Dungeon Crawl Stone Soup version 0.29-a0-653-gd47aff6735 (webtiles) character file. Game seed: 10244481965841864794 0 ShinZimon the Conjurer (level 1, 0/10 HPs) Began as a Deep Elf Conjurer on June 21, 2022. Slain by a quokka (3 damage) ... on level 1 of the Dungeon. The game lasted 00:01:14 (51 turns). ShinZimon the Conjurer (Deep Elf Conjurer) Turns: 51, Time: 00:01:15 Health: 0/10 AC: 2 Str: 4 XL: 1 Next: 0% Magic: 6/6 EV: 12 Int: 22 God: Gold: 0 SH: 0 Dex: 13 Spells: 5/6 levels left rFire . . . SeeInvis . c - +0 spear rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.03/turn (no ring) MPRegen 0.10/turn (no ring) @: no status effects A: no striking features a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons c - a +0 spear (weapon) d - a +0 dagger Missiles f - 8 stones Armour a - a +0 robe (worn) e - a +0 leather armour Potions b - a potion of magic Skills: + Level 2.4 Dodging + Level 2.4 Stealth + Level 3.0 Spellcasting + Level 4.3 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 88% 1d7 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 44% 2d6 3% 2 Dazzling Flash Conj/Hex 24% N/A 16% 3 Fulminant Prism Conj/Hex 6% 3d7 45% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 45% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History Welcome, ShinZimon the Deep Elf Conjurer. Are you destined to find the wondrous Orb of Zot, or to die trying? Press ? for a list of commands and other information. Found two leather armours, a dagger, a spear and 8 stones. Found two escape hatches in the floor. Found a staircase leading out of the dungeon. You see here a +0 spear. c - a +0 spear c - a +0 spear (weapon) You see here a +0 dagger. d - a +0 dagger There is a dry fountain here. You see here a +0 leather armour. e - a +0 leather armour You see here 8 stones. f - 8 stones Found a ring mail. A quokka comes into view. You see here a +0 ring mail. As you open the door, it creaks loudly! There is an open door here. Found 11 gold pieces. You see here 11 gold pieces. You hit the quokka but do no damage. The quokka bites you but does no damage. You hit the quokka but do no damage. The quokka closely misses you. The quokka bites you. You hit the quokka. The quokka is heavily wounded. The quokka closely misses you. You closely miss the quokka. The quokka is heavily wounded. The quokka bites you. * * * LOW HITPOINT WARNING * * * You hit the quokka. The quokka is almost dead. The quokka barely misses you. The quokka bites you. You die... .⌠....⌠.....⌠. #.# .............. #.# #####....<.... #..# ####...### #...# ##...## #.#..# ##..⌠..## #.##..####.......# #.# #..##..⌠...⌠.. #########@# #.......⌠.... ........r.# #.###.......# ........######...####.#### ........+............... ........#...############# ........'.[.+ #########...# #.r.# #.#..# You could see a quokka. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ShinZimon the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 51 | D:1 | Slain by a quokka Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_leaves_temple_mockup, layout_basic, shapermc_ecumenical_altar_ellora, minivault_19, hangedman_decor_points Action || total -------------------------++------- Melee: Spear || 5 Armor: Robe || 1 Dodge: Dodged || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 50 | 50 | 0 | 0 | 0 | 1 | 50.0 | Dungeon | 50 | 50 | 0 | 0 | 0 | 1 | 50.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 50 daAuts