Dungeon Crawl Stone Soup version 0.32-a0-999-gfa1cc04b1d (console) character file. Game seed: 4955231822328929386 135 ShinQuickMan the Conjurer (level 5, 0/35 HPs) Began as a Human Conjurer on Apr 26, 2024. Was an Initiate of Sif Muna. Slain by an ice beast (1 damage) ... on level 3 of the Dungeon. The game lasted 00:11:13 (1814 turns). ShinQuickMan the Conjurer (Human Conjurer) Turns: 1814, Time: 00:11:14 Health: 0/35 AC: 7 Str: 7 XL: 5 Next: 18% Magic: 7/9 EV: 11 Int: 21 God: Sif Muna [......] Gold: 145 SH: 0 Dex: 11 Spells: 3/10 levels left rFire . . . q - +0 dagger rCold . . . (no shield) rNeg . . . a - +0 robe rPois . r - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ p - +4 ring of protection HPRegen 0.25/turn (no ring) MPRegen 0.11/turn %: no passive effects @: no status effects A: explore regen a: Renounce Religion You were on level 3 of the Dungeon. You worshipped Sif Muna. Sif Muna was noncommittal. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 145 gold pieces. Inventory: Hand Weapons n - a +0 orcbow q - a +0 dagger (weapon) Missiles o - 4 poisoned darts Armour a - a +0 robe (worn) r - a +0 helmet (worn) Jewellery p - a +4 ring of protection (left hand) Scrolls c - a scroll of revelation {unknown} f - a scroll of brand weapon {unknown} g - a scroll of immolation {unknown} h - 4 scrolls of identify {unknown} j - a scroll of teleportation {unknown} Potions d - a potion of might {unknown} e - a potion of heal wounds {unknown} i - a potion of berserk rage {unknown} k - 4 potions of curing {unknown} l - a potion of lignification {unknown} m - a potion of ambrosia {unknown} s - a potion of enlightenment {unknown} Skills: - Level 2.0 Dodging - Level 2.0 Stealth + Level 3.1 Spellcasting - Level 4.0 Conjurations * Level 3.7 Alchemy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 80% 1d7 2% 1 b - Searing Ray Conj 40% 2d5 3% 2 c - Fulminant Prism Conj/Alch 9% 3d6 26% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 (+2d2 50% 4 Animate Armour Summ/Erth 6% N/A 78% 4 Lee's Rapid Deconstruct Erth 1% 3d4* 98% 5 Magnavolt Erth/Air 1% 3d9 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Sif Muna Shops: D:1 ( Innate Abilities, Weirdness & Mutations You regain HP and MP as you explore. Message History The ice beast hits you. The ice beast freezes you! * * * LOW HITPOINT WARNING * * * Okay, then. The ice beast attacks as it pursues you! The ice beast closely misses you. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ice beast Aim: an ice beast (almost dead, 100% to hit) The magic dart hits the ice beast. The ice beast is almost dead. The ice beast hits you but does no damage. You barely miss the ice beast. The ice beast is almost dead. The ice beast misses you. You closely miss the ice beast. The ice beast is almost dead. The ice beast hits you but does no damage. You hit the ice beast but do no damage. The ice beast is almost dead. The ice beast barely misses you. You barely miss the ice beast. The ice beast is almost dead. The ice beast hits you but does no damage. You barely miss the ice beast. The ice beast is almost dead. The ice beast hits you. * * * LOW HITPOINT WARNING * * * The ice beast freezes you! * * * LOW HITPOINT WARNING * * * Magic courses through your body. The ice beast barely misses you. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - ice beast Aim: an ice beast (almost dead, 78% to hit) The searing ray hits the ice beast. The ice beast is almost dead. (Press . to maintain the ray.) The ice beast hits you. You die... ♣.......### #..†..>....# ........'.####......###.## ........'................# ♣.......#..........≈≈≈≈§.# ........#..........≈≈≈≈≈.# ........#...........○_≈§.# .......##.....#..(†≈°≈≈≈§# ...(..##......##...≈°≈≈≈.# .....##......Y##.........# ...##.......@###....##### #........# ###### #........# #.>......# ########.# ..# ### You could see an ice beast. Vanquished Creatures Natasha (twice) (D:2) Robin (D:2) A gnoll (D:1) An adder (D:3) 2 dart slugs 4 endoplasms 13 goblins 5 hobgoblins 6 kobolds 5 quokkas 2 ball pythons (D:2) 2 bats 2 frilled lizards 7 rats 53 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ShinQuickMan the Human Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 191 | D:1 | Reached skill level 1 in Alchemy 227 | D:1 | Reached XP level 2. HP: 19/19 MP: 3/5 235 | D:1 | Learned a level 2 spell: Searing Ray 248 | D:1 | Found Fuimo's Weapon Emporium. 537 | D:1 | Reached XP level 3. HP: 24/24 MP: 3/6 898 | D:2 | Noticed Natasha 930 | D:2 | Killed Natasha 931 | D:2 | Reached XP level 4. HP: 19/30 MP: 3/8 969 | D:2 | Found a faded altar of an unknown god. 1111 | D:2 | Learned a level 4 spell: Fulminant Prism 1286 | D:2 | Noticed Robin 1303 | D:2 | Killed Robin 1368 | D:2 | Noticed Natasha 1380 | D:2 | Killed Natasha 1381 | D:2 | Reached XP level 5. HP: 23/35 MP: 2/9 1750 | D:3 | Found a shimmering blue altar of Sif Muna. 1765 | D:3 | Became a worshipper of Sif Muna the Loreminder 1783 | D:3 | Noticed an ice beast 1812 | D:3 | HP: 1/35 [ice beast (7)] 1814 | D:3 | Slain by an ice beast Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_flooded_fountain, layout_rooms, serial_shops, nicolae_shop_just_a_little_nook, wad_woods_river_04, hangedman_decor_points D:2: layout_basic, dreamdust_ecumenical_altar_angels_and_demons, uniq_robin, uniq_natasha D:3: kennysheep_big_flooded_room, layout_rooms, nicolae_sif_muna_condensation, portal_sewer_entry_b Skill XL: | 1 2 3 4 | ---------------+-------------+----- Alchemy | 1 2 3 | 3.7 Spellcasting | 3 | 3.1 Dodging | | 2.0 Stealth | | 2.0 Conjurations | | 4.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Club | 49 | 10 || 59 Dagger | | 24 || 24 Fire: Orcbow | 2 | 1 || 3 Cast: Magic Dart | 18 | 1 || 19 Searing Ray | 11 | 22 || 33 Use: Potion | | 1 || 1 Stab: Sleeping | 1 | || 1 Distracted | | 1 || 1 Armour: Robe | 23 | 32 || 55 Dodge: Dodged | 31 | 30 || 61 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1853 | 1499 | 354 | 16 | 653 | 3 | 617.7 | Dungeon | 1853 | 1499 | 354 | 16 | 653 | 3 | 617.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 966 daAuts D:1: 812 daAuts D:3: 75 daAuts