 19/19 MP: 0/5 174 | D:1 | Learned a level 2 spell: Searing Ray 529 | D:1 | Reached XP level 3. HP: 24/24 MP: 0/6 1458 | D:2 | Reached XP level 4. HP: 30/30 MP: 3/8 1463 | D:2 | Learned a level 4 spell: Fulminant Prism 1469 | D:2 | Identified the +5 scale mail of the Eight Boll Weevils | {Regen+ Str+2 Dex-2} 2359 | D:3 | Reached XP level 5. HP: 35/35 MP: 5/9 2680 | D:4 | Noticed Grinder 2747 | D:4 | Noticed a kobold brigand 2868 | D:3 | Reached XP level 6. HP: 24/41 MP: 5/11 2928 | D:4 | Identified the +2 robe "Gidwayl" {Harm rC+ SInv} 2956 | D:4 | Found a runed translucent door. 2957 | D:4 | Noticed Crazy Yiuf 2967 | D:4 | Slain by Crazy Yiuf Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_morbid_curiosity, layout_basic, minmay_ruptured D:2: layout_basic, st_stairs_9, grunt_ministairs_15, minmay_tripent D:3: layout_rooms D:4: layout_loops_corners, amcnicky_mini_rare_corridor_liquid, cheibrodos_gnoll_hut, uniq_crazy_yiuf_cottage, uniq_grinder Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Alchemy | 1 2 3 4 | 4.0 Spellcasting | 3 | 3.7 Dodging | | 2.0 Stealth | | 2.0 Conjurations | | 4.1 Translocations | | 0.8 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Club | 6 | || 6 Dagger | 15 | 36 || 51 Cast: Magic Dart | 13 | || 13 Searing Ray | 24 | 30 || 54 Fulminant Prism | | 1 || 1 Use: Scroll | | 1 || 1 Stab: Sleeping | 1 | 1 || 2 Armour: Robe | 55 | 53 || 108 Dodge: Dodged | 48 | 39 || 87 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2967 | 2070 | 897 | 0 | 1254 | 4 | 741.8 | Dungeon | 2967 | 2070 | 897 | 0 | 1254 | 4 | 741.8 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1308 daAuts D:2: 824 daAuts D:3: 483 daAuts D:4: 351 daAuts