Dungeon Crawl Stone Soup version 0.32-a0-1038-ga127011c1b (console) character file. Game seed: 11642231897752830186 7 ShinQuickMan the Conjurer (level 2, 19/19 HPs) Began as a Human Conjurer on May 1, 2024. Got out of the dungeon alive. The game lasted 00:00:48 (225 turns). ShinQuickMan the Conjurer (Human Conjurer) Turns: 225, Time: 00:00:49 Health: 19/19 AC: 2 Str: 7 XL: 2 Next: 0% Magic: 5/5 EV: 11 Int: 18 God: Gold: 15 SH: 0 Dex: 11 Spells: 2/5 levels left rFire . . . d - +0 dagger rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: explore regen a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 15 gold pieces. Inventory: Hand Weapons d - a +0 dagger (weapon) Armour a - a +0 robe (worn) Potions b - a potion of magic c - a potion of mutation {unknown} e - 2 potions of lignification {unknown} Skills: - Level 2.0 Dodging - Level 2.0 Stealth + Level 2.1 Spellcasting - Level 4.0 Conjurations * Level 1.1 Alchemy You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 64% 1d6 3% 1 b - Searing Ray Conj 32% 2d5 5% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 5% 3d7 52% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 (+2d1 61% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You regain HP and MP as you explore. Message History The rat is severely wounded. The rat bites you. You closely miss the rat. The rat is severely wounded. The rat closely misses you. You hit the rat. You kill the rat! Your Alchemy skill increases to level 1! No target in view! e - 2 lumpy ruby potions A bat comes into view. Found an escape hatch in the floor. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f - bat Aim: a bat (100% to hit) The magic dart hits the bat. You kill the bat! A kobold comes into view. It is wielding a +0 club. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f - kobold Aim: a kobold, wielding a +0 club (asleep, 100% to hit) The magic dart hits the kobold. The kobold is severely wounded. The kobold shouts! Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f/p - kobold Aim: a kobold, wielding a +0 club (severely wounded, 100% to hit) The magic dart hits the kobold. You kill the kobold! You have reached level 2! Memorise Searing Ray, consuming 2 spell levels and leaving 2? You start memorising the spell. You continue memorising. x2 You finish memorising. Spell assigned to 'b'. There is an open door here. You see here a goblin corpse. Magic restored. You see here a ball python corpse. There is a staircase leading out of the dungeon here. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! #.### #...## #.#..# #....#### ########..##...### ... #.........##.....###..# #.#####...##........# #...#....##.........# ... ###.#.#.###....♣....# ###.. #...#.##....@....## .... #########.##.........###.g. ..........##........##.#.. #.#######...###.....##.#.# #.# ###.#####...##.#.# #†# #....#####...g.# #.# ###### #....## #.# ###### #.# #.# There were no monsters in sight! Vanquished Creatures A ball python (D:1) A goblin (D:1) A hobgoblin (D:1) 2 bats (D:1) A kobold (D:1) A rat (D:1) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ShinQuickMan the Human Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 117 | D:1 | Reached skill level 1 in Alchemy 155 | D:1 | Reached XP level 2. HP: 19/19 MP: 0/5 158 | D:1 | Learned a level 2 spell: Searing Ray 225 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: spicycebolla_green_bress_n_ham, layout_basic, serial_shops, nicolae_shop_statue_plus Skill XL: | 1 | ---------------+----+----- Alchemy | 1 | 1.1 Dodging | | 2.0 Stealth | | 2.0 Spellcasting | | 2.1 Conjurations | | 4.0 Action || total ---------------------------++------- Melee: Dagger || 8 Cast: Magic Dart || 8 Armour: Robe || 7 Dodge: Dodged || 9 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 224 | 144 | 80 | 0 | 73 | 1 | 224.0 | Dungeon | 224 | 144 | 80 | 0 | 73 | 1 | 224.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 224 daAuts