Dungeon Crawl Stone Soup version 0.32-a0-999-gfa1cc04b1d (console) character file. Game seed: 14258889274758860805 7 ShinQuickMan the Conjurer (level 2, 19/19 HPs) Began as a Human Conjurer on Apr 26, 2024. Got out of the dungeon alive. The game lasted 00:01:47 (490 turns). ShinQuickMan the Conjurer (Human Conjurer) Turns: 490, Time: 00:01:48 Health: 19/19 AC: 2 Str: 7 XL: 2 Next: 4% Magic: 5/5 EV: 11 Int: 18 God: Gold: 26 SH: 0 Dex: 11 Spells: 4/5 levels left rFire . . . d - +0 mace rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: explore regen a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 26 gold pieces. Inventory: Hand Weapons d - a +0 mace (weapon) Armour a - a +0 robe (worn) Scrolls c - a scroll of fear {unknown} e - a scroll of revelation {unknown} g - a scroll of identify {unknown} Potions b - a potion of magic f - 3 potions of degeneration {unknown} Skills: - Level 2.0 Dodging - Level 2.0 Stealth + Level 2.1 Spellcasting - Level 4.0 Conjurations * Level 1.2 Alchemy You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 64% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 32% 2d5 5% 2 Fulminant Prism Conj/Alch 5% 3d7 52% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 (+2d1 61% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Shops: D:1 * Innate Abilities, Weirdness & Mutations You regain HP and MP as you explore. Message History a +0 club; a goblin corpse A quokka is nearby! Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f - quokka Aim: a quokka (wandering, hasn't noticed you, 100% to hit) The magic dart hits the quokka. The quokka is severely wounded. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f/p - quokka Aim: a quokka (severely wounded, 100% to hit) The magic dart hits the quokka. You kill the quokka! Your Alchemy skill increases to level 1! Found a flux talisman. g - a scroll labelled JUATAC FUU You now have 26 gold pieces (gained 9). Found Hoodes's General Store. A bat is nearby! Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f - bat Aim: a bat (wandering, hasn't noticed you, 100% to hit) The magic dart hits the bat. The bat is severely wounded. The bat closely misses you. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f/p - bat Aim: a bat (severely wounded, 100% to hit) The magic dart hits the bat. You kill the bat! You have reached level 2! There is an entrance to Hoodes's General Store here. Found 14 gold pieces. Found 18 gold pieces. You see here a +0 robe. You see here a +0 club. You see here a bat skeleton. There is an open door here. There is a staircase leading out of the dungeon here. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! #.###..#...# ### #.#....#'### ..######.#.ß....#.# ...÷..#......#..#.# ..###......####.'.# ..# ###......#..#.# ..# ##.#.ß....#.# ..# #.#....#'### ..# #.###..#...# ### #......#.@.# ############ There were no monsters in sight! Vanquished Creatures A goblin (D:1) A kobold (D:1) A quokka (D:1) A ball python (D:1) 2 bats (D:1) A rat (D:1) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ShinQuickMan the Human Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 296 | D:1 | Reached skill level 1 in Alchemy 379 | D:1 | Found Hoodes's General Store. 387 | D:1 | Reached XP level 2. HP: 19/19 MP: 3/5 490 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_court, layout_basic, serial_shops, shop Skill XL: | 1 | ---------------+----+----- Alchemy | 1 | 1.2 Dodging | | 2.0 Stealth | | 2.0 Spellcasting | | 2.1 Conjurations | | 4.0 Action || total ---------------------------++------- Melee: Mace || 5 Cast: Magic Dart || 15 Armour: Robe || 15 Dodge: Dodged || 14 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 491 | 305 | 186 | 0 | 180 | 1 | 491.0 | Dungeon | 491 | 305 | 186 | 0 | 180 | 1 | 491.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 491 daAuts