Dungeon Crawl Stone Soup version 0.32-a0-931-g5a2cda0630 (console) character file. Game seed: 7844851952995626568 480 ShinQuickMan the Conjurer (level 7, 46/46 HPs) Began as a Human Conjurer on Apr 13, 2024. Was a Believer of Vehumet. Got out of the dungeon alive. The game lasted 00:08:39 (2886 turns). ShinQuickMan the Conjurer (Human Conjurer) Turns: 2886, Time: 00:08:39 Health: 46/46 AC: 3 Str: 7 XL: 7 Next: 11% Magic: 22/22 EV: 11 Int: 21 God: Vehumet [**....] Gold: 234 SH: 0 Dex: 11 Spells: 3/14 levels left rFire . . . y - staff of conjuration rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr + h - +0 pair of gloves SInv . (no boots) Will ..... v - Hermit's Pendant {Faith Invo=14 Evo=0 MP+5} Stlth ++ x - ring of resist corrosion HPRegen 0.27/turn (no ring) MPRegen 0.18/turn %: faith @: no status effects A: explore regen a: Renounce Religion You escaped. You worshipped Vehumet. Vehumet was pleased with you. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 234 gold pieces. Inventory: Hand Weapons n - a +1 dagger of draining Armour a - a +0 robe (worn) h - a +0 pair of gloves (worn) Magical Staves y - a staff of conjuration (weapon) Jewellery v - the Hermit's Pendant (around neck) {Faith Invo=14 Evo=0 MP+5} (You found it on level 3 of the Dungeon) [amulet of faith] Invo=14: It sets your Invocations skill to 14. Evo=0: It sets your Evocations skill to 0. Faith: It allows you to gain divine favour quickly. MP+5: It affects your magic capacity (+5). x - a ring of resist corrosion (left hand) Scrolls b - 3 scrolls of identify {unknown} c - 2 scrolls of fog {unknown} d - 2 scrolls of enchant armour {unknown} e - a scroll of blinking {unknown} i - 4 scrolls of poison {unknown} j - a scroll of vulnerability {unknown} k - a scroll of amnesia {unknown} l - a scroll of fear {unknown} q - a scroll of butterflies {unknown} s - a scroll of immolation {unknown} u - a scroll of torment {unknown} Potions f - a potion of ambrosia {unknown} g - 4 potions of curing {unknown} m - a potion of lignification {unknown} o - a potion of might {unknown} p - 2 potions of degeneration {unknown} r - a potion of heal wounds {unknown} t - a potion of resistance {unknown} w - a potion of brilliance {unknown} Skills: - Level 2.0 Dodging - Level 2.0 Stealth - Level 4.0 Spellcasting + Level 5.1 Conjurations + Level 2.7 Translocations - Level 4.0 Alchemy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 76% 2d7 2% 2 c - Fulminant Prism Conj/Alch 17% 3d11 19% 4 d - Iskenderun's Mystic Conj/Tloc 31% 2d8 (+2d4 24% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Vapours Alch/Air 24% N/A 8% 2 Inner Flame Hex/Fire 4% N/A 34% 3 Irradiate Conj/Alch 17% 3d17 45% 5 Ignition Fire 2% 3d3 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Vehumet Annotations: D:3 2 transporters Innate Abilities, Weirdness & Mutations You regain HP and MP as you explore. Message History (Press . to maintain the ray.) The searing ray hits the sky beast! You kill the sky beast! Vehumet accepts your kill. Your Conjurations skill increases to level 5! You have reached level 7! b - 3 scrolls labelled FYFUOCYCLE (gained 1) Found a curved jewelled staff. You now have 234 gold pieces (gained 9). You see here a staff of conjuration. You open the door. There is an open door here. As you open the door, it creaks loudly! There is an open door here. There is an open door here. Search for what [? for help]? staff You see here a staff of conjuration. Unknown command. y - a staff of conjuration (weapon) (D) Dungeon Where to? (Tab/Enter - D:4 @ (x,y), ? - help) What level of the Dungeon? (default 4, ? - help) There is a stone staircase leading up here. You climb upwards. Level annotation: 2 transporters There is a stone staircase leading down here. There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. There is a large open door here. There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. You enter the shallow water. Moving in this stuff is going to be slow. There is a radiant altar of Vehumet here. There is an open gate here. There is a staircase leading out of the dungeon here. