Dungeon Crawl Stone Soup version 0.32-a0-961-gd60f5e5fc7 (console) character file. Game seed: 13776981807148367827 16166 ShinQuickMan the Destroyer (level 12, -3/88 HPs) Began as a Human Conjurer on Apr 18, 2024. Was an Elder of Vehumet. Slain by a centaur warrior ... wielding a +0 short sword (15 damage) ... on level 10 of the Dungeon. The game lasted 00:51:58 (9015 turns). ShinQuickMan the Destroyer (Human Conjurer) Turns: 9015, Time: 00:51:58 Health: -3/88 AC: 4 Str: 15 XL: 12 Next: 34% Magic: 35/44 EV: 11 Int: 26 God: Vehumet [****..] Gold: 795 SH: 0 Dex: 11 Spells: 13/31 levels left rFire . . . J - +1 longbow {flame, *Corrode MP+9 Str+7 Int+2} rCold . . . (shield currently unavailable) rNeg . . . L - +2 robe {Will+} rPois . P - +0 helmet rElec . (no cloak) rCorr + h - +0 pair of gloves SInv . (no boots) Will ++... (no amulet) Stlth ++ z - ring of resist corrosion HPRegen 1.14/turn I - ring of magical power MPRegen 0.29/turn %: corrode self (3%) @: corroded A: explore regen, strong-willed 1, regeneration 1, wild magic 1 a: Renounce Religion You were on level 10 of the Dungeon. You worshipped Vehumet. Vehumet was greatly pleased with you. You visited 2 branches of the dungeon, and saw 11 of its levels. You also visited: Sewer. You collected 1014 gold pieces. You spent 219 gold pieces at shops. Inventory: Hand Weapons r - a +1 dagger of venom x - a +2 vampiric dagger J - the +1 longbow "Pacula Uxzi" (weapon) {flame, *Corrode MP+9 Str+7 Int+2} (You found it on level 7 of the Dungeon) Str+7: It affects your strength (+7). Int+2: It affects your intelligence (+2). MP+9: It affects your magic capacity (+9). *Corrode: It may corrode you when you take damage. K - a +4 short sword of flaming Missiles p - 19 poisoned darts q - 5 curare-tipped darts Armour h - a +0 pair of gloves (worn) s - a +1 leather armour of cold resistance G - a +0 troll leather armour {Pargi} L - a +2 robe of willpower (worn) P - a +0 helmet (worn) R - the +1 robe "Orgh" {rElec Int+4 Dex-4} (You found it on level 10 of the Dungeon) Int+4: It affects your intelligence (+4). Dex-4: It affects your dexterity (-4). rElec: It insulates you from electricity. Magical Staves l - a staff of death M - a staff of earth Jewellery a - a ring of fire z - a ring of resist corrosion (left hand) I - a ring of magical power (right hand) Talismans f - a granite talisman Wands o - a wand of acid (5) v - a wand of flame (24) w - a wand of roots (24) N - a wand of mindburst (26) Q - a wand of charming (6) Scrolls d - a scroll of immolation i - 6 scrolls of revelation j - 10 scrolls of teleportation m - 2 scrolls of brand weapon n - a scroll of torment t - 2 scrolls of summoning u - a scroll of enchant armour y - a scroll of amnesia F - a scroll of enchant weapon O - a scroll of fog {unknown} Potions c - a potion of might {unknown} e - a potion of resistance {unknown} g - a potion of mutation k - 4 potions of curing {unknown} A - a potion of lignification {unknown} B - a potion of cancellation {unknown} C - 2 potions of brilliance {unknown} E - 2 potions of invisibility S - 4 potions of ambrosia Miscellaneous b - a phial of floods H - a tin of tremorstones (2/2) Skills: - Level 6.0 Fighting - Level 