Dungeon Crawl Stone Soup version 0.32-a0-999-gfa1cc04b1d (console) character file. Game seed: 12221115572740449069 27 ShinQuickMan the Conjurer (level 3, 24/24 HPs) Began as a Human Conjurer on Apr 26, 2024. Got out of the dungeon alive. The game lasted 00:03:12 (896 turns). ShinQuickMan the Conjurer (Human Conjurer) Turns: 896, Time: 00:03:12 Health: 24/24 AC: 4 Str: 7 XL: 3 Next: 10% Magic: 6/6 EV: 11 Int: 20 God: Gold: 62 SH: 0 Dex: 11 Spells: 3/6 levels left rFire . . . d - +0 mace rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . l - +1 pair of gloves SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: explore regen a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 62 gold pieces. Inventory: Hand Weapons d - a +0 mace (weapon) Armour a - a +0 robe (worn) l - a +1 pair of gloves (worn) Scrolls c - a scroll of revelation {unknown} e - a scroll of teleportation {unknown} g - a scroll of silence {unknown} h - a scroll of butterflies {unknown} Potions b - a potion of magic f - a potion of curing {unknown} i - a potion of degeneration {unknown} j - a potion of mutation {unknown} k - 2 potions of lignification {unknown} Skills: - Level 2.0 Dodging - Level 2.0 Stealth + Level 2.4 Spellcasting - Level 4.0 Conjurations * Level 2.1 Alchemy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 72% 1d6 3% 1 b - Searing Ray Conj 36% 2d5 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Ensorcelled Hibernation Hex/Ice 4% N/A 22% 2 Passwall Erth 2% N/A 41% 3 Swiftness Air 2% N/A 41% 3 Fulminant Prism Conj/Alch 7% 3d6 38% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 (+2d2 54% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You regain HP and MP as you explore. Message History You hit the hobgoblin. The hobgoblin is almost dead. The hobgoblin closely misses you. You closely miss the hobgoblin. The hobgoblin is almost dead. The hobgoblin barely misses you. The hobgoblin hits you but does no damage. You hit the hobgoblin but do no damage. The hobgoblin is almost dead. The hobgoblin closely misses you. You barely miss the hobgoblin. The hobgoblin is almost dead. The hobgoblin barely misses you. The hobgoblin closely misses you. You hit the hobgoblin. You kill the hobgoblin! You pick up a book of Burglary and begin reading... You add the spells Ensorcelled Hibernation, Swiftness and Passwall to your library. You see here a book of Burglary. Things that are here: a +0 short sword; 2 stones; a kobold corpse You now have 62 gold pieces (gained 14). You see here a hobgoblin corpse. Things that are here: a +0 club; a +0 dagger; a goblin skeleton A bat comes into view. A bat is nearby! No target in view! You see here a +0 whip. You hit the bat. You kill the bat! No target in view! You see here a +0 whip. You see here a +0 short sword. You see here a +0 dagger. Done exploring. There is an open door here. There is an open door here. There is a staircase leading out of the dungeon here. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! ..........##.#.###...##......#.# ####....###..#.....######....#.# ........#...######.#....#....#.# .###...##.###......#.##.##...#.# .# #..'##...#.######.##..#'..#.## .# #..#.###.#........###..#..#... .###.##...#.####.###########.#### .....####.#.####'##...######.# .###.####(....'...+.#.....##.#### .# #.'..#######.@.#####.#..'..... .# #.##.....#.'...'...#.####.#### )# #.######...##'####.#.####.#### รท###.#######.###.####.#...##.##.. ......#..###.# #....#.###.#..##.# ####..'#..##.######.#...##'..##.# #...##.##.#......###.##...##.# ####....#....#.######...#....##.# ........####.#.....#..###....##.# ####......##.#####.#.##......##.# There were no monsters in sight! Vanquished Creatures A dart slug (D:1) An endoplasm (D:1) 2 giant cockroaches (D:1) 3 goblins (D:1) A hobgoblin (D:1) 2 ball pythons (D:1) 3 bats (D:1) 3 frilled lizards (D:1) 6 kobolds (D:1) 4 rats (D:1) 26 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ShinQuickMan the Human Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 93 | D:1 | Reached skill level 1 in Alchemy 93 | D:1 | Reached XP level 2. HP: 14/19 MP: 1/5 96 | D:1 | Learned a level 2 spell: Searing Ray 544 | D:1 | Reached XP level 3. HP: 24/24 MP: 3/6 896 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: nicolae_arrival_somewhat_less_tricky_arrival, layout_loops_ring, serial_bayou_pond_a, minmay_three_crescents Skill XL: | 1 2 | ---------------+-------+----- Alchemy | 1 2 | 2.1 Dodging | | 2.0 Stealth | | 2.0 Spellcasting | | 2.4 Conjurations | | 4.0 Action || total ---------------------------++------- Melee: Club || 15 Mace || 42 Cast: Magic Dart || 9 Searing Ray || 7 Armour: Robe || 49 Dodge: Dodged || 51 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 916 | 815 | 101 | 0 | 519 | 1 | 916.0 | Dungeon | 916 | 815 | 101 | 0 | 519 | 1 | 916.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 916 daAuts