Dungeon Crawl Stone Soup version 0.30.0-29-ga12c61a403 (webtiles) character file. Game seed: 4646046321886948286 2 Shmosy the Caller (level 1, -1/11 HPs) Began as an Octopode Summoner on June 22, 2023. Slain by an endoplasm (3 damage) ... on level 1 of the Dungeon. The game lasted 00:02:09 (75 turns). Shmosy the Caller (Octopode Summoner) Turns: 75, Time: 00:02:10 Health: -1/11 AC: 1 Str: 7 XL: 1 Next: 40% Magic: 1/3 EV: 13 Int: 17 God: Gold: 0 SH: 0 Dex: 12 Spells: 3/4 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Potions a - a potion of magic b - a potion of cancellation {unknown} Skills: + Level 2.0 Dodging + Level 2.6 Stealth + Level 2.0 Spellcasting + Level 4.1 Summonings You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 60% N/A 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Imp Summ 30% N/A 5% 2 Call Canine Familiar Summ 15% N/A 11% 3 Summon Guardian Golem Hex/Summ 8% N/A 26% 3 Summon Lightning Spire Summ/Air 8% N/A 63% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Aim: a goblin, wielding a +0 club (about 53% to evade your tentacles) You tentacle-slap the goblin. You grab the goblin. The goblin is heavily wounded. You constrict the goblin. The goblin closely misses you. Casting: Summon Small Mammal (safe; 3% risk of failure) Press: ? - help, Q - select action Dir - look around, f - activate You miscast Summon Small Mammal. You are very lightly contaminated with residual magic. Nothing appears to happen. You constrict the goblin. The goblin misses you. Casting: Summon Small Mammal (safe; 3% risk of failure) Press: ? - help, Q - select action Dir - look around, f - activate You constrict the goblin. You kill the goblin! The quokka barely misses you. The quokka bites your bat. Your bat barely misses the quokka. The endoplasm hits your bat but does no damage. Your bat completely misses the quokka. Your bat closely misses the quokka. The quokka bites you but does no damage. You tentacle-slap the quokka but do no damage. Your grab misses the quokka. Your bat hits the endoplasm. The quokka misses you. Your bat barely misses the endoplasm. The endoplasm freezes you. You are frozen. The quokka bites you. You barely miss the quokka. You grab the quokka. You squeeze the quokka. You kill the quokka! Your bat hits the endoplasm but does no damage. The endoplasm hits you but does no damage. Your magical contamination has completely faded away. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * Your bat barely misses the endoplasm. Your bat hits the endoplasm but does no damage. The endoplasm barely misses you. You swap places. Your bat barely misses the endoplasm. You tentacle-slap the endoplasm but do no damage. Your bat hits the endoplasm. The endoplasm hits you. You die... ##..#......#...#### # #8..#......#...# .. ##..###.##.#...# ... #..###.##.#...# .... ##.........###.#### ..... #8..###.##.# #....### ......##..###.##.# ##.#.... .......)b.J......####+####. ........##@..#####PP#.#PP## ............## ##P..#.#~~P# ........##.## ##P.P.#.#~~~P ......>....# #P.P..#.#~~~~ ............ #P.P..#.#~~~~ ............ #######.##### ............ +......<..... ...... #######.##### #P~~~~#.#..P. You could see an endoplasm (ally target) and a friendly bat (summoned). Vanquished Creatures A goblin (D:1) A quokka (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Shmosy the Octopode Summoner began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 75 | D:1 | Slain by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_terrarium, layout_basic, serial_corexii_hall, corexii_hall_statues_l, chequers_hall_statues_corner_a, nrook_mini_backslash, minmay_surrounded Action || total ---------------------------++------- Melee: Unarmed || 5 Constrict || 3 Tentacles || 1 Cast: Summon Small Mamm || 1 Armour: Skin || 2 Dodge: Dodged || 6