2.0 Dodging - Level 2.0 Stealth - Level 10.0 Spellcasting - Level 11.0 Conjurations - Level 4.0 Translocations * Level 10.5 Earth Magic - Level 4.0 Alchemy You had 13 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 100% 2d8 1% 2 c - Fulminant Prism Conj/Alch 30% 3d15 1% 4 d - Iskenderun's Mystic Conj/Tloc 61% 2d13 (+2d71% 4 e - Stone Arrow Conj/Erth 100% 3d13 1% 3 f - Ignite Poison Fire/Alch 30% N/A 8% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Yara's Violent Unravell Hex/Alch 15% 3d8 19% 5 Sandblast Erth 100% 2d20 1% 1 Mercury Vapours Alch/Air 60% N/A 1% 2 Momentum Strike Conj/Tloc 100% 3d10 1% 2 Hailstorm Conj/Ice 53% 3d10 1% 3 Mephitic Cloud Conj/Alch/Air 50% N/A 1% 3 Passwall Erth 73% N/A 1% 3 Freeze Ice 64% 1d7 2% 1 Blink Tloc 86% N/A 2% 2 Lesser Beckoning Tloc 86% N/A 2% 2 Leda's Liquefaction Alch/Erth 30% N/A 4% 4 Petrify Alch/Erth 60% N/A 4% 4 Frozen Ramparts Ice 32% 1d5 5% 3 Necrotise Necr 64% 1d7 8% 1 Slow Hex 64% N/A 8% 1 Call Imp Summ 32% N/A 11% 2 Ensorcelled Hibernation Hex/Ice 32% N/A 11% 2 Freezing Cloud Conj/Ice/Air 20% 6-21 11% 5 Confusing Touch Hex 16% N/A 21% 3 Swiftness Air 16% N/A 21% 3 Vampiric Draining Necr 16% 2d7 21% 3 Martyr's Knell Necr/Summ 16% N/A 50% 4 Curse of Agony Necr 16% N/A 83% 5 Metabolic Englaciation Hex/Ice 8% N/A 83% 5 Chain Lightning Conj/Air 26% 3d35 100% 9 Fire Storm Conj/Fire 26% 8d7 100% 9 Shatter Erth 36% 3d29* 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (10/15) Temple (1/1) D:5 Sewer (visited) Lair: D:8-11 Orc: D:9-12 Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Shops: D:1 [ D:6 ! D:8 [? Annotations: D:10 Urug Innate Abilities, Weirdness & Mutations You regain HP and MP as you explore. You are strong-willed. (Will+) Your natural rate of healing is unusually fast. Your spells are a little harder to cast, but a little more powerful. Message History The centaur warrior unwields a +0 shortbow. The centaur warrior wields a +0 short sword. The centaur warrior hits you with a +0 short sword. The centaur warrior kicks you but does no damage. Casting: Fulminant Prism (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - centaur warrior Aim: a centaur warrior, wielding a +0 short sword (moderately wounded, 84% to hit) The stone arrow hits the centaur warrior!! The centaur warrior is heavily wounded. The centaur warrior hits you with a +0 short sword! The centaur warrior closely misses you. The centaur warrior hits you with a +0 short sword! * * * LOW HITPOINT WARNING * * * The centaur warrior kicks you. * * * LOW HITPOINT WARNING * * * Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - centaur warrior Aim: a centaur warrior, wielding a +0 short sword (heavily wounded, 84% to hit) The stone arrow hits the centaur warrior!! The centaur warrior is almost dead. The centaur warrior hits you with a +0 short sword. * * * LOW HITPOINT WARNING * * * The centaur warrior kicks you. * * * LOW HITPOINT WARNING * * * Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - centaur warrior Aim: a centaur warrior, wielding a +0 short sword (almost dead, 84% to hit) The stone arrow misses the centaur warrior. The centaur warrior hits you with a +0 short sword. * * * LOW HITPOINT WARNING * * * Your corrosive artefact corrodes you! The centaur warrior kicks you. * * * LOW HITPOINT WARNING * * * The centaur warrior hits you with a +0 short sword! You die... ############ #### ..c........