Dungeon Crawl Stone Soup version 0.32-a0-1038-ga127011c1b (console) character file. Game seed: 15192082232057048168 7 ShinQuickMan the Conjurer (level 2, 19/19 HPs) Began as a Human Conjurer on May 1, 2024. Got out of the dungeon alive. The game lasted 00:00:58 (287 turns). ShinQuickMan the Conjurer (Human Conjurer) Turns: 287, Time: 00:00:59 Health: 19/19 AC: 2 Str: 7 XL: 2 Next: 0% Magic: 5/5 EV: 11 Int: 18 God: Gold: 35 SH: 0 Dex: 11 Spells: 4/5 levels left rFire . . . c - +0 spear rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: explore regen a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 35 gold pieces. Inventory: Hand Weapons c - a +0 spear (weapon) Armour a - a +0 robe (worn) Scrolls d - a scroll of immolation {unknown} Potions b - a potion of magic e - a potion of attraction {unknown} Skills: - Level 2.0 Dodging - Level 2.0 Stealth + Level 2.1 Spellcasting - Level 4.0 Conjurations * Level 1.1 Alchemy You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 64% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 32% 2d5 5% 2 Fulminant Prism Conj/Alch 5% 3d7 52% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 (+2d1 61% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You regain HP and MP as you explore. Message History The magic dart hits the hobgoblin. You kill the hobgoblin! Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f - you Okay, then. Found a robe. Found a stone staircase leading down. A kobold comes into view. It is wielding a +0 club. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f - kobold Aim: a kobold, wielding a +0 club (asleep, 100% to hit) The magic dart hits the kobold. The kobold is heavily wounded. The kobold shouts! Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f/p - kobold Aim: a kobold, wielding a +0 club (heavily wounded, 100% to hit) The magic dart hits the kobold. You kill the kobold! Your Alchemy skill increases to level 1! Found a green potion. You see here a +0 club. e - a green potion A bat comes into view. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f - bat Aim: a bat (asleep, 100% to hit) The magic dart hits the bat. The bat is moderately wounded. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f/p - bat Aim: a bat (moderately wounded, 100% to hit) The magic dart hits the bat. You kill the bat! You have reached level 2! There is a stone staircase leading down here. You see here a +0 hand axe. There is a staircase leading out of the dungeon here. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! .ß## ###### ...#####....## .............### ...............## .........#......## ..#..)...........# ####.............## # #######........# ####...### ####@# ### There were no monsters in sight! Vanquished Creatures A hobgoblin (D:1) A kobold (D:1) A ball python (D:1) 3 bats (D:1) A rat (D:1) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ShinQuickMan the Human Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 217 | D:1 | Reached skill level 1 in Alchemy 237 | D:1 | Reached XP level 2. HP: 19/19 MP: 1/5 287 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: eino_arrival_cavern_e, layout_basic Skill XL: | 1 | ---------------+----+----- Alchemy | 1 | 1.1 Dodging | | 2.0 Stealth | | 2.0 Spellcasting | | 2.1 Conjurations | | 4.0 Action || total ---------------------------++------- Cast: Magic Dart || 10 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 286 | 211 | 75 | 0 | 130 | 1 | 286.0 | Dungeon | 286 | 211 | 75 | 0 | 130 | 1 | 286.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 286 daAuts