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! #.†.# #..#####.### #.#### #...#######......>...# #.# #............#######.# #.# ###.######.### #####.# #.# #.# #...#####.....# #.# #.# #.##...#####..# #.# #.# #.##)....###..# #.#### #.# #.##........######..... #.# ###.........##......... #.######...@.....########### #....##.....♣...## # #..####.........### # #....##........##.# # #..#...###.....##.# # #..###.#####...##.# # ##.# #....#####...# # #.# ###### ##.### # #.# #..# # #.# #.## # There were no monsters in sight! Vanquished Creatures Menkaure (D:4) A sky beast (D:4) A phantom (D:4) A hound (D:3) Terence (D:2) 4 adders 4 gnolls (D:4) A ribbon worm (D:4) 2 dart slugs (D:3) 5 orcs (D:3) 10 ball pythons 4 endoplasms 2 giant cockroaches 7 goblins 4 hobgoblins 3 jackals (D:4) 2 kobolds (D:1) 4 quokkas 3 bats A spectral hobgoblin (D:1) 61 creatures vanquished. Vanquished Creatures (others) 6 fulminant prisms 6 creatures vanquished. Grand Total: 67 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ShinQuickMan the Human Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 121 | D:1 | Found a faded altar of an unknown god. 187 | D:1 | Prayed at the altar of an unknown god. 187 | D:1 | Became a worshipper of Vehumet 187 | D:1 | Reached * piety under Vehumet 187 | D:1 | Offered knowledge of Sandblast by Vehumet. 312 | D:1 | Reached skill level 1 in Alchemy 465 | D:1 | Reached XP level 2. HP: 17/19 MP: 1/5 470 | D:1 | Learned a level 2 spell: Searing Ray 847 | D:2 | Reached XP level 3. HP: 23/24 MP: 1/6 922 | D:2 | Noticed Terence 1532 | D:3 | Found a transporter. 1539 | D:3 | Found a transporter. 1571 | D:3 | Reached XP level 4. HP: 30/30 MP: 3/8 1577 | D:3 | Learned a level 4 spell: Fulminant Prism 1636 | D:3 | You fall into a shaft and drop 1 floor! 1685 | D:4 | Noticed Menkaure 1726 | D:4 | Killed Menkaure 1727 | D:4 | Reached XP level 5. HP: 6/35 MP: 1/10 1919 | D:4 | Reached ** piety under Vehumet 1959 | D:4 | Offered knowledge of Mercury Vapours by Vehumet. 1976 | D:4 | Noticed a phantom 1983 | D:4 | Killed a phantom 1984 | D:4 | Reached skill level 1 in Translocations 1984 | D:4 | Reached XP level 6. HP: 29/41 MP: 3/11 1990 | D:4 | Noticed a sky beast 2230 | D:3 | Found a faded altar of an unknown god. 2230 | D:3 | Found the Hermit's Pendant {Faith Invo=14 Evo=0 MP+5} 2493 | D:2 | Killed Terence 2627 | D:4 | Learned a level 4 spell: Iskenderun's Mystic Blast 2728 | D:4 | Killed a sky beast 2729 | D:4 | Reached skill level 5 in Conjurations 2729 | D:4 | Reached XP level 7. HP: 46/46 MP: 7/17 2886 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: spicycebolla_green_bress_n_ham, layout_loops_ring, dreamdust_ecumenical_altar_drowned_temple, corexii_hall_statues_t D:2: layout_basic, uniq_terence D:3: gammafunk_wand_slinger, layout_basic, hellmonk_guarded_unrand_hermit D:4: layout_gridville, uniq_menkaure Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Alchemy | 1 2 4 | 4.0 Spellcasting | 3 4 | 4.0 Translocations | 1 2 | 2.7 Conjurations | 5 | 5.1 Dodging | | 2.0 Stealth | | 2.0 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Unarmed | 10 | | || 10 Short sword | 3 | | || 3 Punch | 1 | | || 1 Dagger | 7 | 24 | || 31 Cast: Magic Dart | 16 | | || 16 Searing Ray | 13 | 20 | || 33 Fulminant Prism | | 6 | || 6 Use: Potion | 1 | | || 1 Armour: Robe | 29 | 33 | || 62 Dodge: Dodged | 21 | 24 | || 45 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2893 | 2264 | 629 | 97 | 1522 | 4 | 723.2 | Dungeon | 2893 | 2264 | 629 | 97 | 1522 | 4 | 723.2 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 848 daAuts D:1: 839 daAuts D:4: 615 daAuts D:2: 589 daAuts