# ########### ###... ...........#####.........###.'... ........).)#...c.........'...#... ..........*).###@........#####... .........).### #.........# #... ........c..# #.........# #... ...........# ######'#### #### ...........# ###.# ############ #...# ###.### #...# #.### ##+######## #### You could see a centaur warrior. Vanquished Creatures A hydra (D:10) A centaur warrior (D:10) A two-headed ogre (D:9) A tengu warrior (D:10) Sonja (D:10) Lodul (D:10) The ghost of Esekla the Cutter, a novice DsWn of Ashenzari (D:7) An arcanist (D:10) An ugly thing (D:10) A moth of wrath (D:7) 2 unseen horrors (D:7) 2 kobold demonologists (D:10) 3 red devils (D:8) 3 trolls A queen bee (D:10) A slime creature (D:10) 2 shadows 5 wyverns A wraith (D:7) 8 yaks A yak (shapeshifter) (D:10) 2 water moccasins (D:7) Pargi (Sewer) 3 orc warriors 2 black bears 10 ogres An ice beast (D:7) A sky beast (D:7) 4 centaurs 2 kobold brigands A brain worm (Sewer) 3 bullfrogs A gnoll sergeant (D:5) 4 scorpions 5 wights (D:8) 33 killer bees 7 howler monkeys 2 bullfrog zombies (D:5) 2 bombardier beetles (D:5) 5 hounds 2 orc priests A jelly (D:4) 2 iguanas A sleepcap (D:5) 10 orc wizards Terence (D:3) A scorpion zombie (D:5) A hound zombie (D:5) A howler monkey zombie (D:5) 4 gnolls (D:5) 9 adders A shadow imp (D:7) 3 ufetubi 3 dart slugs 23 orcs 8 bats 7 endoplasms 2 giant cockroaches (D:1) 10 goblins 6 hobgoblins 2 jackals (D:1) 16 kobolds 5 quokkas 6 ball pythons 6 frilled lizards 5 rats A fulminant prism (D:10) 265 creatures vanquished. Vanquished Creatures (others) A black bear (D:7) A bullfrog (D:7) 85 fulminant prisms 87 creatures vanquished. Grand Total: 352 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ShinQuickMan the Human Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 34 | D:1 | Found Cauricw's Armour Shoppe. 119 | D:1 | Reached skill level 1 in Alchemy 164 | D:1 | Reached XP level 2. HP: 10/19 MP: 0/5 167 | D:1 | Learned a level 2 spell: Searing Ray 356 | D:1 | Reached XP level 3. HP: 22/24 MP: 1/6 759 | D:1 | You fall into a shaft and drop 1 floor! 1018 | D:2 | Reached XP level 4. HP: 30/30 MP: 4/8 1023 | D:2 | Learned a level 4 spell: Fulminant Prism 1616 | D:3 | Noticed Terence 1624 | D:3 | Killed Terence 1657 | D:3 | Reached XP level 5. HP: 35/35 MP: 5/9 2325 | D:4 | Found a stormy altar of Qazlal. 2489 | D:4 | Reached skill level 1 in Translocations 2489 | D:4 | Reached XP level 6. HP: 35/41 MP: 6/11 2784 | D:5 | Entered Level 5 of the Dungeon 2905 | D:5 | Noticed a black bear 2929 | D:5 | Found a broken altar of Ashenzari. 3093 | D:5 | Found a staircase to the Ecumenical Temple. 3100 | Temple | Entered the Ecumenical Temple 3171 | Temple | Became a worshipper of Vehumet 3260 | D:5 | Reached XP level 7. HP: 32/46 MP: 2/13 3280 | D:4 | Reached skill level 5 in Conjurations 3675 | D:5 | Reached skill level 6 in Conjurations 3773 | D:5 | Reached skill level 1 in Fighting 3773 | D:5 | Reached XP level 8. HP: 54/54 MP: 0/14 3985 | D:5 | Found a basalt altar of Yredelemnul. 