Dungeon Crawl Stone Soup version 0.32-a0-999-gfa1cc04b1d (console) character file. Game seed: 3168846879394838990 9 ShinQuickMan the Conjurer (level 2, 19/19 HPs) Began as a Human Conjurer on Apr 26, 2024. Got out of the dungeon alive. The game lasted 00:01:21 (520 turns). ShinQuickMan the Conjurer (Human Conjurer) Turns: 520, Time: 00:01:22 Health: 19/19 AC: 2 Str: 7 XL: 2 Next: 12% Magic: 5/5 EV: 11 Int: 18 God: Gold: 27 SH: 0 Dex: 11 Spells: 2/5 levels left rFire . . . e - +0 short sword rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: explore regen a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 27 gold pieces. Inventory: Hand Weapons e - a +0 short sword (weapon) Armour a - a +0 robe (worn) Scrolls d - 2 scrolls of identify {unknown} Potions b - a potion of magic Skills: - Level 2.0 Dodging - Level 2.0 Stealth + Level 2.2 Spellcasting - Level 4.0 Conjurations * Level 1.3 Alchemy You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 64% 1d6 3% 1 b - Searing Ray Conj 32% 2d5 5% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 5% 3d7 52% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 (+2d1 61% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You regain HP and MP as you explore. Message History You have reached level 2! Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f - endoplasm Aim: an endoplasm (100% to hit) The magic dart hits the endoplasm. The endoplasm is almost dead. The endoplasm closely misses you. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f/p - endoplasm Aim: an endoplasm (almost dead, 100% to hit) The magic dart hits the endoplasm. You kill the endoplasm! Memorise Searing Ray, consuming 2 spell levels and leaving 2? You start memorising the spell. You continue memorising. x2 You finish memorising. Spell assigned to 'b'. You open the door. Found 5 stones. There is an open door here. You see here 5 stones. You open the door. There is an open door here. A rat comes into view. The rat squeaks loudly. The rat bites you. You hit the rat. You kill the rat! No target in view! No target in view! No target in view! There is an open door here. You see here 5 stones. There is an open door here. You open the door. There is an open door here. There is an open door here. There is an open gate here. There is a staircase leading out of the dungeon here. Unknown command. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! ######### #.......# #.#####.# ## #.#####.########. #######...........#. #..@..#.#..#####†... ##...##.#..# #..... #.###.#.#..# ##.... #ß'''ß#....# ##.## ###.###.#.## #.# #.###.#.# #.# #.......# ##+## #####.### ##...# #.# ##..... ##.## ##...... There were no monsters in sight! Vanquished Creatures An endoplasm (D:1) A hobgoblin (D:1) 2 kobolds (D:1) A ball python (D:1) A goblin (D:1) 4 rats (D:1) 10 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ShinQuickMan the Human Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 329 | D:1 | Reached skill level 1 in Alchemy 420 | D:1 | Reached XP level 2. HP: 13/19 MP: 3/5 425 | D:1 | Learned a level 2 spell: Searing Ray 520 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_simple_c, layout_loops_corners Skill XL: | 1 | ---------------+----+----- Alchemy | 1 | 1.3 Dodging | | 2.0 Stealth | | 2.0 Spellcasting | | 2.2 Conjurations | | 4.0 Action || total ---------------------------++------- Melee: Whip || 4 Short sword || 3 Cast: Magic Dart || 10 Armour: Robe || 6 Dodge: Dodged || 4 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 519 | 366 | 153 | 0 | 304 | 1 | 519.0 | Dungeon | 519 | 366 | 153 | 0 | 304 | 1 | 519.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 519 daAuts