Dungeon Crawl Stone Soup version 0.32-a0-999-gfa1cc04b1d (console) character file. Game seed: 5822954047786107375 30 ShinQuickMan the Conjurer (level 3, 24/24 HPs) Began as a Human Conjurer on Apr 26, 2024. Got out of the dungeon alive. The game lasted 00:03:08 (885 turns). ShinQuickMan the Conjurer (Human Conjurer) Turns: 885, Time: 00:03:09 Health: 24/24 AC: 2 Str: 7 XL: 3 Next: 18% Magic: 6/6 EV: 11 Int: 20 God: Gold: 51 SH: 5 Dex: 11 Spells: 3/6 levels left rFire . . . d - +0 short sword rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... j - amulet of reflection Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: reflection @: no status effects A: explore regen a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 51 gold pieces. Inventory: Hand Weapons d - a +0 short sword (weapon) Missiles i - 2 poisoned darts Armour a - a +0 robe (worn) h - an orb of guile Jewellery c - an amulet of faith j - an amulet of reflection (around neck) Scrolls f - a scroll of amnesia {unknown} Potions b - a potion of magic e - 2 potions of attraction {unknown} g - a potion of enlightenment {unknown} Skills: + Level 2.4 Dodging + Level 2.5 Stealth + Level 2.3 Spellcasting + Level 4.2 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 2% 1 b - Searing Ray Conj 38% 2d5 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Cigotuvi's Dreadful Rot Necr/Alch/Air 4% N/A 22% 2 Fulminant Prism Conj/Alch 5% 3d7 54% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 (+2d2 54% 4 Ignite Poison Fire/Alch 2% N/A 83% 4 Freezing Cloud Conj/Ice/Air 4% 6-21 93% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You regain HP and MP as you explore. Message History You feel a shielding aura gather around you. j - an amulet of reflection (around neck) A kobold comes into view. It is wielding a +0 short sword. The kobold shouts! The kobold throws a stone. You block the stone with an invisible shield... and reflect it back! The stone closely misses the kobold. You block the kobold's attack. You hit the kobold. You kill the kobold! No target in view! No target in view! Things that are here: a +0 short sword; 2 stones A rat comes into view. The rat squeaks loudly. You block the rat's attack. You hit the rat but do no damage. The rat bites you. You closely miss the rat. The rat barely misses you. You closely miss the rat. The rat misses you. You hit the rat. You kill the rat! No target in view! No target in view! Things that are here: a +0 short sword; 2 stones Found a short sword. You now have 51 gold pieces (gained 12). You see here a +0 short sword. There is an open door here. You see here a +0 mace. Things that are here: 6 stones; a hobgoblin skeleton There is an open door here. There is an open door here. Done exploring. There is an open door here. There is a staircase leading out of the dungeon here. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! .....###...#####'#####...### #†# ######..#####≈≈≈≈≈§≈#####..## #.# ##.### #≈≈≈.....≈≈§# ###.###.# ####.## #...........# ##.##.# ..##.# ######'###### #.##.# ..##.##### ###ß'ß#ß### #####.##.# ).#.##...###.........###..≈##.#.. ..#.#....##...........##..≈≈#.##. .##.#....#............+#..§≈#.##. .##.'..).(......@.....ß+..(≈§§##. .##.#....#............##.(§≈#.##. .##.#....##.....(.....##..≈≈#.##. .##.##...###.........###..≈##.##. ####.##### ####ß'ß#### ######.##. ####.# ######'###### #.##.. ..##.## #...........# ##.#### #.###.### #≈≈≈.....≈§≈# ###.## #.####..#####≈≈≈≈≈§≈#####..## #.#.####...#####'#####...#### There were no monsters in sight! Vanquished Creatures A ball python (D:1) A bat (D:1) 4 endoplasms (D:1) 2 goblins (D:1) 2 hobgoblins (D:1) 5 jackals (D:1) 4 frilled lizards (D:1) 5 kobolds (D:1) 2 rats (D:1) 26 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ShinQuickMan the Human Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 145 | D:1 | Reached XP level 2. HP: 19/19 MP: 3/5 148 | D:1 | Learned a level 2 spell: Searing Ray 409 | D:1 | Found a faded altar of an unknown god. 545 | D:1 | Reached XP level 3. HP: 24/24 MP: 3/6 885 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_morbid_curiosity, layout_loops_ring, dilly_ecumenical_altar_fadedgnrine Action || total ---------------------------++------- Melee: Short sword || 21 Cast: Magic Dart || 11 Searing Ray || 10 Stab: Sleeping || 1 Armour: Robe || 19 Dodge: Dodged || 21 Block: Other || 3 Reflection || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 884 | 640 | 244 | 0 | 397 | 1 | 884.0 | Dungeon | 884 | 640 | 244 | 0 | 397 | 1 | 884.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 884 daAuts