4243 | D:6 | Reached * piety under Vehumet 4243 | D:6 | Offered knowledge of Foxfire by Vehumet. 4244 | D:6 | Reached skill level 7 in Conjurations 4249 | D:6 | Found Oguegiel's Distillery. 4258 | D:6 | Bought a potion of degeneration for 11 gold pieces 4757 | D:6 | Found a glowing drain. 4761 | Sewer | Entered a sewer 4840 | Sewer | Noticed Pargi 4853 | Sewer | Killed Pargi 4862 | Sewer | Learned a level 4 spell: Iskenderun's Mystic Blast 4974 | D:7 | Reached skill level 8 in Conjurations 4974 | D:7 | Reached XP level 9. HP: 67/67 MP: 11/15 4977 | D:7 | Reached skill level 5 in Fighting 4996 | D:7 | Noticed a troll 5010 | D:7 | Killed a troll 5077 | D:7 | Reached skill level 9 in Conjurations 5201 | D:7 | Killed an unseen horror 5202 | D:7 | Reached skill level 10 in Conjurations 5443 | D:7 | Noticed a troll 5450 | D:7 | Killed a troll 5796 | D:7 | Found a transporter. 5799 | D:7 | Noticed Esekla's ghost (novice DsWn) 5802 | D:7 | Noticed a moth of wrath 5811 | D:7 | Reached ** piety under Vehumet 5811 | D:7 | Offered knowledge of Scorch by Vehumet. 5820 | D:7 | Found a transporter. 6003 | D:7 | Reached skill level 11 in Conjurations 6003 | D:7 | Reached XP level 10. HP: 59/74 MP: 3/17 6024 | D:7 | Reached skill level 5 in Spellcasting 6085 | D:7 | Killed an unseen horror 6249 | D:7 | Identified the +1 longbow "Pacula Uxzi" {flame, *Corrode | MP+9 Str+7 Int+2} 6395 | D:7 | Found a burning altar of Makhleb. 6401 | D:7 | Found a shimmering blue altar of Sif Muna. 6706 | D:7 | Gained mutation: Your spells are a little harder to cast, | but a little more powerful. [potion of mutation] 6706 | D:7 | Gained mutation: You are strong-willed. (Will+) [potion of | mutation] 6706 | D:7 | Gained mutation: Your natural rate of healing is unusually | fast. [potion of mutation] 6719 | D:7 | Killed a moth of wrath 6873 | D:7 | Killed Esekla's ghost 7045 | D:8 | Learned a level 3 spell: Stone Arrow 7045 | D:8 | Found Ogiducoj's Magic Scroll Shoppe. 7053 | D:8 | Bought a scroll of identify for 32 gold pieces 7058 | D:8 | Bought a scroll of identify for 32 gold pieces 7058 | D:8 | Bought a scroll of identify for 32 gold pieces 7058 | D:8 | Bought a scroll of identify for 32 gold pieces 7058 | D:8 | Bought a scroll of identify for 32 gold pieces 7058 | D:8 | Bought a scroll of identify for 32 gold pieces 7058 | D:8 | Bought a scroll of noise for 16 gold pieces 7325 | D:8 | Reached XP level 11. HP: 51/79 MP: 21/24 7366 | D:8 | Reached skill level 10 in Spellcasting 7391 | D:8 | Reached skill level 1 in Earth Magic 7510 | D:8 | Found Nabu's Dragon-Slaying Spoils. 7668 | D:9 | Offered knowledge of Inner Flame by Vehumet. 7736 | D:9 | Noticed a two-headed ogre 7748 | D:9 | Killed a two-headed ogre 7775 | D:9 | Reached *** piety under Vehumet 8363 | D:10 | Entered Level 10 of the Dungeon 8436 | D:10 | Noticed Lodul 8454 | D:10 | Killed Lodul 8473 | D:10 | Reached skill level 5 in Earth Magic 8492 | D:10 | Offered knowledge of Ignite Poison by Vehumet. 8498 | D:10 | Learned a level 4 spell: Ignite Poison 8576 | D:10 | Identified the +1 robe "Orgh" {rElec Int+4 Dex-4} 8652 | D:10 | Reached **** piety under Vehumet 8659 | D:10 | Offered knowledge of Yara's Violent Unravelling by Vehumet. 8681 | D:10 | Noticed a centaur warrior 8687 | D:10 | Noticed a seven-headed hydra 8687 | D:10 | Noticed Urug 8700 | D:10 | Killed a centaur warrior 8706 | D:10 | Killed a seven-headed hydra 8735 | D:10 | Reached XP level 12. HP: 80/88 MP: 19/26 8781 | D:10 | Noticed a tengu warrior 8796 | D:10 | Killed a tengu warrior 8887 | D:10 | Noticed Sonja 8891 | D:10 | Killed Sonja 8970 | D:10 | Reached skill level 10 in Earth Magic 8996 | D:10 | Noticed a centaur warrior 9015 | D:10 | Slain by a centaur warrior Illustrated notes Levels and vault maps discovered: D:1: ebering_trefoil_twist, layout_loops_ring, serial_shops, nicolae_square_shop, st_stairs_9 D:2: minmay_door_path, layout_loops_ring D:3: layout_rooms, uniq_terence D:4: layout_gridville, general_overflow_altar, minmay_bisected D:5: layout_rooms, nicolae_yredelemnul_corpse_copse, amcnicky_altar_gilded, minmay_temple_entry_statues_pillars, kennysheep_generic_room_5 D:6: layout_rooms, serial_shops, nicolae_lakefront_shop, gup_sewer_entry_bowl D:7: minmay_the_grid_four_pointed_star [minmay_the_grid_triangle_9x9_sprig, minmay_the_grid_triangle_9x9_longest, minmay_the_grid_triangle_9x9_steps, minmay_the_grid_triangle_9x9_zippers_vertical, minmay_the_grid_prize_shrinking_boxes], layout_loops_cross, minitemple, gammafunk_ghost_berserking_beasts, kennysheep_boxes D:8: layout_basic, serial_shops, shop, serial_corexii_hall, chequers_hall_statues_y, corexii_hall_statues_x, chequers_hall_statues_corner_a, nicolae_shop_dragon_depot, einodemon_armed_red_devil_minivault D:9: layout_roguey, hangedman_decor_slide_cut, minmay_misc_feat_x D:10: layout_roguey [special_room_bee], minivault_28, uniq_lodul, uniq_sonja, uniq_urug Temple: minmay_temple_bridge_d Skill XL: | 1 2 3 4 5 6 7 8 9 10 11 12 | ---------------+-------------------------------------+----- Alchemy | 1 2 3 4 | 4.0 Spellcasting | 3 4 9 10 | 10.0 Translocations | 1 2 4 | 4.0 Conjurations | 6 8 11 | 11.0 Fighting | 1 4 5 6 | 6.0 Earth Magic | 8 10 | 10.5 Dodging | | 2.0 Stealth | | 2.0 Action | 1- 3 | 4- 6 | 7- 9 | 10-12 || total ---------------------------+-------+-------+-------+-------++------- Melee: Unarmed | 14 | | | || 14 Whip | | 9 | | || 9 Short sword | | 1 | | 6 || 7 Dagger | | 4 | 60 | 1 || 65 Fire: Longbow | | | | 4 || 4 Throw: Dart | | | 2 | || 2 Cast: Magic Dart | 11 | 1 | | || 12 Searing Ray | 22 | 47 | 50 | 25 || 144 Fulminant Prism | | 7 | 13 | 66 || 86 Iskenderun's Myst | | | 16 | 29 || 45 Stone Arrow | | | | 20 || 20 Evoke: Wand | | | 15 | 7 || 22 Use: Potion | | | 1 | 2 || 3 Scroll | | | | 13 || 13 Stab: Sleeping | | | 1 | || 1 Armour: Robe | 18 | 44 | 129 | 94 || 285 Dodge: Dodged | 25 | 32 | 83 | 50 || 190 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 9071 | 6347 | 2724 | 333 | 3380 | 12 | 755.9 | Dungeon | 8735 | 6151 | 2584 | 333 | 3337 | 10 | 873.5 | Temple | 142 | 2 | 140 | 0 | 0 | 1 | 142.0 | Sewer | 193 | 193 | 0 | 0 | 42 | 1 | 193.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:7: 1651 daAuts D:4: 1017 daAuts D:6: 981 daAuts D:5: 881 daAuts D:2: 830 daAuts D:1: 758 daAuts D:8: 744 daAuts D:9: 699 daAuts D:10: 652 daAuts D:3: 518 daAuts Sewer: 193 daAuts Temple: 142 daAuts